Overall, Mortal Shell feels like a Souls game. It’s difficult, the enemies are punishing, and the combat mechanics are familiar. Mortal Shell is undoubtedly a love letter to Dark Souls, but Cold Symmetry has added enough novel mechanics and intriguing landscapes to make a game that stands out from the crowd.
There are a few elements that separate this battle royale from others but the battles tend to be repetitive, the weapons lackluster, and the map becomes stale quickly. Currently, with how Hyper Scape is structured, there’s little to keep me entertained.
Hellpoint is, mechanically, a typical game in the Dark Souls genre. However, the sci-fi theme is really what separates it from other games. Although the upgrade systems aren’t always intuitive and the game has a few other minor issues, the unique enemies and story make up for it. Hellpoint is a hard game but well worth the struggle.
Given that Corsus in the base game felt like the weakest planet in terms of content and storyline, “Swamps of Corsus” brings some much-needed content. The enemies and story are great in Adventure mode and Survival mode is really addicting.
The developers of Those Who Remain have crafted a game that excellently takes advantage of atmosphere to enhance the horror. The puzzles are simplistic yet fun, and how this game challenges your moral compass makes it more impactful than many other games in the same genre.
Pathologic 2 is odd and very unsettling. Just to make sure you never get a breath of fresh air in a town that’s going insane, the game is extremely punishing, and your 12 days of hell pass by sluggishly. Although the game will be getting a difficulty setting, the difficulty of the game was personally enjoyable. The only true downsides were the arguably unusable combat system and repetitive models.