Kritiqal
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Shovel Knight is quite possibly the best faux-NES game I've ever played.
Teslagrad is a gorgeous, clearly guided journey in a genre that's become more and more uninspired and cluttered.
Rarely does artistic excellence and mechanical brilliance come together in as amazing an experience as Supergiant's Bastion.
Stick It To The Man's unabashed insanity is its saving grace.
As a complete season, The Wolf Among Us is an enthralling breakthrough for Telltale and videogame storytelling as a whole.
Race The Sun is an adrenaline rush the likes of which few other games can compare!
Alien: Isolation has the makings of the game the franchise deserves and shows us why that would be so amazing, if only we can find a way to blow the troublesome bits out the airlock.
Transistor left me floored.
Child of Light is so staggeringly beautiful that it's not uncommon to find its presentation entirely overpowering the game underneath.
Everything shines in FEZ with the sort of passion you only see in indie projects, and I am so very happy that it found its release and I was able to take part in it myself.
If you have any interest in horror of the most unsettling and macabre nature, Outlast deserves your time.
There are so many cool ideas floating around Contrast without a vessel to carry them.
Nihilumbra is such an exquisite game to look at, that it's disheartening to see such lovely artwork was wasted on an experience that only manages to dull the senses.
D4 deserves a shot and a chance to do better, and for whatever faults it may have I feel no hesitation in saying everyone should play it.
The Banner Saga's awe-inspiring scope is both its biggest strength and weakness.
Her Story doesn't look like much, nor is it easy to do it justice through words alone, but it's nevertheless a game that's going to be talked about for years by anyone who takes the time to look below the surface.
Trying to view The Charnel House Trilogy as, well, a trilogy, is what made it the most difficult to fully comprehend.
I appreciate the risks which were taken with Shelter 2 and how much it avoids attempting to repeat the experience of the first game.
The Marvellous Miss Take is such a phenomenal stealth game that it seems to have snuck by just about everyone.
Richard & Alice is a captivating character study, that absorbed me from the second I set foot inside Richard's extravagant cell up until its undecided ending, which leaves just enough unanswered to keep you wondering and filling in the gaps yourself.