Nindie Spotlight
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While I genuinely tend to love games that are weird and funky physics games, at times, can be a blast there are times when those unusual charms just aren't enough...
With visual novel-type titles that limit your interactivity and the ability to greatly alter the outcome of the story I think people are always going to have differences of opinion...
As always the folks at Lightwood Games have managed to find a different way to stimulate word puzzle fans' brains while keeping within the confines of their minimalist but consistently functional framework...
There are many games I'm nostalgic for from the early days of arcades and then others that I acknowledge but, for whatever reason, never really appealed to me much...
While it was a very early arcade-style game, and thus had a relatively simple premise, Lunar Lander at the time was pretty challenging and interesting...
Mobsters fighting an alien invasion? Sure, OK...
Building on the core gameplay of the first Terra Lander, the sequel tries to up the ante by adding some new elements...
Casual games that have come over from the mobile space are always a bit of a mixed bag...
If you like your older-school arcade shooting challenging, a bit on the cute side, and with an undeniable weird streak this refresh may catch your eye...
This is a title I find quite difficult to describe in traditional terms since I've played few games like it...
This is one of those titles where I feel a bit torn on where I land with it...
The quality and ease-of-use of a game's controls is one of those things you tend to take for granted...
As much as I've tended to see people bemoan the "kiddie" nature of Nintendo systems over the years, it can actually be a challenge to find games on Switch that are easy to recommend for green, younger gamers who may not have their coordination together yet...
With a preponderance of twin-stick shooters out there, even ones that are budget-friendly, breaking in with a hit is a tough ask on the Switch eShop...
This retro adventure is a bit of an oddity, on the one hand seemingly wanting to evoke a feeling of of the likes of the classics Prince of Persia and company but on the other trying to produce a more complex combat system to spice things up...
Oh, how the Nintendo eShop gamescape has changed over the years...
This is one of those titles where I end up having mixed feelings but unfortunately most of it trends towards the negative in this case...
With a preponderance of perplexing puzzlers populating the Switch eShop I don't doubt that trying to come up with something original is a challenge...
Taking familiar gameplay and changing things up to take some risks has always been a core component of my love for indie titles...
Going old school has definitely been a thing in the indie space in the last generation or two, and a return to earlier visual styles and classic play can be both nostalgic and sometimes revelatory when everything comes together...