VGChartz's Reviews
It's a welcome, unexpected addition to an already substantial experience, and represents a refreshing change of scenery.
Black Mirror needed more time to expand its mythology, flesh out its characters, beef up its puzzles, and smooth out its technical kinks.
School Girl/Zombie Hunter is a game that knows what it is, but what it is just isn't very good.
The game's commitment to survival horror is mostly skin deep. Artistically and thematically, it resonates. Mechanically, not so much.
Audiovisual assets notwithstanding, The Mummy Demastered is an average game.
Ultimately, Super Lucky’s Tale is too conservative to be much more than good, especially when combined with some of its more questionable design choices.
Regrettably, the game's production design and player engagement are never quite as rich and expansive as its internal mythology.
Runic Games is to be lauded for taking a bold chance when the company could have simply revisited familiar grounds with another Torchlight.
Overall, this is an admirable first attempt from Airship Syndicate, but one with a lot of unrealized potential.
Ultimately, it's a grab bag of gameplay conceits never fully fleshed out. There are high points — boss battles and secret levels among them — but not enough to elevate it above others in the genre.
Jettomero is undoubtedly a success overall. It's charming and original, with a great sense of style, but whether it's worth the price of entry for you will depend on just how much the concept and aesthetics personally appeal.
With Baja: Edge of Control HD, THQ Nordic has brought back into the limelight an undervalued gem of a racer.
Avoid it like the plague.
This is a title that can go head-to-head with anything released in 2017, including Breath of the Wild. With charming characters, fun combat, lots of opportunities to explore, and a large set of role-playing mechanics operating like clockwork, it accomplishes everything it sets out to do.
I can’t help feeling that if TT had dug just a little deeper, and expanded on the combat with things like elemental skill trees or multi-character combos, they could have made it even more engaging.
Subsurface Circular will assuredly not be for everyone, but it's a brilliant addition to Mike Bithell’s body of work.
The story is mysterious and cerebral, the pixel art evocative and opulent, and the combat system deep and versatile. With a more sophisticated upgrade framework and with more worthwhile RPG elements, it could take the next step towards greatness.
On the story front, Collar X Malice is a knockout. The premise is unique, the artwork stunning, and the voice-acting passionate and professional. In terms of gameplay, it's far less successful.
A procedurally-generated Metroidvania might seem like an oxymoron, but Sundered proves the concept's efficacy.
Intellectually and aesthetically, it's a knockout. However, it's held back somewhat by a stingy power-up system, a burdensome time mechanic, and a few mundane modes.