Quinn Hiers
While Resident Evil 4 is a remake, it stays true to the core of the original. The revamped gameplay, additional and expanded plot beats, and optional activities only add more depth and ease of play to an already fantastic game that already knew how to scare its players.
While I wish there were more to the story and a few puzzles don’t quite hit the mark, Papetura absolutely achieves what it was made to be: an atmospheric experience.
“Lightfall” certainly doesn’t stand up to the fantastic story of “The Witch Queen,” and Strand doesn’t quite meet expectations. But, Neomuna and its inhabitants are fascinating, and the way “Lightfall” handles some of its characters adds a lot of lore and depth to their stories.
Scars Above has its ups and downs but offers fun gameplay with interesting mechanics in an alien world that is equal parts beautiful and dangerous. There’s a good mystery to be solved, even if it’s a bit too straightforward. And while there are a few snags regarding the script, I very much appreciate the scientific approach with Kate.
Forspoken isn’t without its hiccups…Nevertheless, I enjoyed my time with Forspoken’s focal storyline…The relationship between the two main characters never ceases to entertain, and the gameplay is enjoyable.
I could see the vision of Hello Neighbor 2. The premise was promising, and the puzzles offered some fun, but the game is very unpolished. Between the frequent crashes, visual and AI bugs, and no reason to sneak around whatsoever, I really can’t recommend this game as it currently stands, even if you are a fan of this series.
Evil West has a lot of things going for it—the designs are fascinating, the lore excellent, and the gameplay can be massively fun on hard. But it also has some downfalls—the levels feel just a bit too linear, and the main narrative takes a while to really jump into, and even then, it struggles with fluid cut scenes and complexity. While other games have been able to get away with a basic narrative because of their fantastic action, Evil West isn’t quite there.
It’s hard to find much of anything to complain about when it comes to God of War Ragnarok. The complex characters and storyline provide a plethora of feelings. The developers have breathed so much depth and life into this series that previously focused on combat over narrative substance. There’s still plenty of violent combo-focused action, but the option for exploration and puzzle-solving balances out the mechanics and adds a bit of curve to the otherwise linear storyline.
While I can’t say the story itself is particularly interesting, the gameplay is a lot of fun, and the side quests vary in depth and enjoyment. However, for $10, the amount of content you get from “Bloody Ties” is decent. If you enjoy Dying Light 2 for its gameplay, first and foremost, there’s no reason not to get this DLC.
A Plague Tale: Requiem brings back everything to love about the first game and builds an even more heartrending tale of the things people will do for love.
Grounded provides some great survival mechanics and challenging combat in a rather novel environment with an intriguing plotline. The game can be very tough but also very rewarding. However, it can take a while to really get the game going with the analysis mechanic and the lack of explanation revolving around many other ludemes.
As Dusk Falls is a memorable experience. The generation-spanning story is intriguing with its many twists and turns and too-human characters.
Stray astounds with its beautiful graphics, quirky characters, and puzzles that bring out the best and worst in a cat.
Undeniably, Arcadegeddon is a fun experience, especially with friends. The music is phenomenal, and the game offers a good challenge…But the enemies do become stale the more you play, and there are only so many objectives to go around…Nevertheless, for the price, Arcadegeddon has so much to offer.
The puzzles are challenging but satisfying, the spooks are wonderful, and the story draws you in from the very start—Fobia – St. Dinfna Hotel has all the right elements, just may need a couple of gameplay tweaks for the console. Nevertheless, if you’re looking for a horror game with all the puzzles you could ever need, look no further.
Despite the confusing narrative, In Nightmare is still fun. The puzzles are varied and delightful to work through. And while not the scariest game I’ve played, there’s plenty of anxiety to be had sneaking around enemies and solving puzzles under duress.
Horizon Forbidden West builds upon Zero Dawn by adding new enemies, traversal options, combat, and a massive new map to explore. With the absolutely stunning cinematics, gorgeous ecosystems, and compelling story, there’s so much to love about Horizon Forbidden West.
The biggest downfall for Rainbow Six Extraction is that it becomes too easy too quickly, and with little control over making the Incursions harder, players may find it mundane. But the handful of unique mechanics spices up the current PvE offerings. And with endgame modes that evolve from week to week, Extraction does promise to keep players engaged.
While the Playstation version of Deep Rock Galactic has a few downsides here and there, overall, the game is a blast to play with your friends. The procedurally-generated environments, endless variations on missions, and the customization will provide hours upon hours of fun and challenges.
I wouldn’t say that Battlefield 2042 is the worst iteration in this series because it does add some new gameplay and brings back elements like complete loadout customization from previous iterations. But as of right now, a lot of the gameplay is skewed, and the weapons, attachments, and vehicles don’t really feel like they work as they should. As a triple-A game, I expect better.