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Second Son's sky-high production values do most of the heavy lifting, but beneath the flash are solid systems and a well-acted story that's easy to recommend to franchise fans and newcomers alike.
1954 Alcatraz fails to deliver. There is a lot to like, the narrative and setting are exceptional, but the constant shortcomings of almost every other aspect of the game quickly saps enjoyment and replaces it with frustration and disappointment.
Titanfall is the game Microsoft's new-gen console has been waiting for: a fast, frenetic mix of parkour gunplay and agile mech combat that makes for an incomparable shooter experience.
Its RPG elements may be a little superficial, and it relies on fetch-questing too much, but faithful production and a laugh-a-minute script means South Park: The Stick of Truth is a true diamond in the licensed game rough.
Strider is basic fare to snack on between larger courses in the release schedule. Double Helix has easily attained its unambitious goals.
The fifth entry in the Donkey Kong Country franchise, Tropical Freeze may not contain many surprises, but its an expertly-crafted game with an excess of personality.
To the player willing to take the game at a slower pace, with a focus on pure stealth and without the artifice of in game assistance Thief will deliver the goods. For everyone else the reward may not be worth the effort.
Max: The Curse of Brotherhood is visually appealing and excellently paced, but its frustrating controls and legacy assets peg this as a game released a little prematurely.
Episode 2 contains all the elements we've come to expect and deeply admire from a Telltale series, but it's too thinly spread to achieve top marks.
Blackguards is a strong RPG with top-notch tactical combat that's let down by some needless complexity and less-than-convincing voice-acting.
Dadliest Catch is a wily, outstanding title in the vein of infamous freeware QWOP. With awkward controls, volatile physics and formidable environmental puzzles working in compelling harmony, Dadliest Catch makes the player the architect of physical comedy in a brilliant and idiosyncratic way.
Might and Magic X is an unabashedly old school RPG experience that, despite one or two high notes, often only serves to remind us why so many of these mechanics were relegated to history.
Tomb Raider: Definitive Edition's enhancements are cosmetic-only so the flaws present in the game's last-gen version are still present. Even so, it's a great game made greater, so for those yet to play it, this is the version to get.
Liberation is so-so, a cheap yet only moderately fulfilling title that throws back the curtain on the elderly systems of the Assassin's Creed franchise pre-Black Flag.
The Banner Saga is an absolutely gorgeous, engrossing RPG that features well-balanced and pleasingly tactical turn-based combat. It's a linear journey, but one that's definitely worth taking.
Beautiful art style, well rounded characters, familiar humour, and heart. At first glance, Broken Age is a visually stunning, polished homage to the adventure games of the past. But it's over all too quickly, without enough challenges to satisfy, or enough innovations to drive the genre forward.
The focus on action for the first half of the episode takes away from what makes this series great, but the exceptional tone, and excellent storytelling still deliver. Clementine promises to be a unique and compelling protagonist, and Telltale has the potential here to make the most important game in the zombie sub-genre. [THIS REVIEW CONTAINS SPOILERS]
PowerStar Golf doesn't reinvent the golf-game wheel, but it's a pleasant, laid-back diversion with a fun design sense and great camera controls that outweigh its relatively inoffensive microtransaction system.
NBA Live 14 delivers an unambitious, sporadically exciting basketball simulation held back by its slavish adherence to replicating the televised game.
While its arcade-style gameplay is enjoyable, LocoCycle is wrapped in racist, lowest-common-denominator presentation that doesn't succeed at being funny or scandalous.