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Happy Halloween! What’s a better way to spend the most frightful day of the year than watching Japanese children get murdered in Corpse Party?
If only the combat were better, more dynamic and more precise, I would have loved this game instead of simply liked it.
It’s a great game for speed-runners and those looking to memorize the ins and outs of old-school platforming stages. Plus, the barrier for entry is much smaller because it’s an easier game. However, I found the first one more memorable in spite of its rudimentary platforming. I’d play that one first to find out what this series is all about.
With Touhou: Scarlet Curiosity, I found a pleasant time-waster of an action game that provided not a lot of emotional or gameplay depth.
I’ll recommend Shantae: Half-Genie Hero to newcomers, but only on the condition that you check out the other games afterwards.
A collection worth buying? Well, only for some right now.
Here I am in 2016 with a Call of Duty campaign I actually enjoyed. Perfect? No. Solid? Yes.
Watch Dogs 2 isn't a downgrade. Watch Dogs 2 is a damn good video game.
The amount you enjoy Zero Time Dilemma rests solely on how much you enjoy watching cutscenes. Get over that, and it's awesome.
Is it perfect? Certainly not. It feels like it was pressed by a machine with a template. The mech suit and dynamic gameplay mechanics are its saving grace, but I don’t think they’ll be enough for all comers.
This is a tough bundle to give a solid “Yes” too because, as much as I loved most of the individual games and lost classics, I’m wondering how much I will be going back to it after writing this review. Having a legitimate Puyo Puyo game forever installed on my Nintendo 3DS is a plus, but replaying arcade games after a round or two has never been my thing.
I wanted to like Persona 4: Dancing All Night a lot more than I do because this might be the last we see of these eternally memorable characters for a while. I really wanted to enjoy the time I spent with them like I did in Persona Q, where they were mere caricatures of their personalities, or the Persona 4 Arena games, which kept the cutscenes to a slightly more tolerable level, but the script and its length are just too impenetrable for anyone looking to actually enjoy the gameplay.
Mario & Luigi: Paper Jam is better than the last effort. It's not the best in the series, but it shines at times.
Layers of Fear will try over and over to scare you. You might jump, but you'll sleep just fine.
Unravel is an undeniably great looking game that packs a lot of heart.
Rock Band 4 is a mix of some new and a lot of old. That's not a bad thing.
Climb The Tower of Deadly Monsters and then jump... into our review!
As for established fans, it is a solid game. If you are willing to adjust your gaming posture and stretch your back a bit, you'll find a nice package here. The new ideas can be a bit gimmicky, but they all work together nicely. It's the controls, both the motion and dual-analog, that are what hold it back from a full recommendation.
The whole thing looks like Dragon Quest, but it's not. Just like how Hyrule Warriors looked like The Legend of Zelda, but it's not. It might be the best of its kind, but in the end, it's still just another Musou spin-off. Hype that lead to believe otherwise fell deaf onto my soul.
It's an interesting experience that shows at the same time how Frictional is trying to break out of their mold but simultaneously held back by it, and I hope they can stretch out even further the next time around.