Sadly, Monstrum on the Xbox One is a poor attempt at an interesting concept. The abandoned ship isn’t the most unique setting for a horror game but being pursued by a bloodthirsty monster should provide at least some tension. Instead it is a laborious plod through samey corridors where sometimes being caught by the monster is preferable than having to perform the same objectives over and over again just to escape.
It may take a while to get going at first for new players, but get over that first hour of pretty much just cutscenes and the game completely opens up into one of the finest examples of storytelling in gaming. This, along with the sheer abundance of side activities and people asking for a punch, makes Yakuza 0 an exquisite game, and a perfect benchmark for newcomers to dive straight into.
The first few hours of Surviving Mars are frustrating and the game can come across a bit disappointing; stick with it though and once you have figured out what to do all by yourself – due to the ineffective tutorial tips – the game opens up and almost becomes a completely different experience.
I was having a brilliant time with Romancing SaGa 2 before the glaring issues of the battle system came to light. Its non-linearity was ground breaking at the time and as a result, it certainly stands up even today. Even the soundtrack was hugely enjoyable. But those battle mechanics have ruined this game for me.
It would be hard to recommend this game to someone who isn’t a die-hard cricket fan because if they aren’t interested in the real thing, then there isn’t anything here to persuade them otherwise. However, for a die-hard fan, this is a pleasantly surprising game that reaches far deeper than the name suggests.