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The game is too good. Absolum is not only one of the best games you will play all year, it is my current favorite game of the year.
Lost Soul Aside is quintessential big, dumb fun. You won't find much sense in the story and may cringe at the voice acting, but turn your brain off and you'll have a good time.
Over the course of its four chapters, Little Nightmares 3 emulates what made the series great, but fails to live up to the potential its predecessors achieved.
When it's flowing, Sword of the Sea is unlike anything else this year. Part skate park, part dreamscape, part living painting.
If you’re into JRPGs with monster collecting, this is a really good one, even if you’ve never had knowledge of Digimon beforehand. If you’re a longtime Digimon fan, it’s the kind of execution that feels like a dream realized and a love letter to what you’ve always loved.
Towa and the Guardians of the Sacred Tree's slow-burn loop of sacrifice, synergy, and strategy builds into something that feels earned, even if the first few hours feel flat.
The Order of Giants doesn't do anything to change the formula of the main game and instead offers more of the great experience that Machine Games crafted in The Great Circle. Troy Baker is, once again, brilliant. The locations are exciting, the puzzles are thought provoking, and the new storyline is intriguing.
orderlands is a beloved, storied franchise in gaming. And Borderlands 4 is a welcome return to the silliness and chaos that made it so enjoyable in the first place. With the backdrop of an outstanding new setting in Kairos, and by refining the storytelling, honing in on player abilities, and expanding builds and loot in smart ways, Borderlands 4 is likely my favorite Borderlands yet.
Everybody’s Golf: Hot Shots is a good golf game. It’s charming, colorful, and mechanically satisfying. But it falls short of greatness, being technically unpolished, progression-heavy, and lacking the creative fire of earlier entries.
If you’re looking for something action-packed or traditionally scary, this isn’t it. But if you like games that feel like falling into a dark, ancient fairytale, something strange, cerebral, and a little off-kilter, then there’s a lot here to love.
At its best, Delta reminded me exactly why I consider Snake Eater one of the best games of all time. At its worst, it reminded me of the risks of remakes: sometimes new mechanics clash with old bones. But here’s what matters: in 2025, stealth action is nearly extinct. And even with its uneven balance and technical hiccups, Snake Eater still towers above most modern games. It’s proof that a masterpiece can endure.
Rushing down a hill with your herd feels exhilarating, if a bit unwieldy. When art direction, music, and gameplay come together, Herdling is an exercise of mindful stimulation.
Echoes of the End is the prime example of a AA game with high aspirations. While it doesn't quite hit all of its lofty goals, its admirable effort, beautiful and fascinating world, and interesting story compensate for its more obvious shortcomings. A flawed but good first outing for Myrkur Games, Echoes of the End leaves me excited for this universe's and studio's future.
Mafia: The Old Country is the best Mafia game yet. Foregoing some storytelling tropes and poor game design choices of its predecessors, tightening its gameplay, and telling the most gripping story in the franchise to date, capped off by outstanding performances by the whole cast and a looker to boot, Mafia: The Old Country shines amongst its siblings and is an offer you shouldn't refuse.
There is a lot of heart, here, and I have to reward not only the effort and passion, but the totality of the amazing experience. Ninja Gaiden: Ragebound takes a slight step away from the original trilogy, but it’s a stealthy ninja step in the perfect direction.
Wheel World is committed to the unparalleled sensation of freedom. Hampered by performance issues, it does its best to recreate the joys of cycling.
Deftly carving its own adventure without leaning too hard into the usual tropes, anybody looking for a great challenge should look no further.
An isometric stealth narrative in a league of its own, Eriksholm: The Stolen Dream is a sensational example of what ambitious, cinematic aspirations and expertly plotted gameplay can accomplish together.
As I finally wrap this review, I don't have a straight forward conclusion for you. Dune Awakening is a very good game. It might not be as deep as others, and it has plenty of bugs and issues, but as a Dune fan there is a ton here to enjoy.
I had way more fun with Palia than expected. It greedily gobbled up 150 hours of my life in the blink of an eye, and I wouldn’t change a thing.