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SKELER BOY tries to be too many things at once and fails to execute many of its premises.
While the film making simulator is fun, it's both lacking in content and buried under a huge, boring management simulator that dilutes the magic of movies.
Nine Sols strikes true in everything it does, and stands out among its peers in almost every genre it touches.
While cute and cozy, Kamaeru can definitely become frustrating if played for longer periods of time with little variation in gameplay.
Senua's Saga: Hellblade II showcases a level of visual prowess that blows anything we've seen so far out of the water and uses it to present a journey that, while short, excites from beginning to end.
Pine Hearts may have everything you need for a wholesome story game, including lots of meandering roads and fetch quests.
A delectable morsel of silliness, mischievousness, and exploration. You’ll want to gobble up every last goofy bit this tiny game has to offer.
It's hard to say what Astor: Blade of The Monolith wanted to be. Action-RPG? Open world adventure? Techno-fable? Biting social commentary? Whatever it's ambitions, the end state is a pretty looking piece with little in the way of challenge or narrative depth.
While Umbraclaw has an interesting core mechanic revolving around the nine lives of a cat, it's lacking in execution with bland level design and lackluster combat.
With interesting choices behind each fold, Paper Trail is a fantastic puzzle game worthy of your time. Crisp and clean like all paper games should be.
Duck Detective: The Secret Salami is a twisty mystery featuring off-the-wall humor, a memorable cast of characters, and some truly spectacular voice acting. The Duck Detective may crave bread, but I crave more Duck Detective!
While hauntingly beautiful and fun for a good while, your time at Eternity unfortunately overstays its welcome eventually.
I love the idea behind Rakugaki, but when I finish the game with less than a 40% completion and have zero will to play any more, well, that is possibly the worst feeling a platformer can give.
V Rising shows us that being a vampire lord isn't all about smoldering looks, frock coats, and soaring Gothic architecture. It's a lot of work, apparently. But it has its perks, such as roaming the countryside, picking fights with champions, and occasionally draining them dry for their power.
Animal Well has shattered my understanding of game design in the best ways. Solemn, delightful, and haunting, you simply must discover it yourself.
Mullet MadJack excites not just as an excellent shooter with its insanely intense and surprisingly vast array of moment-to-moment possibilities, but also as a sign of the maximalist, short-form future.
If you're looking for the hardest, most obtuse, and most complicated puzzle game ever, take off your laser goggles. You need look no further.
Not flawless, but nevertheless a masterpiece. Dread Delusion is a best hits compilation of all that 2000s RPGs had to offer and then some, creating one of the best video game worlds of this decade.
Offering superb combat and rewarding exploration, Stellar Blade is let down only slightly by somewhat flat voice acting, odd quality of life oversights, and a narrative that has a full skeleton, but wants for more meat on the bone. Hopefully a sequel can smooth out these rough edges.
Cryptmaster is the ultimate evolution of simple word games like Hangman into a fantasy dungeon crawler and manages to delight in its simplicity.