Wccftech's Reviews
Dissidia Final Fantasy NT should be a celebration of the series as a whole and instead makes the franchise feel washed up. Character interactions are nice and graphics are definitely pretty, but mechanically the game feels behinds its competition and far more frustrating. Only recommended for the most hardcore of Final Fantasy fans, but even then, no local multiplayer? What's the point?
Under Night In-Birth Late[st] is the complete package for fighting game fans, with the visual novel-like story being the only potential let down for anyone that isn't used to how Arc System Works do things. It's even worth buying, despite the excellent recent fighting game releases, because the combo flexibility and and accessibility for both experienced and inexperienced fighting game fans is fairly unique even among fighters.
An entire JRPG trimmed down to the length of a single afternoon, The Longest Five Minutes brings a Memento-esque experience that plays around with the plays with the concept of time and the fallibility of our own memories.
Players looking for a purely single-player experience will be disappointed as the G.O.A.T Career Mode is lacking in several areas. While it may be difficult to become a champion in the Octagon, the fighting in UFC 3 feels satisfying once you get used to all the mechanics. Be prepared to study outside of the game as the tutorials simply do not cut it. UFC 3 is the best game in the series so far, however the developers still have a long way to go before it reaches the heights of the other EA Sports titles.
Candleman: The Complete Journey is one of the best indie platformers I've played in some time. Certainly, one of the best 3D indie platformers. Candleman mixes clever mechanics, varied level design, and a whole lot of charm to create an experience that's guaranteed to light your fire.
Subnautica is one of the best survival games released in recent years, and one of the best indie games released in the beginning of 2018. With an interesting story, a variety of play modes that can tone down and completely remove survival elements and plenty of freedom in how to proceed, Subnautica is a game that can also be enjoyed by those who aren't particularly fond of the genre.
Railway Empire is a strong but shallow entry into the railway management style of games that has gone long ignored. With a few slight downfalls, primarily as a result of the game only offering limited maps and time periods to operate in, it can go by a little too quick and become repetitive. However, the journey to get to that stage can be enthralling as it offers a high level of tactical thinking as you interlink your network of rails. Strategic purchases of businesses lets you get a leg up over opposition businesses in a race to become the dominant company. Railway Empire is a very good game in its genre, without a shadow of a doubt. It could become a great game, should Gaming Minds Studios open it up that little bit more.
Kerbal Space Program is a game that makes you feel dumb before it makes you feel smart. That is its appeal. There are some issues with its presentation on console, but if you want to feel smart and have the time to learn (and don't mind the annoying controls and menus), this is the game.
Lost Sphear is a competently assembled retro product that may dredge up fond memories of older, better JRPGs, but it lacks a personality of its own. The unique, melancholy world of I Am Setsuna has been replaced by soulless tropes, and incrementally improved battle mechanics and dungeons don't make up for that loss of identity. Sadly, the makers of Lost Sphear have lost the thread.
Supermassive Games has aimed for something truly ambitious in the horror sector with The Inpatient. While there are some fine ideas in play, this brief psychological experience could've used a little bit more time in therapy.
As the first debut on new platforms, Monster Hunter World displays excellence in every hunt. The new changes are a great evolution of the series that can get new players their first taste of hunting while veteran players will look forward to seeing an old nemesis in High Rank hunts.
Iconoclasts takes the Metrovania genre to a new level of polish and charm, with plenty of secrets and a story that's surprisingly refreshing for the genre. It may not reinvent the wheel but rather shows that there's still plenty that can be uncovered when you apply seven years worth of polish to the sidescrolling standard.
Legrand Legacy: Tale of the Fatebounds is an enjoyable JRPG which brings back features that are difficult to find in modern games, such as a turn-based combat system enriched by action and tactical elements, mini-games and more. Sadly, SEMISOFT didn't bring anything truly new to the table and, as such, fails in being more than just a well-crafted tribute to the golden era of JRPGs.
Dragon Ball FighterZ is possibly the greatest Dragon Ball game of all time, and already one of the best fighting games of the year, if not the best. Great fighting and amazing visuals collide in this excellent anime fighter.
Nantucket is a strangely compelling and addictive game that acts as a follow up to Herman Melville's Moby Dick. While it can be quite repetitive, it's this loop as you develop your ship and crew that lets the game sink its harpoon into you. With a great visual design and some songs made just for the game, alongside the in-game newspaper that sticks true to the in-game date, Nantucket has buckets of atmosphere. I doubt it's a game for everybody, but Moby Dick, Strategy and Simulation fans (you don't have to be all three) will find this a charming game.
Street Fighter V: Arcade Edition finally brings the fight to everybody. Whether you want button mash with friends, prove your skills to the world, just engage in some low-stakes solo fighting, Arcade Edition has you covered. If you've been holding out until now, it's finally time to step up to the streets.
Wonderfully inventive, InnerSpace is a very interesting game. Although it is regrettably missing something to keep the players coming back, it is a lovely, gentle, and relaxing game.
Tiny Metal is a love letter to turn-based strategy games of the past, offering a similar experience which doesn't overstay its welcome. Sadly, the game by Area 35 doesn't even try to move away from its main influence, the Advance Wars series, resulting in a game that doesn't feel particularly daring or innovative. Still, there's plenty of fun to be had, especially in Skirmish Mode, where all of the game's subsystems and mechanics get the chance to shine.
Curse of Osiris offers little as far as content is concerned. The brief campaign is forgettable and treated more like hold-over content than a proper full expansion. The only real redeeming feature about Curse of Osiris are the Raid Lairs.
I do hope they bring Mario Party to Switch soon, but until then, this honestly isn't a very good replacement. Not worth it unless it's a gift for a younger gamer, or you happen to get together with friends and 3DS consoles often.