GamingBolt
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Ikai's interesting setting and unsettling atmosphere are let down by its clunky gameplay, mundane and repetitive structure, and several technical issues.
With engaging battles, a captivating story, excellent world-building, and interesting choices with actual weight and consequences, Triangle Strategy is an absolute gem that far exceeds all expectations.
Stranger of Paradise does indeed feel like a stranger in the Final Fantasy series, but mostly succeeds because of it.
Ghostwire: Tokyo mixes unique ideas with formulaic design, and though the latter does affect the experience, it is ultimately still a solid, enjoyable game that's well worth experiencing.
Grand Theft Auto 5's new-gen upgrade is solid and effective, but much too conservative, especially for a game that's long overstayed its welcome.
Tunic executes the ideas of classic RPGs with such confidence that it's nearly impossible to not enjoy it.
A simplified gameplay loop, a thrilling Showcase mode, and a surprisingly deep MyRise mode combine to make WWE 2K22 one of the strongest entries the franchise has seen in a while.
Until we get an actual Persona 5 Arena, Persona 4 Arena Ultimax on PS4, Steam, and Switch is the definitive Persona fighting game experience, and a damn well appealing product on its own merits, even stripped away of its Persona trappings.
The new ideas Dawn of Ragnarök plays around with are fun, but it can’t fully flourish under the weight of inconsistent writing and janky combat.
Despite not expanding on its gameplay ideas enough to avoid tedium, the ambience, atmosphere, and ease of play do make Submerged Hidden Depths a competent addition to its genre.
Destiny 2: The Witch Queen is yet another reason Bungie’s epic living world has this type of staying power, and new and existing players alike have every reason to jump in here.
Beholder 3 does a great job at depicting a totalitarian state controlled by an iron fist, but that promise is heavily undermined by thin gameplay mechanics and technical issues.
Monark has a lot of good ideas, but almost all of them are let down by a repetitive structure, grindy combat, and baffling design decisions.
It will be hard to find a game that is as lovingly crafted as Gran Turismo 7. The king of racers is back, and what a triumphant return it is.
Assetto Corsa Competizione is a game made only for those seeking a full, unquestioned simulation, and its inconsistencies and lack of structure leave little room for error and a lot of room for frustration, even with the upgraded performance on the new consoles.
Shadow Warrior 3 strips away much of the extra fluff from its predecessor for a short, straightforward thrill ride packed with violence. Its humor doesn't always land and the narrative can be slipshod but the gameplay is very fun and backed by solid level design. Just don't be too surprised at the overall campaign length.
ELEX 2 doesn't have much going for it outside of some incremental improvements over the first game, limiting its appeal more than it needed to.
Martha is Dead is best appreciated from a distance, because while its narrative premise and setting are certainly impresses, the game itself is slow as molasses and frustratingly clunk.
GRID Legends misses a few opportunities to be truly excellent, but still exceeds the limitations of its predecessor to become arguably the best GRID game yet.
FromSoftware returns with all of its traditional offerings in Elden Ring, but the real star of the show is its exceptional open world.