Cerealkillerz
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Announced as one of Bandai Namco's biggest titles, Jump Force turns out to be another unloving anime adaptation that does not even match all of its unique characters. The great animations in the fight can hardly compensate for the weak plot and bad presentation. Thus, the alleged games highlight turns out to be an entertaining fun for all fans, but over a longer period of time does not know how to motivate.
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The Inpatient ends up as poorly thought out walking simulator that not once manages to get out of Until Dawns shadow. There's not enough character development or horror elements in the short playtime of 2-3 hours to keep you motivated for a second playthrough of the game. If you enjoyed Until Dawn you'll still get a little bit of closure out of the story.
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Knack 2 learns nothing from the mistakes of the first game and offers little to nothing besides some online/couch-coop what plattformer-fans or newcomers could actually enjoy. Because of the monotonous leveldesign and unimaginative story, players just get some enjoyment out of the fact, that you can play the game with some friends.
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The simple graphics and story take you on a nostalgia trip but the fight with Fire Emblem Echoes was harder and longer than excepted. You really have to bring some frustration resistance to go through the long dungeons with the poorly made AI but the game still offers much for Fire Emblem Veterans as also for beginners.
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Ginger: Beyond the Crystal borgt sich von den richtigen Spielen Ideen aus, scheitert aber so ziemlich überall in der Umsetzung. Egal ob in Sachen Performance, Story, Kreativität oder auch Gameplay: Es fehlt bei dem Adventure leider an allen Ecken und Enden. Außer einer für das Genre gelungenen Steuerung und kleinen Lichtblicken im Gameplay, bleibt leider wenig positiv über Ginger zum sagen. Wer einen simplen Platformer für seine Kinder oder einfach für zwischendurch sucht, wird zumindest einige Stunden unterhalten werden.
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ReCore entpuppt sich leider als doch sehr durchschnittlicher Platformer und verschenkt in vielen Bereichen einiges an Potenzial. Vor allem das langweilige Gameplay und die langen Ladezeiten machen es wirklich schwer, die doch sehr gelungene Story zu genießen. Da ReCore nicht als Vollpreis-Titel gestartet ist, kann man in einigen Punkten noch ein Auge zudrücken, aber solang die Ladezeiten-Problematik nicht gelöst wird, wird man auch als genügsamer Gamer wenig Freude mit dem Spiel haben.
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The Inquisitor is actually often like a car crash that you simply can't look away from. But as you look further, there is always a real sense of wonder at the twists and turns in the story, a fresh setting and fun ideas. The battles are as bumpy as Mordimer is grumpy and the Unworld is full of frustration and yet you still want to keep going. If you are not opposed to the bizarre, you should definitely give the title a chance. Otherwise, let the vengeful Jesus come for you!
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Suicide Squad: Kill the Justice League is a new path for the Arkham studio. It tries to be a balancing act between cool, staged story pieces and a well thought-out live service game, which unfortunately doesn't work out for either. Boring missions, repetitive sequences and an online constraint spoil the fun immensely. Even the thoroughly satisfying shooter gameplay and the interesting premise can't save much overall
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Fans had high hopes that Forspoken would be Square Enix's next potential hit. Unfortunately, the developers of Luminous Productions once again reveal a major weakness in the way the story is told. To make matters worse, there is a fundamentally unsympathetic protagonist who, in the absence of supporting secondary characters, is all the more the focus. Even the unused and well-developed magic system can't save much anymore.
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In principle, Chocobo GP is good. Thanks to the charming story mode but sadly the low amount of different tracks and mediocre balancing and driving experience doesn't deliver an alternative to games like Mario Kart.
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After Man of Medan and Little Hope, Supermassive Games doesn't manage to surpass Until Dawn with House of Ashes either. This is not due to the unfamiliar setting, but to the characters in it. Completely overdrawn and clichéd, the player is rather happy at the beginning if he accidentally gets rid of one. To make matters worse is the technical quality, which from the graphics to the control is hardly convincing. Thanks to a strong last third, House of Ashes still manages to turn things around and brings it to a positive conclusion.
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Vicarious Visions stays with Diablo 2: Resurrected very true to the original release, which brings more problems than positive aspects. The new graphics in the cutscenes and character models are amazing and also the controller support works surpringsly well on all platforms. Sadly some relics of the past, server problems and a lof of missed chances in terms of multiplayer-features hold the title back a lot more than it should have been.
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Final Fantasy VII Remake INTERmission offers a short introduction into the world of Yuffie Kisaragi, which most players can easily skip. The lack of new elements to the main game and the short and generic trip through midgar, make it really hard to recommend this DLC, even with all the technical benefits from the PS5 Upgrade.
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Sakuna: Of Rice and Ruin picks you up pretty good at the beginning with some great characters, a bit of charme and a thoughtful rice cultivation simulation. It sadly it loses a lot of it with repetitive gameplay design and action-rpg elements which make a lot of the tasks a bit tedious.
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If you are a fan of The Legend of Zelda: Breath of the Wild and Assassin’s Creed Odyssey, you like riddles and don't really care about a good story and characters, you will like what the game has to offer. It's a colourful, amusing world with a lot of riddles and interesting fights packed in a comic version of greek mythology, with everything that ubisofts open worlds had to offer lately. Everyone else should wait for a sale.
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Just Dance 2021 is a game for fans who can't get enough of dancing. Unfortunately, the title doesn't have more to offer either, because the idea from last year to create more playful depth has apparently been discarded again. Seen in this way, apart from the new songs, there is little new to offer, which in the end creates the character of an update rather than that of a full-price videogame. A problem that has been emerging for a long time and with which one is not alone.
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Even 15 years after the original release Destroy All Humans! is a great example for satire done right. The gameplay and graphics are adjusted to modern standards but there isn't much more added to the original, which makes the Remake also an diverting adventure, missing its potential.
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Except for its staging, the story mode of My Hero One’s Justice 2 is completely convincing. Fans in particular get their money's worth in the entertaining battles from the point of view of the heroes and villains. Unfortunately, this does not apply to the rest of the game, which hardly adds value with uninspired content.
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One Punch Man: A Hero Nobody Knows is not a bad anime implementation, but unfortunately not a good one either. The new hero arrival system, various events and items as well as the detailed characters from the series bring a breath of fresh air into the fighting. This also gives the luck factor an enormous weighting, which is not necessarily advisable in a beat’em up.
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Death Stranding wants to be a lot of things, but not really a video game. A good gaming experience or a story that makes an real impact are the things that you'll miss the most in this ridiculously long journey that you have to take. Even Fans of the previous works of Hideo Kojima will have a hard time to win something out of this title.
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