But Why Tho?
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Townscaper is the perfect game if you’re looking for a way to relax and unwind while flexing your creative muscles. The mechanics may be limited, but the game itself is absolutely limitless. Townscaper is like a nice warm batch of cookies from grandma, and I can already tell I will be returning quite often to the comforts I found while playing.
If you’re patient and enjoy this game genre, you can certainly get a lot of fun out of Surgeon Simulator 2. With loads of unlockables, challenges, and basically unlimited levels, its concept is strong, its wit is impressive, and its style is very enjoyable. But if you’re looking for a tight and unstressful experience, either give the potentially less finicky PC version a try or skip this one altogether. However, it is free with Game Pass, so it’s certainly worth giving a shot for yourself if you subscribe to the service.
What Lake was for me was not a peaceful, slow-paced reflection on what matters most in life. Instead, it was an anxious and difficult exercise in letting go of things that don’t bring me joy, even if they might hold other values. And it was a reflection on queer experience and the radicalness of choosing what’s genuinely best for yourself despite others’ expectations. However, while some moments of my time playing was difficult, it was because of how I saw my own ongoing experience through Merrideth’s eyes. And if a game can make me do that through expertly crafted gameplay, a perfect soundtrack, and captivating characters and relationships alone, you can certainly color me impressed.
At the end of the day, Monster Harvest is a good game that a little too closely resembles Stardew Valley and does not execute its Pokèmon-like mechanics cleanly or uniquely enough. Fortunately, it’s mostly visually beautiful with nice music and more than plenty to do.
In this way, Psychonauts 2 is absolutely everything it should be. It does not do everything perfectly, but it builds on what fans loved about the first Psychonauts in a way that keeps the spirit of the series alive and well.
Twelve Minutes is a truly phenomenal experience hindered only by forgivable a few gameplay bumps and the immense patience it takes to succeed.
Recompile is not a bad game by any means, I just would not say it is a great one. I enjoyed myself at times, but ultimately feel like it did not do remotely enough to stand apart from the rest of the genre. Recompile is an interesting concept, but one that feels more like an incomplete idea. I loved the concepts, but there are some core gameplay things that would need to be fixed in order for me to truly feel like the idea made it’s way onto my computer the way the developers intended.
As a visual novel, Necrobarista: Final Pour works hard to try to set itself apart from the genre. At times it does a really fantastic job, and even the negative aspects aren’t nearly enough to stop me from recommending the game to visual novel fans. Necrobarista: Final Pour is a unique take on a common theme, as well as a fresh approach to a genre that can feel a tad paint-by-numbers at times. I absolutely enjoyed every second of my time in Melbourne, and the way it made me think about death and my own mortality was truly fascinating.
If you’re a fan of the base game, then Assassin’s Creed Valhalla: Siege of Paris is more of what you’re already excited about. But it’s a weaker DLC than “Wrath of the Druids,” to be sure, despite higher levels of marketing hype.
Boyfriend Dungeon is the perfect combo of thirsty and thoughtful. Whether it’s the deliberate decision to embrace an inclusive gameplay experience or the choice to use the characters you meet to explore insecurities and then fight those fears in the dunj, this game succeeds in hitting the feels.
Don’t get me wrong, I enjoyed what Foreclosed had to offer, and a circular narrative is always a good way to get on my good side. The game effortlessly makes you feel like you’re in a comic book, and it feels immersive. But while there are some outstanding elements to the game, I just want more of it—more story, more action, more mechanics. Furthermore, I want to see Antab Studio use these same elements to build a longer game with more complexity.
Axiom Verge 2 is an outstanding game that really sets the bar for future indie Metroidvania games. It builds on the original’s success by introducing new mechanics and ideas that help freshen up a classic and sometimes stale genre. I loved every second of my journey as Indra, and I know you will too.
Ultimately, WitchSpring3 Re:Fine is a perfectly average title with its highs and lows. It’s not my kind of game, but I’m certainly glad that fans of this Korean franchise will be getting a chance to have it on a major platform. Bogged down by the shadow of its mobile game past, WitchSpring3 Re:Fine will probably appeal, primarily, to fans of the franchise. Newcomers might find this entry hit or miss: it just depends on if Eirudy and her story grab your attention. I will say that the Magic Circle system—this is used to power up your magic—was a bit confusing. That might be due to the overwhelming amount of info stuffed into each textbox, which unfortunately suffers from the small font size.
So if you came into this wondering if the Hades port is worth a second look, I could not recommend it enough. The charm, character, and challenging gameplay that made it an instant hit last year gives it more than enough appeal to warrant a second go.
Patron is an ambitious game, working hard to stand out in a genre that is saturated with countless clones of each other. The social system is intricate, although I think it still has some work to be done to make it feel as massive as Overseer Games would like it to be. Still, there is a lot to like about Patron, and it is a perfectly enjoyable city builder.
Dreamscaper is a fun rouge-lite that offers hours upon hours of fun and novel gameplay. While the combat is entertaining and offers a variety that’ll never get boring, the way the game focuses on mental health is well-done and powerful because of it.
I enjoyed playing the Nintendo Switch port for DDA. Outside the issues with scaling while playing handheld, the experience was virtually identical to my experience with the PC version last year. Even though I only played offline, I can certainly see DDA being a great party game for Discord communities and game nights, given its easy learning curve and fast-paced playstyle. The variety of hero combinations and playstyles, several game modes, and different game difficulties allow endless hours of replayability, a great moniker for a Nintendo Switch game. If you can get past the minor accessibility issues, you may find yourself fighting wave after wave and hour and hour in Dungeon Defenders: Awakened.
Overall, The Ascent is a great addition to the cyberpunk genre. The graphics are stunning, the characters and story entertaining, and it’s available right now on Gamepass!
No Longer Home is an authentic and often unsettling story about the process of moving out and moving on. Of course, every player will take something different away from their experience playing, but it is an experience that I highly recommend. With beautiful designs, excellent characters, and a great soundtrack, No Longer Home is well worth picking up.
Blightbound’s problems are very disappointing because they occur on the top layer of a very solid foundation. The game’s combat is satisfying and fun, especially when playing with a group of friends. It is often quite challenging and requires intelligent play and strategic coordination, which makes encounters feel rewarding on the first completion. However, the problems with the game’s overarching systems, repetitive nature, lack of enemy variety, and lack of a fleshed-out world leave Blightbound feeling like a game that just needed some more time to become something really special.