PLAY Zine's Reviews
Essentially speaking, you’re once again playing an indie platformer where the main aspect of gameplay is leading a clumsy robot who climbs these giant plants by only using his hands, which can generally become very frustrating after a few mistakes that aren’t entirely your fault, but that of the controls.
The game is unforgiving and it doesn’t put up with the player’s nonsense, but it respects the player enough and doesn’t tire him out with its own. Adding to all that is a visual identity that’s a tribute to the 8bit era, but not in a “corny” way, a lively yet borderline aggressive color palette, and adrenalin pumping background music that’s never distracting.
The frustrating chain of trial and error will bring about a swift choice to give up on this strange platformer, more so because the game suffers from a serious case of incompleteness, reflected in multiple glitches and falls through the textures. Add to that sometimes unpredictable command behavior and we get a complete package, ready to be avoided while we dedicate our time to something else.
Something that everyone should try, especially if you're an admirer of fighting games, but not much more than that. This is not a game you'll tell stories about for a long time, so spend a few hours on it, and elegantly forget about it after you're done. The sea of "just above average" is huge and Mother Russia is just about drowning in it.
We've all been waiting for the fourth sequel of what is rightfully considered one of the best, if not THE best PC games of all time. How to reach the level of DeusEx is a question that Edios from Montreal yet again failed to answer perfectly.
Legion is a complete success and only now we see that WoD actually made sense even if some players didn’t like it in the end. WoD was a prologue for the incoming invasion and now it’s up to heroes of Azeroth to organize and save the world from destruction yet again. For Azeroth!
While the old players will probably relive the moments of happiness they hoped for, God Eater 2: Rage Burst probably won’t attract many new fans. Even if it’s great, it’s definitely not for everyone. So we warmly recommend if it’s even possible, let someone who already played the first game lead you into this world first, instead of risking less than a mediocre impression of, deep down, one very good title.
NBA2k17 has its audience and everyone who loves this type of games will surely enjoy this year’s edition. Game by itself has no major flaws, and someone who’s never played an NBA game would be blown away by the amount of content on offer. If you like to be at the top of all that’s going on in the world’s best league, then this title will fulfill all your needs.
There’s an inescapable feeling that in a sea of retro titles and remakes the team that made this game felt compelled to offer such an experience to new players, while drawing on the nostalgic memories of the veterans. Compared to what today’s RTS games have to offer, especially when it comes to polish and production, Cossacks 3 feel at the level of browser-based strategy games.
The overall rating might be harsh, it could have been a bit higher, but for a game that has "Mirror's Edge" in the title there must be consequences. The rating is more of a warning not to make the same mistakes again. ME deserves far more than average.
Older players will generally be interested in what The Force Awakens has to offer when it comes to humor. Just like the LEGO movie, the game takes the story already familiar from the movie and mostly follows it, but "twists" it just enough to make it funny, entertaining, and with a few mature jokes to appeal to the older audience.
One amazing, well rounded package, a very promising story and an excellent technical performance with a “seen-before, yet proven” gameplay. Telltale games are played for their stories and atmosphere anyway and that’s where they absolutely delivered.
If you have some 20$ laying about, feel free to spend them on Space Run Galaxy, you won’t regret it. Of course, just like every other game in this genre, SRG isn’t immune to feeling repetitive, but it will take many (tens) of hours before that horrible feeling sets in.
Furi is a very difficult game that fluidly combines mechanics from different genres. But in the end, it’s nothing more than an empty game that offers nothing more other than great boss fights. We would prefer it if there were other things to do between bosses besides playing the walking simulator. Furi is a game for people who are unafraid to die; those who never give up and love that sense of accomplishment more than anything.