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Fighting titles have long been the most competitive and often hardest for new players to get into, but ARMS enters itself extremely well to the genre by feeling like nothing that has ever been played before.
Under Pressure keeps the story flowing and the jams pumping as Telltale provides a rare look at one of the Guardians' upbringings. The hit-or-miss humor and standard technical malfunctions are still on full display, but the strong storytelling helps keep the season moving forward as the dysfunctional space crew keep searching for answers.
The Town of Light is an ambitious game to cover such heavy subject matter.
Codemasters has provided enough meaningful upgrades for DiRT 4 while keeping the core simulation racing aspect intact.
Perception isn't great, failing to clear every benchmark that it set out for itself by a healthy margin.
While it may not indulge as much on its aesthetic to better hide the distinct lack of gameplay, Empathy: Path of Whispers can't excuse itself for letting its eye go too far a stray from keeping its player both focused and interested in the tale being spun.
While it has been around for quite awhile, Oceanhorn on PS Vita feels like the best way to play the game.
Tekken 7 is the fighting experience that its fan base wanted it to be.
Despite the fact that it is incredibly short, Form is one of those games that must be played by any aficionado of virtual reality. Through smart design and a superlative look, this it is one of those titles that can really show off how the medium can surpass gaming on a monitor. It's immersive, engaging and beautiful, setting a new standard for virtual reality and visual design.
Even after nearly seven years, Vanquish still has some of the best combat of any action game.
Nekopara continues to grow with each release.
Rezrog will no doubt stand as one of the lesser-talked releases of the year, yet one that poses a quite resonant and important question on the principle of planning/thinking before one acts.
Cladun Returns: This Is Sengoku! is a well done throwback to adventure games of the late 80s and early 90s.
Players can absolutely see the incredible potential of Friday the 13th: The Game. When the game works without issue, it provides a fantastic, tense experience unlike other asymmetrical horror games on the market.
From the Gallows wraps up the season on a high note, with a truly customized chapter that forces players to make intense selections regarding the characters they have grown to love, hate or otherwise care about. Telltale has continued to prove that whatever faults may have arisen in the past can be easily set aside when the final consequences end up amounting to more than just life or death.
Despite all its issues I honestly enjoyed SmuggleCraft. The tracks are a bit lonely, the challenge level is fairly low even when a mission says Death Trap and the menus desperately need another round of polish, but the courses are beautiful and fun to fly through in their detailed, low-poly way.
Guilty Gear Xrd REV 2 is being published both as a standalone title with the full package (at a bargain compared to other just launched fighters) as well as a DLC pack for half the price for owners of the last game.
Fire Emblem Echoes: Shadows of Valentia, by no means a flawless entry in the nearly three decade-old franchise, may well be the closest the series has gotten to somehow finding a happy medium between past legacy and contemporary appeal.
There are pros to picking up Deemo: The Last Recital on Vita. This single purchase opens you up to tons of what the mobile game has to offer without any need of DLC purchases.
Eight maps for $29.