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Building and defending your settlements doesn't have enough variety, and the challenging parts are more frustrating than fun
My Friend Pedro is a fun little bloody romp that gets tripped up too many times by its frustrating controls
Sea of Solitude provides an insightful look at mental health and its characters evolve in meaningful ways
Whether guiding your car, career, or league, F1 2019 has plenty of options to keep you covered and entertained
The Sinking City succeeds at creating a memorable world and twisting narrative that pulls players beyond its mediocre gameplay
If you can push past the steep learning curve, Mordhau's brand of chaos is addictive and hilarious
198X is exciting as a stroll down memory lane, but its simplicity and abbreviated story leave it short on substance
Judgment is a Yakuza game in all but name, offering the same dizzying array of action, side content, and a lengthy (and convoluted) story
Building your own Mario levels isn't as exciting as it was in 2015 on Wii U, but the story mode is a lot of fun and the new tools lead to some novel experiences
Samurai Shodown's varied attacks and techniques have plenty of depth for those who dive into multiplayer, though the modes and options are lacking
Ritual of the Night starts off a little too familiar, but quickly ramps up into an impressive exemplar of the genre it's retreading
Some of Borderlands 2's gameplay and humor feels understandably dated, but the core loop remains satisfying
Beenox did a great job preserving the original content, and found avenues to add to it in meaningful ways
Cadence of Hyrule is a great ode to the Legend of Zelda and its soundtrack, even as some roguelike elements weigh it down
Developer SIE London captures the vibe of the city and its characters, even though the gameplay is standard shooting-gallery fare
Outer Wilds offers an incredible world filled with memorable moments, but the experience is hamstrung by poorly implemented puzzles and wonky systems
Whether it's the adrenaline rush from a hard-fought boss encounter or the thrill of watching the characters bond, this is a delightful journey in and out of battle
With its heavy Metroid inspirations, Gato Roboto can feel derivative. However, it plays well and the world and combat encounters are well-designed
Kids is a brief-but-effective example of using game mechanics to impart concepts and ideas, even if those ideas are simple
Void Bastards provides a clever twist on the gameplay model popularized by System Shock 2 and BioShock, now with a procedural element to aid in long-term engagement