VGChartz's Reviews
There are hints of more significant and interesting narrative arcs to come - ones that will hopefully play out in the coming episodes, with Michonne's own past being one of these - but with how haphazardly the rest of the characters' narrative arcs have so far been handled I'm a little wary of the outcome.
Even though it is short and repetitive, The Town of Light's powerful, mature story along with its strong presentation makes it a worthwhile experience.
Playing Tribute Games' Ninja Senki DX is very much like reliving the past of videogames and revelling in its joy and simplicity.
In its current state, Street Fighter V offers brilliant core gameplay and presentation coupled with patchy amounts of content.
The Following is the type of DLC/expansion that should be industry standard. Its additions to story and gameplay, as well as the tweaking of bugs and glitches from the main game, combine to form a truly entertaining expansion.
Artistically and graphically it is sublime, and initially at least there are some neat moments to behold, but the rest of the title including, crucially, the gameplay, simply does not hold up to scrutiny.
There's definitely fun to be had, especially with a couple of friends, but it never manages to get over the mediocre hump of repetition.
Firewatch is a simply gorgeous game that is less about telling an explosive story and more about the little moments that make up the journey.
Assassin's Creed Chronicles: India starts off making you feel like an elite assassin, able to tackle scenarios and obstacles as you see fit, but increasingly you begin to feel like a dog being berated into learning how to go through an obstacle course, or even just a rat in a maze.
It may not be the best game in the series but it's a nice change of pace from the shooting-filled entries we've received in recent years, even if it is another re-release.
That Dragon, Cancer obviously won't be to everyone's tastes, but it's a powerful and touching game that tugs on the heart strings.
EA DICE succeeds in creating an easy to pick up and learn first person shooter, but this comes at a cost to depth of play and strategy.
While some will decry the lack of single player content, the end result is an exceptional and distinct multiplayer experience.
Not everything that has been added is brilliant, but it successfully builds upon the already excellent main game which makes it easy to recommend.
Legacy of the Void doesn't so much conclude StarCraft II with a bang as it helps to re-invigorate interest in a game that has been through dozens of ups and downs over the last few years.
While the final act bogs down in firefights, the game, for the most part, juggles physical and mental challenges successfully.
Even with a graphical facelift and some new customization options, the Wii U version of Rodea pales in comparison to the Wii build, and it doesn't come close to Naka's earlier works.
A movie license tie-in game that lives down to genre expectations.
There are inspired moments throughout, and the pixel art is of an incredibly high quality, but Poncho often fails to capitalise on the great ideas that are briefly teased.
Fallout 4 easily prevails over its technical issues and subjective design flaws. It's a never-ending stream of superb experiences that keeps you engaged and coming back for more.