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The definitive portable version of Minecraft, with almost all the features of the current gen home console editions combined with the convenience of the Nintendo Switch.
The definitive portable version of Minecraft, with almost all the features of the current gen home console editions combined with the convenience of the Nintendo Switch.
A superb distillation of every arcade game Jeff Minter has ever worked on, creating one of the definitive action games of the current generation.
An imaginative and perfectly presented platform puzzler that works just as well on a home console as it did on PSP.
Despite the many obvious flaws there's a mesmerising quality to the game's artificial worlds, as the gameplay itself creates a surprisingly palatable form of edutainment.
A loveable slice of 90s nostalgia, but compared to shooters both new and old it's surprisingly limp and inappropriately difficult.
A wasted opportunity to create a modern take on System Shock, with the dull storytelling and action overshadowing the otherwise effective puzzle elements.
A small but worthwhile expansion for one of the year's best games, that provides a welcome hint of more difficulties to come.
A strange premise, and inspiration, but the end result is almost impossible to put down, despite the sky-high difficulty.
A reasonable port of the PC original, and certainly the best SimCity clone on consoles, but missing features and awkward controls narrow its scope and appeal.
Bizarre, abstract, and completely beautiful. GNOG's puzzles aren't difficult but they are strangely entrancing, especially in VR.
Dragon Quest continues to be the most successful partner for Dynasty Warriors, but the pace of improvement remains painfully slow.
The crossover between the two classic puzzlers is a bit of a gimmick, but the huge range of modes for both games makes this the best version of either for years.
The open world environment and role-playing elements are trying to elevate the game above its rickety predecessors, but on both a technical and design level this sequel is way off target.
A compelling story well told, and although it's still not very interactive the variety and artfulness of the presentation feels like something only a video game could do.
One of the scariest video games ever made, or at least it is for the first few hours – before it succumbs to wearying repetition and frustratingly unfair set pieces.
It has some unfortunate gameplay failings, but in terms of disturbing atmosphere and surprisingly serious subject matter this is one of the best horror games of the year.
The story campaign is a bit of a chore, but the multiplayer is an exciting mix of RTS and MOBA – and may just be the next big thing in strategy gaming.
The definitive version of one of the greatest multiplayer games ever, with a vast array of courses, characters, and the best Battle mode since the SNES days.
The one LucasArts game that didn't need a remaster gets one anyway, but it can't do anything for the game's brevity or lack of challenge.