GameMAG
GameMAG's Reviews
The Blood of Dawnwalker is not the worst game, but it doesn't amount to a revolution in the genre. Perhaps if the timer had been stricter, things would have been different. Then you'd really have to make agonizing choices, cutting off entire quest branches with a careless phrase. As it stands, the end result feels too soft and even unnecessary. As if at some point at Rebel Wolves they got scared that audiences wouldn't like the restrictions, and then reworked the timer. So every plus comes with a minus.
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WheelMates feels like one good level for Split Fiction that was stretched into a full game for some reason. There's a strong sense of a shortage of interesting co-op activities for the RC cars.
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Star Wars: Zero Company is a splendid tactical game with engaging gameplay that offers plenty of room for experimentation, and a very solid story within the Star Wars universe. Its creators managed to perfect the ideas that Firaxis Games couldn't properly realize back in the day. However, Bit Reactor's creation is currently in dire need of patches aimed at improving performance and ironing out a number of unpleasant rough edges.
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The Sinking City 2 is a linear and utterly derivative game that is nonetheless well-crafted and visually stunning. That said, it can still be enjoyable if you ignore its toothless political agenda and a number of idiotic design choices. This budget Resident Evil clone can very well hold its own against other horror projects on the indie scene, which is no small achievement.
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Asobo Studio has delivered a fantastic adventure, leagues ahead of A Plague Tale: Requiem, and a clear demonstration of how much the team has grown. Unique, story-driven single-player experiences like this don't come around nearly as often these days, so this isn't one to skip. Resonance: A Plague Tale Legacy is absolutely worth playing.
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Mortal Shell II turned out to be a benchmark work of fixing the mistakes of its predecessor. The world exploration is engaging, and the player is rewarded for their curiosity. The weapons and shells offer plenty of room for experimentation. Of course, Cold Symmetry won't escape the label of "yet another Dark Souls clone," but the studio has done a lot to appeal to players who consciously avoid this genre.
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Is it worth giving the game a chance? Yes, but don't expect to suddenly discover a "hidden gem." In Beast of Reincarnation, there's roughly an equal mix of what can captivate you and what makes you yawn. Moreover, Game Freak isn't doing itself any favors by borrowing so heavily from other projects without managing to fully deliver on any of it.
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Moss: The Forgotten Relic stays true to the original, offering charming animations, interesting puzzles, and pleasing visuals. So it's still enjoyable to support the mouse Quill even without a VR headset.
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The final verdict is disappointing. Halo Studios is not only incapable of making a quality brand-new game, but they can't even handle a remake of a timeless classic. Yes, Combat Evolved may seem somewhat dated in places today, but it still generates unforgettable battles. Halo: Campaign Evolved brought positive changes to the original campaign, but much of it also turned out to be either superfluous or downright ridiculous. What's especially frustrating is the deterioration of combat dynamics combined with the dumbing down of the AI. And the absence of multiplayer simply can't be ignored.
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Gothic 1 Remake turned out to be a rather mixed remake. The final result was influenced by the team's inexperience and budget constraints, which led to a certain rawness in the remake and the implementation of both successful and unsuccessful solutions. Despite this, Alkimia Interactive handled the legacy of Piranha Bytes with care, recreating Gothic 1 in a way that makes it accessible to a wider audience.
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Yoshi and the Mysterious Book is wonderful game for anyone looking to unwind and recapture a sense of childhood wonder. No one is trying to kill you, punish you by taking away hard-earned progress, or expect you to spend hours memorizing boss attack patterns. This is Nintendo's quintessential take on a family game-one where simply taking in the world and interacting with it feels rewarding in its own right. Just don't expect it to be anything more than that.
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You can't say that Tour de France 2026 has stopped evolving, but progress is minimal given the microscopic budgets and very narrow audience of cycling game fans. The question is whether the franchise is valuable enough to Nacon, which is on the brink of bankruptcy.
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The Star Fox remake stays too faithful to the original. Even the tank controls are implemented terribly. And aside from the short length, the price becomes a major factor. The question is: are you willing to pay $60 for the cartridge (or $50 for the digital version) to get a top-notch but short adventure?
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Who cares that Assassin's Creed Black Flag Resynced is built on a thirteen-year-old game. It still captivates and literally keeps you glued to the screen.
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A.I.L.A comes across as an interesting experiment with its concept. However, the authors clearly could not handle their own ambitions and inexperience. As a result, the gameplay was completely botched, and the endings turned out to be banal, despite an engaging story.
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Final impressions of Granblue Fantasy: Relink – Endless Ragnarok are heavily tied to how you feel about the original game. Liked it and enjoyed clearing the endgame content? Then grab the DLC without hesitation - another 50–100 hours of fun monster-slaying action are guaranteed. Enjoyed the story but not a fan of grinding? Then it's better to skip it.
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MOTORSLICE is not the worst substitute for Prince of Persia mixed with Shadow of the Colossus, offering engaging acrobatics and interesting bosses. However, the developers tried too hard to stretch out the playtime, which is why the first half of the campaign feels significantly better than the second. On top of that, the game suffers from a number of unpleasant flaws, some of which stem from the developers' desire to "troll" the player and their fixation on indulging erotic fetishes on the level of run-of-the-mill hentai.
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Neverness to Everness is a beautiful game with beautiful characters and a lively city packed to the brim with content. The developers implemented a fairly lenient gacha system and offered interesting in-game activities. However, you have to put up with a lackluster story, a generic combat system with no flair, and less-than-polished technical performance.
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Deer and Boy is a rare example of handcrafted work, made with immense love for details and characters. The simple puzzles and fairy-tale story might put some people off, but it is still one of the coziest games of 2026.
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This is the best Digimon game to date. Vibrant, highly detailed anime-inspired visuals, memorable cast of characters and approachable and mechanically rich gameplay are sure to appeal to both newcomers and longtime fans. Narrative continually delivers surprises, while diverse environments - ranging from digital jungles to ominous towers of forgotten gods - keep the adventure engaging from start to finish.
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