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Blacksea Odyssey is a unique and unusual game – of a type that I’ve never played before. It’s like a mixture of Asteroid and Euro Fishing, with a dash of Monster Hunter sprinkled on top.
At the end of the day though, if you really want to destroy those horrible humans and get your revenge on Will Smith, then you could do worse than buy this game.
If you’re a fan of the horror genre, like a bit of story, don’t mind a scare and enjoy a lot of exploration, then stop what you’re doing and give Don’t Knock Twice a go.
All in all then and Path of Exile is an enjoyable game, held back by some peculiar design choices, both in game and in the UI.
The story, design and writing styles are brilliant with some excellent moments and lots of hours to delve into.
The thing with Episode 3 “More Than a Feeling” is that it’s a far cry from the mostly feel-good setting of the series and it suffers because of that. There are some strange writing choices, not enough difficult decisions to make and the pacing is far too slow. Where it succeeds is in the fantastic climax to the episode, with a battle to remember and a reason to want to join in next time.
The nostalgia felt when playing Sonic Mania means that SEGA have done a fantastic job. It looks the part, sounds the part and most importantly plays the part. It’s more challenging than I remember, but this is quite possibly due to there being a lot of new elements to the levels to learn, and my muscle memory from the old games counts for nothing here. There is plenty of replayability here though, so maybe one day those memories will return.
To conclude, I have loved my time with Thumper and will carry on loving this mad, mental, skill based music mayhem of a game. There are moments when you might feel it all gets too much and too similar, but take a break before going back and you’ve fall in love with it once again.
I highly recommend >observer_ to anyone who loves story driven experiences. It does have a link to Layers of Fear, in both its tone and brilliant level design, but is a completely different game that is dark, disturbing and delightful all at the same time.
But, for all the negatives I have with Agents of Mayhem, there is one over ruling factor which makes this a game that has still brought me a lot of joy. And that’s in the madness it brings.
So yes, it seems that we have finally got it – the one true to life Formula One racing experience we have been begging for in recent years.
Shadow Tactics: Blades of the Shogun brings a particularly brutal challenge, but at no point does it ever feel unfair. With some of the best stealth gameplay I have seen in a game for some time, and unusually large maps to utilise as a playground, there are many hours of fun to be had with this refreshing tactical showing.
I can’t do anything but recommend getting stuck into this very good start to Batman: The Enemy Within, especially if you enjoyed season one. Big things are coming and it’ll only get better!
If you want to get your drift on, this is the game to do it with.
If you fancy something a little different, want to grab a shed load of Gamerscore and find yourself constantly harking back to the days of Portal, then this is the one for you.
I would highly recommend giving The Long Dark a go, especially if you’re after something different and love the idea of a survival sim with an interesting story.
At the end of the day it is a fairly decent top down racer which, without blowing you away, will keep tempting you in with a deep career mode, comes with a great feel to the controls and allows for some tight close racing. It has its problems, most notably when the AI is left in charge of the UFO and that the included currency system is made redundant after just a few races, but for simple racing fun, at a cheapish price, it’s probably just about worth a shot.
Tacoma is a high quality walking sim that tells a brilliant story of hope, whilst delivering complex and interesting characters.
Mr. Shifty is a great game that has a need for some TLC to get it into shape.
It’s going to sound weird but Oh… Sir! is a quite a charming game given the context. It has an art style that certainly will not be winning any awards but is weirdly amusing to look at, much like the rest of the game.