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Honestly, as a game The Castle Doctrine has some very interesting parts. As a puzzler it will always keep you on your toes, you will even struggle to beat your own traps unless, like me, you write down the exact way to beat them. It's incredibly interesting to plan your house out and make it as impermeable as possible. What turns me off of The Castle Doctrine is the innate brutality, there's no way to be a good guy, just to be on the nicer side of evil.
It's obvious that this is only the starting point for what will be a killer franchise, however Titanfall isn't as revolutionary, or even evolutionary, as some other journalists have claimed. Instead, it feels like a small stepping stone across a pond, a pond which leads to something very special on the other side. It's just a bit of pity Respawn couldn't take us to the other side first, instead making us jump to a stepping stone first.
Zenimax and Bethesda have gotten their baby out of the first gate. Despite the flailing and wailing of some impossible to please souls about the downtime and what they were owed, everything has been handled cleverly and carefully.
Pre loot 2.0 Diablo 3 was grindy with the temptation of the gold auction house to remove the need to even play the game. The pre-patch to Reaper of Souls known as Loot 2.0 gave everyone the Diablo 3 it should have been 2 years ago and Reaper of Souls truly is the icing on the cake and well worth the 35 Euros/40 Dollars many times over for the hours you can spend inside this beautiful dungeon crawler!
World of Warplanes is not for the faint of heart, and the frustration levels may be too much for some to bear, but the overall experience is certainly worth a try.
As a whole, Neverwinter Online is a solid MMO that provides gamers with a world that is heavy on the lore and nostalgia for those who are fans of the Dungeons and Dragons and Neverwinter Nights games, as well as for those who are new to the genre.