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American Patriots: The Swamp Fox's fight against the redcoats might offer something new, but the gameplay, graphics, and engine are far too underdeveloped for players to get invested in the long term.
Goinund's endless waves of generic enemies will leave players bored rather than scared. When paired with the brain-dead AI and lack of challenge, you've got yourself a title that overstays its welcome in no time flat.
Whirlygig does absolutely nothing to improve the time-tested Tetris formula. Everything that makes this title unique ultimately takes away from the game, rendering it borderline unplayable.
Guilty Summer Kiss 2 – Bloody Secret will leave players confused, frustrated, and out seven dollars. It's a poor excuse of a visual novel, lacking in everything from story to art.
BATTLE ZOMBIE SHOOTER: SURVIVAL OF THE DEAD is a generic shooter that brings nothing new to the table. This is one broken game, and there is no incentive to even give this title a passing glance.
Brain 43℃ is a poorly made visual novel. The blatant grammatical errors and pretentious tone do not do the game any favors, and make its already short length feel like an eternity.
Super Pillow Fight takes a one-note joke and puts a price tag on it. It is not fun to play, and the lack of detail that went into its engine is apparent.
Boxes Inc. tries to tap into the same vein as titles like Papers, Please, but this title does not have any of the charm or enjoyability. It feels like work, and there is little satisfaction to be had in its mailroom.
Monster Truck Drive is full of wasted potential, and feels more like a college project than anything else. While it may have an interesting concept, no work went into its world, mechanics, or even design.
Absolutely no effort went into Steel Arena: Robot War. Everything here feels like it was made with stock assets, making it feel more like a school project than a quality title.
The absolute bare minimum of effort was put into Reptiloids. Those brave enough to put down the $5 on Steam to try it out will leave it frustrated rather than entertained.
Kimulator 2: The Bottle Flip Master is not "so bad it's good" – it's just a bad game overall. Those looking for a cheesy experience are better off watching any of the terrible movies out on the market today.
GROOVY is a broken game. The physics, gameplay mechanics, and even graphics are lousy, and will lead to a bad time.
ShineG in the Bullethell is a broken game. It's cryptic, repetitive, and full of laughable Engrish. There are countless other shmups on the market today that would be a better use of your time.
GASP is an awful walking simulator that is a huge waste of time. It's lack of focus, deep story, interactive elements, substantial gameplay, and even ending will leave players frustrated.
Even at the meager price point, it's quite difficult to recommend Press X to Not Die. Once you beat the game, you can unlock a behind-the-scenes option. I wonder if that's where the comedy went. And this is supposed to be the "Full Release" version of this game. Either way, I didn't feel like being in auto-flagellation mode any longer, so I let it die.
One Way Trip is an offensive title on all accounts. Though it may try something new, players will no doubt be turned off by this game within the first five minutes of playing it.
Homefront: The Revolution is a collection of good ideas ruined by a rushed release, lack of polish and hugely disappointing technical performance.
Those who know even the most basic of anime tropes will be well acquainted with all the major beats of Tyrania. This visual novel is as basic as they come, and the lack of polish makes it an easy pass.
Demolition derbies with weapons should be a raucous affair, but the lack of personality and poor physics make KillSteel feel more like a pretender than a contender in the space.