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This is a solid, well-written entry in the Dark Pictures Anthology, typified by excellent characterization for Jason and Salim. It may not be the best game of the year, but like an old acquaintance who drops by around the holidays, this is a welcome distraction and a fun way to pass some time.
If you like what you see and you’re not put off by the stilted controls and obtuse puzzles, you may gain some enjoyment from Tormented Souls. It’s a worthy spiritual successor to horror titles from gaming’s past even if it doesn’t do a lot to stand apart from them.
Deathloop is a fun, vibrant shooter with an excellent art direction and a stunning soundtrack. For a game all about replayability though, this has a surprising lack of it once you’ve broken the loop.
Alex Chen’s journey is a good one and the five chapters provide a concise, slick story that gets the job done without much fuss. Unfortunately this also exemplifies how often certain areas are reused and the relatively simple choices given to players. Thankfully, True Colors dazzles its flaws with a vibrant, enjoyable adventure that’s well worth checking out
The quality of the worldbuilding, storytelling and gameplay combine to create a cocktail of heady brilliance; Horizon Zero Dawn is the gold standard for how open world games should be made.
Props to the devs for the slick aesthetic and cool comic strip ideas, but one can’t help but feel this game is in need of some serious work to elevate it above mediocrity.
Technical issues aside, Rift Apart is well worth a play. It’s a wonderful game with polished gameplay, a decent enough story and an absolutely gorgeous aesthetic. While the combat grows a little stale on the final few worlds and those glitches and bugs are very annoying, there’s enough here to highly recommend.
Away from the diluted AAA experience and the quirky Indie market, Biomutant slots somewhere in the middle, taking the best and worst aspects that these two extremes have to offer.
Resident Evil Village is just about the right length, bringing together the best parts this franchise has to offer into one cohesive, neat little package.
Returnal is a moody, atmospheric and adrenaline-soaked thrill-ride. Like the most extreme rides at a theme park, this won't be for everyone. Those taken by the challenge though can buckle up safe in the knowledge that they're on-course for a bold, brutal and absolutely brilliant game.
Tense, beautifully rendered and armed with some fantastic sound design, Little Nightmares II is an unnerving deep dive into a nightmarish world you’ll never want to leave. The game is a shining example of how to do horror right.
If you like police procedurals or walking sims, Observer: System Redux is essentially a collaborative wired hybrid of the two. Tying both these genres together, Redux’s augmented bulk is held in place by a murder mystery that consumes the bulk of this 6-8 hour game. If that sounds like your jam, Observer: System Redux is definitely worth a play - and it's incredibly pretty too. For everyone else on the fence, Redux's gameplay leaves a lot to be desired and is probably a better option to rent than outright buy.
In a year that’s already brought us some stunning platforming titles, Astro’s Playroom feels like another well-oiled cog in a larger, towering machine. The nostalgia is enough to carry this one though and as someone who’s grown up with gaming since the early Amiga days right the way through to Sony’s 5 different PlayStation consoles, Astro’s Playroom is an incredibly fun, beautiful trip down memory lane.
For those who have always wanted to build the theme park of their dreams and haven’t played this on PC, Planet Coaster is a no-brainer purchase. The different game modes offer a good amount of challenge and the creativity and customization are bursting at the seams. The management options are admittedly still lacklustre after all these years and those not interested in the creative aspects and wanting something a little more challenging should probably wait before picking this one up. For everyone else, Planet Coaster is a wonderfully creative and aesthetically pleasing theme park game that raises a very high bar in the sim genre.
There are plenty of jump scares to be had and a good, varied number of interesting interactions to be made, but the question I always find myself going back to is “but does it surpass Until Dawn?” and the answer to that is no. However, it succeeds in delivering yet another chilling experience that’ll keep you on the edge of your seat from start to finish and remains to be an absolute pleasure to play.
When it comes to utilizing the power of the Playstation 5, Miles Morales is a taste of what we can come to expect from this new generation. This is a well polished, beautifully rendered and emotionally engaging game that takes everything that made the first so good and amplifies it with some crackling, juiced-up venom. The ensuing explosion produces a real gem and one well worth the price tag to play.
As an introduction to a new console generation, Sackboy: A Big Adventure is a big, bold, colourful platformer that makes up for any visual shortcomings with some excellent level design and a killer soundtrack.
In a bid for Ubisoft to try and remain politically neutral, Watch Dogs: Legion loses any sharpness it could have had with a more urgent and focused message. Instead, what we get is a watered down open-world experience that feels like just another NPC in a sea of open-world players.
Problems aside, I would go so far as to say Dirt 5 isn’t a racing sim at all, more its own unique special blend of racer. It takes the best elements of both arcade and simulation racing, throws them into a blender and whizzes them around until they’ve become something else entirely.
If you can look past some of the frustrating puzzles and have a bit of patience with this, SHUT IN is a decent little game to shut yourself away with for a few hours.