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Sony is on a roll with the PS5, with Sackboy: A Big Adventure being yet another title PS5 buyers should seriously consider adding to their collection.
It takes a while to really warm up to Assassin’s Creed Valhalla, and 15-20 hours in I wasn’t quite as keen on it as I am now; but that’s thanks to the game holding up, and actually giving you more as you play, in terms of plot, world, activities and getting to uncover the mysteries hidden deep within the game. It breaks some of the chains that the series was shackled in when it comes to design, while also boldly owning its own identity, too. It might not be The Witcher: Wild Hunt, or specifically do anything that breaks the wheel when it comes to open-world game design, but Assassin’s Creed Valhalla gets you invested. It’s a slow-burn that takes its time to show you its true colours before flourishing into a rewarding, meaty game that’ll keep you engaged over the winter months.
I hope it’s clear that I really enjoyed The Pathless, a game that prior to playing hadn’t really caught my eye. I hope it isn’t lost amongst the PS5’s bigger, noisier releases, as it’s something different and uplifting. It’s rare to find such tension and threat in a game that’s also so peaceful, but Giant Squid has managed it. In truth we could all do with a bit of light in our lives at the moment.
Bugsnax is a pleasant little gem of a game, but I don’t think I’ve ever encountered another title that came so close to ruining it all for me so close to the finish line.
Launch games are rarely remembered as earth-shattering experiences years later, but at the time, elements of them always feel magical. On PS5, Miles Morales has both of these feelings down – it’s familiar and unsurprising, but some of its technical presentation will wow you nevertheless. If you’re picking up a PS5 on launch day, for that reason this will surely do.
I’ve been going back to Astro every now and again during my time with the PS5, the quick loading and options to launch to certain zones from the system’s main menu making it easy to spend a few minutes hunting down missing collectibles. But my main takeaway is that I really hope the DualSense is used properly for the life of the console and not just by Sony. I’m sure a lot of the third-party launch window titles will make decent use of its features, but if pushed properly this controller could be a huge selling point for Sony. The HD Rumble on Switch Joy-Cons was used well during the console’s early days, but has now seemingly fallen way down the list of developer priorities.
I’m a big fan of Dirt 5. It’s not going to garner the praise of a Gran Turismo or a Forza, but it’s exactly the kind of game I was after. It’s fun, easy to get into, full of variety, looks pretty, and features cars that slide beautifully around corners. Dirt 5 is a feel-good game at feel-bad time, which is about the best time for it to exist.
Watch Dogs fans and more die-hard anarchists among you might enjoy it more, but between the short storylines, underwhelming tech and mission types and the general “everything is on fire” vibe, it just doesn’t rate highly for me.
Squadrons feels like more than the sum of its parts. Most importantly, it does exactly what it set out to do – and does it very well indeed. It’s EA’s smallest-scale console Star Wars title yet – but also its best
It’s a shame, then, that some of the level design choices don’t really pair up with the engine Toys for Bob has built this love-letter to 90s platforming games in. Loose and floaty physics, an abundance of different mechanics that often feel part-baked, and some design choices that feel sadistic – rather than simply difficult – leave this approach to Crash Bandicoot feeling less like a true sequel, and more like a licensed spin-off.
I still think Mario deserved a more lavish birthday celebration, but the classic titles in this collection really can’t be diminished.
Vicarious Visions has proved that Tony Hawk’s Pro Skater was more than just a product of its time, and that – like skating itself – it has every chance of penetrating the mainstream once again.
All in, Crusader Kings 3 is my Game of the Year so far. If you’re looking for a new strategy title with some RPG flair that will suck you in for 500 hours or more during this endless lockdown, then it should be on your wishlist already.
Whatever angle you’re coming from, it’s fair to say that PGA Tour 2K21 will likely satisfy your golf game needs.
It’s a technical achievement and an excellent training aid, but it’s also a brilliant piece of escapism, transcending its purpose as a tool to become something far more widely enjoyable – and I can’t recommend it enough.
What Skater XL does well is make you obsess over an 8-set of stairs, or return again and again to a simple curb. You will keep going back to line up the perfect angle, the exact spot to crouch into an ollie, tre flip and land a crooked grind. That’s great, that’s street skating in its essence, and it’s an achievement to capture that. But outside of that microcosm, as soon as you pan out, it steps on its own shoelaces and stumbles into a bush.
That simplicity is overridden by originality and vigor, then – but I also know all too well that some fans of the older Paper Mario games will once again walk away a little disappointed. This is still undoubtedly no Thousand Year Door. Perhaps the next outing can bring back a little of that RPG depth – but regardless of that, this is still the best Paper Mario game in years.
Like the samurai, Ghost of Tsushima feels like a relic of a bygone era.
When the credits rolled on The Last of Us Part 2 I was still buzzing from the excitement of the final few hours.
This remaster is a winner. It’s a stellar package, and hopefully a template for what is to come. The minor shortcomings are all due to the age of this title – but this is an old game. You have to take it for what it is – a glorious little piece of history. In presenting that, this is a practically flawless release – but the old-fashioned, less friendly design in places will mean this one isn’t quite for everyone.