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The Order of Giants doesn't do anything to change the formula of the main game and instead offers more of the great experience that Machine Games crafted in The Great Circle. Troy Baker is, once again, brilliant. The locations are exciting, the puzzles are thought provoking, and the new storyline is intriguing.
orderlands is a beloved, storied franchise in gaming. And Borderlands 4 is a welcome return to the silliness and chaos that made it so enjoyable in the first place. With the backdrop of an outstanding new setting in Kairos, and by refining the storytelling, honing in on player abilities, and expanding builds and loot in smart ways, Borderlands 4 is likely my favorite Borderlands yet.
Everybody’s Golf: Hot Shots is a good golf game. It’s charming, colorful, and mechanically satisfying. But it falls short of greatness, being technically unpolished, progression-heavy, and lacking the creative fire of earlier entries.
If you’re looking for something action-packed or traditionally scary, this isn’t it. But if you like games that feel like falling into a dark, ancient fairytale, something strange, cerebral, and a little off-kilter, then there’s a lot here to love.
At its best, Delta reminded me exactly why I consider Snake Eater one of the best games of all time. At its worst, it reminded me of the risks of remakes: sometimes new mechanics clash with old bones. But here’s what matters: in 2025, stealth action is nearly extinct. And even with its uneven balance and technical hiccups, Snake Eater still towers above most modern games. It’s proof that a masterpiece can endure.
Rushing down a hill with your herd feels exhilarating, if a bit unwieldy. When art direction, music, and gameplay come together, Herdling is an exercise of mindful stimulation.
Echoes of the End is the prime example of a AA game with high aspirations. While it doesn't quite hit all of its lofty goals, its admirable effort, beautiful and fascinating world, and interesting story compensate for its more obvious shortcomings. A flawed but good first outing for Myrkur Games, Echoes of the End leaves me excited for this universe's and studio's future.
Mafia: The Old Country is the best Mafia game yet. Foregoing some storytelling tropes and poor game design choices of its predecessors, tightening its gameplay, and telling the most gripping story in the franchise to date, capped off by outstanding performances by the whole cast and a looker to boot, Mafia: The Old Country shines amongst its siblings and is an offer you shouldn't refuse.
There is a lot of heart, here, and I have to reward not only the effort and passion, but the totality of the amazing experience. Ninja Gaiden: Ragebound takes a slight step away from the original trilogy, but it’s a stealthy ninja step in the perfect direction.
Wheel World is committed to the unparalleled sensation of freedom. Hampered by performance issues, it does its best to recreate the joys of cycling.
Deftly carving its own adventure without leaning too hard into the usual tropes, anybody looking for a great challenge should look no further.
An isometric stealth narrative in a league of its own, Eriksholm: The Stolen Dream is a sensational example of what ambitious, cinematic aspirations and expertly plotted gameplay can accomplish together.
As I finally wrap this review, I don't have a straight forward conclusion for you. Dune Awakening is a very good game. It might not be as deep as others, and it has plenty of bugs and issues, but as a Dune fan there is a ton here to enjoy.
I had way more fun with Palia than expected. It greedily gobbled up 150 hours of my life in the blink of an eye, and I wouldn’t change a thing.
Dead of Darkness's memorable characters, satisfying narrative twists, and thoughtful design elements left a strong impression.
"Despite a strong story and generally impressive performances, MindsEye is marred by baffling design choices, missing quality of life features, and a slew of technical troubles."
Comfort food tastes good, especially in times of need. But talking from a personal perspective and considering the developer’s previous games, perhaps I was hoping for more than what I got. For everyone else, there is a perfectly fine farm sim with charming characters and another farm to live in, if only for a moment.
Sadly, as it stands, Section 13 is marred by technical issues that make it hard for me to recommend, but there is a worthwhile adventure beneath the issues. Perhaps it will be amended down the line.
While the combat, mixed with its forging mechanics, are a system worthy of exploration, a bland story, infuriating exploration, and a gargantuan length made the fire in this blade ultimately fizzle.
Overall, even though I would consider Dark Ages a step back from DOOM (2016), and especially Eternal, it's still an extremely fun ride, and it’s one that I would recommend to anyone who’s in any way a fan of the franchise.