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The biggest and best game in the Big Brain Academy series but it still falls far short of its full potential, with very little new content.
The bizarrely structured and frequently uninteresting story campaign threatens to undermine the multiplayer, but this is still easily the best Halo has been for over a decade.
An excellent console port of a deep, impressively addictive, and very amusing, sandbox megalomaniac simulator.
An extremely solid space combat simulator that struggles in terms of storytelling, and doesn't entirely justify its open world approach, but still offers an enjoyably unique experience.
An excellent sci-fi platformer with exquisite art design and sublime traversal mechanics, which finds distinctive ground among its obvious inspirations.
A colourful and good-humoured 3D retread of 1990s point 'n' click adventures that despite the odd innovation suffers from the same frustrations and limitations as its ancient forebears.
A charming paid-for addition to New Horizons that doesn't feel exploitative even as it comes off the back of one of the best free updates in recent gaming history.
Time has not been kind to some elements, but KOTOR's story and characters are still the most interesting there's ever been in a Star Wars video game.
An odd, but admirably experimental AAA game, which offers plenty of epic scale action at launch but whose true worth will probably only be revealed in the months to come.
Lazy, amateurish, and half-finished are not how you usually expect to describe a Rockstar game, but this easily avoided mess shows three classic games in the least flattering way possible.
A cheap-looking and unambitious remake of a generic Pokémon entry that seemed bereft of new ideas in 2006, let alone now.
Skyrim is back yet again, with a graphical makeover and new user generated content, but at full price even fans of brazen commercial cynicism will find their eyebrows quietly reaching for the sky.
A bigger and better sequel which works as both a compelling management sim and a celebration of the Jurassic Park franchise.
The battle system is excellent but the Shin Megami Tensei series once again misses a golden opportunity to reincarnate itself, with its sparse plot and sky high difficulty.
A reliable entry full of variety and worthwhile content, that simultaneously leaves an aroma of staleness that is beginning to taint the whole Call Of Duty franchise.
The best in the series so far, that embraces the open world approach in a way previous entries never quite did – while also being an endlessly enjoyable and highly varied arcade racer.
Sports Interactive have done it again. The match engine roars into the modern era with significant and overdue AI tweaks, and whilst there are still some stale features the game feels deeper and easier to navigate than ever.
A 3D platformer which wears its inspirations on its sleeve but manages to offer enough individual style and unique platforming dynamics to stand on its own.
An unasked for remaster of a tedious, badly written survival horror that is even less effective now than it was seven years ago.
Riders Republic is exactly the game it is trying to be, with a modern take on early 2000s xtreme sports games that works in terms of everything except the corporate-mandated ambience.