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After being reminded last year what it feels like to enjoy an entire Call of Duty package, it is disappointing to see the series land on shaky ground again because one part of the game is so horrendously bad that the rest of the package has to barely hold it together.
Demonschool is a game for those who love nuance, antics, and those who like to embrace a sense of individuality. A game for those who have no problem accepting individuals for what they are.
While Dispatch doesn’t offer the most advanced gameplay loop, it combines a diverse array of elements that sets a high bar for future games in the interactive narrative genre.
Lumines Arise is an incredibly emotional ride that holds onto you tightly and doesn't want to let go.
Possessor(s)'s combat and traversal are quite enjoyable, there is ample reason to chase 100% completion, the story made me want to keep playing, and there were plenty of late nights spent just wanting to see what was in the next area because the game simply looks fantastic.
With its main offering being the ability to shoot your way through Purgatory with friends, the shine wears off rather quickly.
Anyone with even a passing curiosity about the origins of Dragon Quest, or the history of the genre itself, owes it to themselves to experience these games, ideally alongside last year’s Dragon Quest III HD-2D Remake for the full picture. Together, they stand as a fitting preservation of a legendary legacy, and a reminder that some adventures never lose their light.
Refined in every single way, The Outer Worlds 2 is not simply a better sequel: it’s the new gold standard in the narrative FPS genre.
For my money, this is the best samurai game ever made. Somewhere between the roar of the wind and the silence after a duel, I realized why this series matters: it’s not about vengeance, honor, or glory. It’s about compassion enduring even when the world burns. Ghost of Yōtei captures that spirit completely. A technical marvel, an artistic triumph, and one of 2025’s defining games.
Let’s not mince words: after more than a decade of dormancy, seeing Ninja Gaiden return with this much confidence feels triumphant.
A beautiful game that has that Double Fine magic and is a worthy addition to their portfolio.
The game is too good. Absolum is not only one of the best games you will play all year, it is my current favorite game of the year.
Lost Soul Aside is quintessential big, dumb fun. You won't find much sense in the story and may cringe at the voice acting, but turn your brain off and you'll have a good time.
Over the course of its four chapters, Little Nightmares 3 emulates what made the series great, but fails to live up to the potential its predecessors achieved.
When it's flowing, Sword of the Sea is unlike anything else this year. Part skate park, part dreamscape, part living painting.
If you’re into JRPGs with monster collecting, this is a really good one, even if you’ve never had knowledge of Digimon beforehand. If you’re a longtime Digimon fan, it’s the kind of execution that feels like a dream realized and a love letter to what you’ve always loved.
Towa and the Guardians of the Sacred Tree's slow-burn loop of sacrifice, synergy, and strategy builds into something that feels earned, even if the first few hours feel flat.
The Order of Giants doesn't do anything to change the formula of the main game and instead offers more of the great experience that Machine Games crafted in The Great Circle. Troy Baker is, once again, brilliant. The locations are exciting, the puzzles are thought provoking, and the new storyline is intriguing.
orderlands is a beloved, storied franchise in gaming. And Borderlands 4 is a welcome return to the silliness and chaos that made it so enjoyable in the first place. With the backdrop of an outstanding new setting in Kairos, and by refining the storytelling, honing in on player abilities, and expanding builds and loot in smart ways, Borderlands 4 is likely my favorite Borderlands yet.
Everybody’s Golf: Hot Shots is a good golf game. It’s charming, colorful, and mechanically satisfying. But it falls short of greatness, being technically unpolished, progression-heavy, and lacking the creative fire of earlier entries.