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Protocol is a tortuous experience that combines clumsy, awful gameplay with an abysmal script. I would much rather fail the protocol, and be nuked, then have to play through this again.
Resident Evil Village is a decent entry into a franchise that continues to wildly swing back and forth, stumbling into success and failure, unsure of what it even wants to be.
Subnautica: Below Zero is a good survival game, even if the new frozen land areas are not fun to explore and the story has several pacing issues. Fortunately, the solid progression system and mastery of the sea makes it easy to recommend for fans of the original.
Papetura is a charming but very brief puzzle adventure, and one that will most strongly appeal to fans of unique art and abstract worlds.
New Pokémon Snap may not reinvent the wheel, but it's just as charming as its predecessor was. It's a calming, lovingly crafted spin-off that will challenge your photography skills.
Hood: Outlaws and Legends features an engrossing setting and some good competitive play when two well-matched, coordinated teams collide. However, there are balancing and technical issues that need addressing, and despite the lower asking price, there seems to be a lack of content for long term play.
An experience which exudes humanity and warmth, from the writing to the visual style and music. A short game with some issues, but it packs a true emotional weight.
What's always been good about the franchise is still good here, but when it comes to making the next-gen leap, The Show 21 can't quite cut it. Series die-hards will likely enjoy the real-world rule changes, but if you're picking up the game for the first time in a while, last year's entry is as good as this one.
Returnal is a brutally tough but satisfying roguelike journey that is buoyed by its addictive combat and myriad of weapons, items and upgrades that ensure the journey doesn't get stale. Its narrative is gripping and unsettling, its visual aesthetic is arresting and despite a high level of difficulty, it's a damn joy to play.
As is sometimes the case with comedy films, the premise and promotional material for Turnip Boy ends up being funnier than the end product. This brief and mostly shallow adventure is rarely amusing, but it at least looks charming in the process.
Don't Forget Me offers a shallow story in a generic Sci-Fi setting. The word guessing mechanic is the only thing the game has to offer, and it isn't very good. The music and visuals are decent enough, but they don't fit together.
Cozy Grove accomplishes what it sets out to do. That is, to provide a charming respite from the troubles of the world. The addicting loop of the island will keep me coming back, even if I don't necessarily love all aspects of the title.
Ashwalkers is a low priced, brief survival adventure that offers neither satisfying decision making nor engaging gameplay mechanics.
It Takes Two is a thoroughly entertaining and engaging cooperative journey that constantly throws interesting new mechanics and gameplay ideas into the mix. Its narrative shortcomings are disappointing, but the stylish visuals and detailed sound design make for an impressive presentation.
Although it features moments of satisfying action and a few good end-game design tweaks, the majority of Outriders experience consists of conflicting design ideas, technical issues in multiplayer, and poorly implemented borrowed mechanics.
Monster Hunter Rise aims at old-school fans, those who were here before Monster Hunter World, and will be sure to enjoy themselves with this more compact entry. But for those who just recently came aboard the franchise, it will feel like a step down.
Evil Genius 2 is a fun, charming game which allows you to run an evil empire from your secret island lair. Despite some issues, the gameplay holds up to be a worthwhile experience.
Lost Words: Beyond the Page ends up being as forgettable as its name. Outside of just a few brief highlights, the rest of the story is filled with inconsistencies and dull gameplay. The accessible price point is one of its few redeeming qualities.
While the bunker in Paradise Lost is interesting to explore at first, it is not packed with enough narrative content to match its ostentatious surrounds. This brief walking adventure quickly becomes frustrating as you wait for the mostly unsatisfying story to reveal itself.
Devotion is another great horror outing for Red Candle Games. After years of waiting, I thought I was finally ready to engage in whatever terrors these Taiwanese developers had planned - I was wrong.