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The Last Tinker: City of Colors is a throwback to a simpler time in gaming. Complex, harrowing storylines can be absolutely fantastic, but sometimes it's nice to relax into a charming tale.
While McDroid shoots for the stars with these additions to the tower defense genre, it mostly ends up flaming out in the atmosphere.
Mega Coin Squad is a fun, frantic and wholly unique action platformer with all sorts of crazy ideas and mechanics built around a clear and engaging objective of collecting and banking as many coins as possible. It dives right into the basic primal gamer instinct of collecting shiny golden coins, and throws in countless obstacles and useful tools to make things interesting.
Perhaps confusion is the ultimate goal of Hohokum, or maybe it's to simply see something unlike anything else in the gaming space. Is it supposed to elate us, or be the last thing we do before drifting off into slumber? It's unclear whether or not the developers accomplished their goals, but does it truly matter? Hohokum is a charming, unique experience that often feels as though it doesn't stick to its guns.
Risen 3: Titan Lords is a clunky mess of a game that fails to capitalize on the potential it has put forth. While the concept sounds alluring, and it's chock-full of charm, it's weighed down by stodgy design and a lack of polish.
A tale full of intrigue and mystery, Cloud Chamber is built on interesting ideas in terms of both its mechanics and narrative. Due to the nature of the game, the community could fall apart once it's solved, although the chance that it might end is exciting too — it means we'll have closure on a great story, which is all too rare in MMOs.
With enough combat goodness to satisfy even the most truculent warmongers, a variable Marianas Trench of depth in its customization and laughs aplenty, A Promise Rewritten isn’t only the Vitas latest proof-of-worth, it’s also its strongest.
Lovely Planet looks great on paper. Flat-shaded polygons, whimsical level structure, dozens and dozens of challenging little levels and a fun sountrack should have made for a great round of enjoyably strange FPS action.
While fans of 2D platformers will enjoy it, Concursion has rough edges when it comes to its slightly-unresponsive controls and overall gameplay smoothness. The cheap-looking graphics and forgettable soundtrack hurts things as well.
Sacred went from a varied Diablo clone to a Gauntlet clone, but doesn't live up to either. While it may be a good hack-and-slash appetizer to tide gamers over, it never manages to distinguish itself in the genre.
Road Not Taken is a decidedly "okay" experience, as its strategic gameplay is fundamentally flawed from the very beginning. Matching puzzles and roguelike mechanics make for an annoying combination, as the core gameplay isn't exciting enough to bring players back for more.
Legend of Heroes: Trails in the Sky is one of the finest JRPGs in the history of the genre, and that still holds true for its Steam debut. Even as it revels in nostalgia for its forebears, it forges ahead on its own path.
The problem with Vertical Drop Heroes HD is that it's not very fun.
The Last of Us Remastered is the definitive The Last of Us experience.
When it works, Oddworld: New 'n' Tasty is a beautiful, quirky, and devious puzzle platformer that deserves a spot alongside the likes of LIMBO, Another World and the original Abe's Oddysee in the gaming canon. Unfortunately, it doesn't work nearly often enough.
The Swapper is yet another indie coup for Sony, as it is very clearly one of the best puzzle games to come out in years. This is a well-designed experience that has the potential to win over non-puzzler fans.
Don't expect Dark Souls II: Crown of the Sunken King to match up to Artorias of the Abyss, but it still offers a surprisingly deep and gratifying experience. While the boss selection is somewhat disappointing and context to why we're in the ancient land of Shulva seems to be missing, the inhabitants and hidden story behind Sinh and Yorgh will keep fans occupied until the rest of the Lost Crowns Trilogy is released.
Amid the Ruins is an exhilarating adventure and the best episode thus far. It gives players drastic choices to partake in, not to mention building on the relationships between Clementine and her party.
Unrest is a choice-driven RPG with little combat to speak of that touches on relevant social issues. It's not unlike Always Sometimes Monsters, though it ironically takes cues from western-style RPGs where that game took them from eastern ones.
I am still confused how the combination of The Odd Gentlemen and Neil Gaiman, two things that are excellent on their own, would up generating this monstrosity. It would be like if Steven Spielberg and Daniel Day-Lewis committed to a film and then it turned out that film was Sharknado Versus Mothra: New Moon.