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This part of the PSOne game has been remade with extreme care, marvellous graphics, and considerable enhancements in terms of both side content and the narrative.
Thanks to Riv Hester's diligence, Pepper Grinder succeeds mechanically, creatively, and visually. It could do with better unlockables and would certainly benefit from a longer running time, but overall it hits the right marks.
With inventive transformations, diverse levels, and charm to spare, it's one of the better platformers on a system defined by them. It's just a shame this modern release doesn't do more to contextualize, enhance, and celebrate it.
For a title so reverent of history, it feels like divine justice that Obsidian's special narrative adventure earns such a high spot in the annals of its own.
Jeff Minter is a one-of-a-kind force in the gaming space, a fiercely independent programmer, and one of the industry's most recognizable voices. Llamasoft: The Jeff Minter Story, which provides new insights into his early coding work and boasts over 40 games across multiple platforms, is worthy of his brilliance.
When it comes to run-and-gun games, the more the merrier — even when they fall in the middle of the pack, like Orion Haste does. Although it benefits from some impressive boss battles, several diverse levels, and nice-looking pixel graphics, it can't overcome unimaginative storytelling, ordinary mechanics, and the lack of extra modes & features.
Between wonderfully-addictive combat, encouraged comradery, & consistent tongue-in-cheek humor, Helldivers II is a fantastic way to spread liberty & prosperity through patriotic destruction.
The moment-to-moment action is terrific, level designs and boss battles are mostly great, character and weapon diversity provide high replay value, and customization options allow for an adventure as dangerous or approachable as you like. With a more interesting story, a less tedious progression model, and nicer artistic assets, it would enter that next tier of greatness.
Despite a few infractions in its paperwork, Border Bots VR deserves a stamp of approval for its inventive & well-paced puzzle design.
Penny’s Big Breakaway achieves what it sets out to do in many areas, creating a stylish game with a fun, rich moveset that incentivizes and rewards masterful play, but is hampered by a few design flaws and a steep difficulty spike early on.
As a commentary on artificial intelligence, and as a science-fiction mystery tale, Return to Grace is a thought-provoking experiment. The questions it asks are compelling, the virtual characters it introduces are endearing, and the retro-futuristic world it proposes is rich in potential. As a first-person adventure game, however, it's less successful, due to perfunctory puzzles, undemanding gameplay, and a short running time.
Between an insanely tedious gameplay loop, inferior writing, avaricious scheming, and more, Suicide Squad ranks among the most villainous & disreputable live-service games.
Cricket Through the Ages benefits from a wacky premise, ironic presentation, and a subversive sense of humor. Regrettably, due to its simple controls, unreliable physics, and flailing gameplay, it's not all that enjoyable as a video game.
There is a lot to like, and even love about Persona 3, but it’s all buried underneath an incredible amount of tediousness.
Tequila Works' latest skates by with just enough nuance & personality to keep engagement from freezing over, but its derivative qualities could tempt some into giving it the cold shoulder.
Nonograms and farm life don't necessarily belong together, but developer Score Studios has made it work, more or less. With cleaner visuals and greater gameplay depth and diversity — including mechanics borrowed from the farming sim genre — it could be even better.
A fantastic 3D fighting game that freshens up the look and feel of the series while at the same time not alienating its veteran community.
The Mystery Dungeon of Serpentcoil Island is a triumphant return to the Shiren series, roughly 14 years after the last mainline entry. It benefits from an ever-expanding story, a cast of colorful characters, a revamped asynchronous multiplayer mode, and, most essentially, the same challenging tactical gameplay and extraordinary replay value that has defined the franchise for generations.
While Immortality can't consistently maintain its tempo, Sam Barlow & Co.'s avant-garde approach to FMV game design & storytelling remains a genuine achievement.
The core of Rising Lords shows huge potential. With a better campaign, fewer technical hitches, and deeper combat options, it could be something special.