Wccftech's Reviews
Even in its early state, The Rogue Prince of Persia masterfully blends the best of Prince of Persia and Dead Cells in a solid package offering a more involved narrative, excellent platforming, dynamic combat and a lot of death, as is tradition for a proper roguelite. While there's still a lot of work to be done, regarding content and balance, the game's strong core mechanics have the potential to make it one of the best Metroidvania roguelites ever made.
Senua's Saga: Hellblade II keeps virtually the same scope and structure of the independent triple-A game made in 2017 by Ninja Theory. The story is just as poignant, the visuals are stunning, and the experience is one that every Game Pass user should check out for themselves. However, those hoping for a more traditional game in the vein of the God of War reboot will inevitably be disappointed, and this is unlikely to have nearly that level of success, which is what Microsoft still desperately needs.
While the new Paper Mario: The Thousand-Year Door preserves the gonzo charm that made the original game a cult classic, not a lot has been done to deal with its padding and other design quirks. If you’re a hardcore Thousand-Year Door fan, worry not, you’re going to love this spiffy new version. If you’re new to the game or weren’t entirely sold the first time around, you’re still likely to find plenty to enjoy here, but you may also notice a few tattered edges.
Solid core mechanics are not enough to make Die by the Blade the compelling spiritual sequel of the Bushido Blade series fans have been waiting for a long time. Bland character design, clunky animations, horrendously slow progression system, extreme lack of content and mediocre visuals are only some of the issues that mar an experience that is very difficult to recommend to anyone in its current state.
Homeworld 3 marks a successful return to a long-revered series. Bringing back the successful space strategy series, but improving the combat by a large amount with a more tactical approach, Blackbird Interactive has successfully made their mark. With exceptional tactical combat, made all the more important by the fact that everything carries over, and one bad mistake could cripple you much further down the line. The additional War Games mode only enhances this, making for a very engaging title.
Animal Well is a fantastic breakout title from both a new developer and publishing studio. Fans of Fez and Tunic will feel right at home jumping into this well.
V Rising may not have the deepest survival game mechanics around, but that is hardly a problem. The experience crafted by Stunlock Studios manages to masterfully weave together mechanics from very different genres to provide an experience like any other on the market. While solo players may find the experience becoming a little stale over time, everyone else will find plenty of reasons to remain in this world, whether it's to perfect their characters or build the most haunting vampire castle ever seen.
Endless Ocean Luminous offers some agreeable laid-back moments, but a lack of depth and complexity, even compared to the 15-year-old Wii entries in the series, waters down the game’s appeal. Endless Ocean Luminous was always destined to be a niche product, but even the diehards may find the game’s narrow focus on procedural generation and unexceptional online play over almost anything else a bit fishy.
Sand Land is a fitting farewell to Akira Toriyama as the game elevates itself above most digital adaptations of his work, delivering a well-presented story, solid action, and satisfying exploration. Some aspects of the game’s design may be a bit overfamiliar for open-world veterans, but newer players and fans just looking to explore a fresh world from the master will likely enjoy burying themselves in this sandy adventure.
Taking a step back from Kim Hung Tae's character designs for a moment, Stellar Blade is a phenomenal action RPG that evolves from the framework of NieR Replicant and NieR Automata to become one of the next cult classics.
The Dead Island 2 SoLa DLC is a much better expansion than the previous one, featuring the same enticing blend of wacky characters and explosive zombie slaying action of the base game. The new additions, however, don't expand the core gameplay significantly, making the expansion a worthy purchase only for the most die-hard fans of Dambuster Studios' rendition of zombie-infested Los Angeles.
So far, I'm having a lot of fun with Top Spin 2K25, though there are some obvious shortcomings, like the lack of online doubles and custom matches, the very limited roster of pro players, and the too-long rallies. I'll reserve final judgment after proper testing of the 2K and World Tour modes when they go live.
Tales of Kenzera: ZAU proves that innovation isn't always necessary to craft a compelling experience. With its heartfelt story, compelling protagonist, and solid metroidvania gameplay featuring excellent pacing, Zau's journey is one that resonates, especially for those grappling with similar grief to the young shaman.
While its premise, story beats and main characters echo Suikoden II a little bit too much, Eiyuden Chronicle: Hundred Heroes manages to stand on its own with a compelling tale, excellent characterization, classic JRPG gameplay and great presentation, which make it easy to look past some of its shortcomings, such as balancing and minor gameplay issues. The world of Allraan may never get into the spotlight again due to the unfortunate departure of its creator, but it is undeniable that it couldn't have been introduced to JRPG fans in a better way.
With engaging puzzles in the mix, I truly believe Harold Halibut could have joined the pantheon of great classic-style adventure games. As is, it’s a title that consistently kept me hooked over the course of its 7-to-8-hour story but didn’t fully reel me in like the very best of the genre.
REVEIL feels like a game that tries to be like its inspirations but fails to deliver on what makes them stand out. The game doesn't appropriately do much with the potential it has and the atmosphere and tension it builds doesn't really go anywhere. The twist at the end also comes out of nowhere and exists only to deliver a shock that really isn't deserved.
South Park: Snow Day! is a roguelike shooter experience that is short and extremely mediocre to the point of being bad. While it isn't incredibly broken, it still fails to provide a meaningful experience, especially compared to the games that came before it. The shift from 2D to 3D isn't important at all. Rather, it's the incredibly repetitive and boring approach it takes alongside its formulaic plotline that makes it feel like one of the worst episodes in the series.
Rise of the Ronin struggles to find its identity in ways that hinder what would otherwise be one of Team Ninja's finest works. A compelling story told against the backdrop of the 1850s Bakumatsu Period is instead overshadowed by a vapid and uninspired open-world setting and a narrative that rarely feels like the player has agency.
Princess Peach: Showtime! is a treat, offering fun, approachable, and excitingly diverse gameplay as well as the most appealing (and downright cool) version of Nintendo's heroine to date. The game is fairly brief and has some performance hiccups, but its target audience of younger players, and those just wanting to see Peach ditch the damsel role, will likely be too busy applauding her latest turn in the limelight to care.
Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.