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Rushing down a hill with your herd feels exhilarating, if a bit unwieldy. When art direction, music, and gameplay come together, Herdling is an exercise of mindful stimulation.
Echoes of the End is the prime example of a AA game with high aspirations. While it doesn't quite hit all of its lofty goals, its admirable effort, beautiful and fascinating world, and interesting story compensate for its more obvious shortcomings. A flawed but good first outing for Myrkur Games, Echoes of the End leaves me excited for this universe's and studio's future.
Mafia: The Old Country is the best Mafia game yet. Foregoing some storytelling tropes and poor game design choices of its predecessors, tightening its gameplay, and telling the most gripping story in the franchise to date, capped off by outstanding performances by the whole cast and a looker to boot, Mafia: The Old Country shines amongst its siblings and is an offer you shouldn't refuse.
There is a lot of heart, here, and I have to reward not only the effort and passion, but the totality of the amazing experience. Ninja Gaiden: Ragebound takes a slight step away from the original trilogy, but it’s a stealthy ninja step in the perfect direction.
Wheel World is committed to the unparalleled sensation of freedom. Hampered by performance issues, it does its best to recreate the joys of cycling.
Deftly carving its own adventure without leaning too hard into the usual tropes, anybody looking for a great challenge should look no further.
An isometric stealth narrative in a league of its own, Eriksholm: The Stolen Dream is a sensational example of what ambitious, cinematic aspirations and expertly plotted gameplay can accomplish together.
As I finally wrap this review, I don't have a straight forward conclusion for you. Dune Awakening is a very good game. It might not be as deep as others, and it has plenty of bugs and issues, but as a Dune fan there is a ton here to enjoy.
I had way more fun with Palia than expected. It greedily gobbled up 150 hours of my life in the blink of an eye, and I wouldn’t change a thing.
Dead of Darkness's memorable characters, satisfying narrative twists, and thoughtful design elements left a strong impression.
"Despite a strong story and generally impressive performances, MindsEye is marred by baffling design choices, missing quality of life features, and a slew of technical troubles."
Comfort food tastes good, especially in times of need. But talking from a personal perspective and considering the developer’s previous games, perhaps I was hoping for more than what I got. For everyone else, there is a perfectly fine farm sim with charming characters and another farm to live in, if only for a moment.
Sadly, as it stands, Section 13 is marred by technical issues that make it hard for me to recommend, but there is a worthwhile adventure beneath the issues. Perhaps it will be amended down the line.
While the combat, mixed with its forging mechanics, are a system worthy of exploration, a bland story, infuriating exploration, and a gargantuan length made the fire in this blade ultimately fizzle.
Overall, even though I would consider Dark Ages a step back from DOOM (2016), and especially Eternal, it's still an extremely fun ride, and it’s one that I would recommend to anyone who’s in any way a fan of the franchise.
I’m writing this right now while thinking about what I’m going to do in my next run and how long it’ll be until I can play Monster Train 2 again. I don’t know that I can give a game a better endorsement than that.
Without a Dawn might be brief and lack substantive interactivity, but it succeeds as a deeply atmospheric, handcrafted experience.
There’s so much that can be said about how special Clair Obscur: Expedition 33 is, from its evocative exploration of grief, its incredible combat system, its artistic presentation, and its emotionally stirring soundtrack.
Post Trauma succeeds in crafting a world that feels oppressive, broken, and painfully human. It stumbles with its combat and some narrative clarity, but its emotional core, the exploration of guilt, forgiveness, and the fight for redemption, is solid.
The latest in a line of solid soulvanias, Mandragora: Whispers of the Witch Tree is a gritty challenge that rises to the occasion.