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Assassin's Creed Origins improves from its past few installments in almost every way, yet it never quite reaches the heights of the games it tries to emulate.
You won’t find a more complete racing experience in gaming. In the grand scheme of things, Codemasters does most things as well if not better than every other developer of racing games in the industry.
FIFA 19 is visually stunning, fun and deep. Aside from a few small issues, it delivers the goods and firmly establishes the latest version and the franchise as the one to beat in the virtual pitch wars.
NBA 2K’s depth continues to set the bar for the genre. Like always, NBA 2K17 is several games within one. However, the amalgamation of modes delivers an especially tight package this year.
Just like LeBron James, NBA 2K18 isn't perfect, but with its ambitious new additions, refined gameplay, and a truckload of options, there's no question, it's still the best in the world.
F1 2018 isn't without flaw or area of opportunity, but the engine that powers its positives revs much louder than the noise made by its few skid marks. This is truly one of the best racing games you'll ever play.
In Sum: If you liked The New Order, you'll like The Old Blood. If you haven't played either, both are more than worth your time and money. I give the game a BUY on my Buy/Hold/Sell rating scale.
It may not shake up the series like the initial console port did, but the game has been refined and distilled into something pretty great all the same. I have an unsubstantiated hunch that there may yet be one more expansion coming, given that D3 has sold 20M copies across all platforms, so we may see more variants of this game yet. For now, enjoy Ultimate Evil as either your 4th go-round in the D3 universe, or your first.
All told, I give the game a Buy in my Buy/Hold/Sell ranking. For all its flaws—and I realize that I've listed many—it is one of the most sprawling, magnificent solo RPGs ever made. It does too little to fix its mechanical problems, and focuses too much on creating an open world, but the quality of its quest design, world-building, and wonderful (if too large) cast of characters makes it a game that no RPG fan should miss. It may be a flawed masterpiece, but it's a masterpiece nonetheless.
[I]t's been a long time since I've had a game feel relatively off-putting at the start, and then slowly reel me in until I couldn't help but love it by the end. I went to the party, got hammered, made out with a lampshade and went home, full of warm, fuzzy memories. It was an absolutely ridiculous experience that I would heartily recommend to anyone.
Titanfall is a great game and an incredible amount of fun. Combat is creative, exciting and never, ever static. It lacks depth past its core concept however, and hopefully that's something that can be rectified well ahead of the inevitable Titanfall 2. But right now, this is the game the Xbox One needs, and it's the first true must-have of the new console generation.
While the base game can get a little repetitive at times, there's every reason to expect that World of Warplanes will see the same ongoing upgrades that Wargaming brings to World of Tanks, with new aircraft, battlegrounds, and game modes.
Ultimately, Enemy Within is a clever, well-designed expansion that gives the original game much more than simply new missions or a shiny new veneer. The game feels and plays just like the vanilla, but with myriad new choices, challenges, customization options, and other additions that make an already very good game much, much better and more fun. For anyone who found themselves hopelessly addicted to Enemy Unknown last year, Enemy Within should give you plenty of reasons to return.
While both the story and the multiplayer will likely be divisive—we're a long, long ways from Modern Warfare or the original Black Ops here—I'm glad to see Treyarch taking risks, trying something different, and impressed that even with all the changes, the core game still feels very much like Call of Duty.
All told, Halo 5: Guardians is a smashing success. The campaign isn't the strongest of the series, but it's still a fun space opera romp, and its ending transforms the Halo universe completely.
The gameplay is the star here. Rise of The Tomb Raider does everything Tomb Raider did and does it better, taking a still-growing heroine into an unfamiliar location and unfolding its lethal mysteries as we grow to meet them. This is still not the game it could be, but it's remarkable how quickly Crystal Dynamics has taken a half-dead franchise and turned into one of the most vital experiences on the market today, true to its essential character while still feeling absolutely new. This is the new standard for third-person shooter/adventure games. I want another.
In short, it's an Uncharted game, and once again, that can speak for itself.
As with any of these toy-video-game cross over products Lego Dimensions is not cheap. However, it's come in with super high production values, loads of content and tens of hours of game-play. In an already crowded it stands out from the crowd by taking the toys-to-life genre another step in the right direction.
Overall, Skylanders Superchargers is a very impressive package. Totting up how much extra content you get makes it very good value. Add to that the full backward compatibility support for all the previous figures, new online and racing modes and high end production value and it's a very tempting package. Superchargers is the moment we really see Skylanders deliver on its potential. It's not the cheapest game to play with your family but it delivers a huge amount of value.
There's a lot in Salt and Sanctuary to love, and I would argue that applies to non-Souls fans also. While it's certainly challenging, the 2D nature makes that challenge quite a lot different from Dark Souls. It can be extremely difficult at times, but fans of platformers may find something here they didn't in the Souls games.