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Presenting El Shaddai: Ascension of the Metatron to a new audience and preserving it for future generations is a great thing, especially considering its cult status. Whether that audience will enjoy it is another matter entirely.
Ultimately, due to its short running time and unchanging gameplay, the anthology isn't worth purchasing. But it is worth experiencing, at least once. It's too weird, absurd, funny, and different to ignore, even if the games within don't stand on their own.
With inventive transformations, diverse levels, and charm to spare, it's one of the better platformers on a system defined by them. It's just a shame this modern release doesn't do more to contextualize, enhance, and celebrate it.
Jeff Minter is a one-of-a-kind force in the gaming space, a fiercely independent programmer, and one of the industry's most recognizable voices. Llamasoft: The Jeff Minter Story, which provides new insights into his early coding work and boasts over 40 games across multiple platforms, is worthy of his brilliance.
For purists, the original code remains intact, with all the sharp edges and meticulous controls you remember. For those who've played the trilogy a dozen times before and want a fresh experience, modern visuals and controls change things up considerably — often for the better, sometimes for the worse. Throw in all the expansions and the novelty of photo mode, and you've got a wonderful celebration of the origins of the Tomb Raider franchise.
It's not quite a definitive version, but it is an easy way to play an underappreciated fourth-generation shoot-'em-up on the go.
Overall, Apollo Justice Trilogy stands as the best way to experience three games with a somewhat controversial legacy within the series.
Irem Collection Volume 1 is a decent start to ININ's five-part anthology.
It's admirable that Disney has elected to preserve Gargoyles for future generations, but the game, like Goliath himself, belongs in the past.
If you love arcade shoot-'em-ups and platformers, or if you're a Darius super fan, think about investing in Taito Milestones 2. Otherwise, you might consider picking up a few individual titles à la carte from the eShop.
The definitive way to play these classic games, but only because the other options have now been delisted.
Even without console ports or the mysterious R-Gear, Ray'z Arcade Chronology is a remarkable collection. It features three entertaining arcade games, including one of Taito's very best, surrounded by a bevy of options, special features, and settings that make those games more accessible and interesting than ever before.
The base game is one of the boldest, prettiest, most audacious arcade games of the era, even if it's eventually undermined by a late-game difficulty spike.
While the games themselves aren't outstanding, the effort to enhance and preserve them certainly is.
Despite the gameplay tweaks, Kirby's Return to Dream Land Deluxe feels more like a prettier Kirby-copy than a complete remake.
Terminal Velocity: Boosted Edition is an interesting experiment. On one hand, the re-release shines a light on the mediocrity of the original game. On the other hand, it revives a niche title, augments it while retaining its authentic core, and brings it to modern players who might have gone their whole gaming lives without ever encountering it.
The revamped visuals are, for the most part, breathtaking, and the new control schemes allow just about anyone to enjoy the experience. Even without sequence breaking opportunities it’s still an exceptional game.
Thanks to the inclusion of six games, 21 total game variants, quality-of-life upgrades, and bonus features, this feels like the definitive compilation of Wonder Boy titles, unlikely to be dethroned anytime soon.
Not every game is worth playing, and the online component requires a serious overhaul, but for Turtles aficionados focused on solo and couch co-op play, this collection is like a pepperoni pie from Antonio's, the turtles' favorite pizza joint — a must-have.
Altogether, Vol. II falls into the same category as Vol. I: a collection of deep cuts better suited to completionists and Turrican loyalists than the everyday player.