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Layers of Fear 2 has a great atmosphere, but it's muffled by choppy controls and confusing narratology.
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A bird's eye view of indie survival horror, unique for its oppressive atmosphere and atmospheric shadow play.
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Solid fun racer with great team focus, but also weaknesses in track design and driving experience.
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Rage 2 is a surprisingly powerful shooter hidden behind an unnecessary open world and often boring presentation.
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Even though it it lacks claim in terms of gameplay, A Plague Tale convinces with an emotional story and memorable characters.
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Days Gone delivers gripping survival action in a merciless post-apocalyptic world despite its forgetful story.
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The best Mortal Kombat to date: bloodthirsty spanking fun with immense scope, but also extreme grind.
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The developers have managed a technically flawless port to the hybrid console, which does not need to hide from the version on the more powerful console from Microsoft.
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Tactically complex and insanely comprehensive. Dragon Ball also works aside from fighting games
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My Time at Portia is fun for the whole family as a mix of farm sim and roleplaying with cute design and shallow learning curve.
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AC 3 Remastered delivers exactly what the title promises. But the nice improvements cannot conceal the outdated game design.
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Thanks to many ideas, great gameplay and the unmistakable crafting look, Yoshi celebrates a great switch debut.
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You don't play Sekiro, you learn it. When you are ready for it, you can expect one of the best action adventure games in recent years
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The Division 2 presents itself as a thoroughly polished loot shooter with meaningful detail improvements.
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Although Left Alive has an interesting story and atmosphere, it is extremely frustrating with its blatant game design flaws.
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Disappointing anime / manga implementation with static open world and poorly thought-out gameplay.
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In the short term, the crisp combat system, the nasty-absurd opponent design and, above all, the great graphics work fantastically. In the long run, however, Devil May Cry 5 is clearly lacking variety and inspiring ideas.
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Accessible for beginners and at the same time tactical enough for professionals. Dead or Alive shows off its best in Part 6.
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Repetitive fights, unfinished story, hardly any challenges: Anyone looking for an indie God-of-War will definitely not find it at Fimbul.
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The basic structure of the Bioware shooter is fun, but story and mission design disappoint. Anthem still has a long way to go.
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