Little Nightmares II offers an atmospheric romp inside a crazed, surreal world. Part horror, a little stealth with some platform-puzzle solving tossed-in make this a joy to play. It is short in length though, so bear that in mind if you are on a budget and perhaps wait for a sale. Some fiddly controls might get the better of you at times as well, but persevere and you have a very good game well worth checking out.
Methodical combat, great enemy design and a sprawling package overflowing with content makes this a game I can easily recommend for hardened gamers and souls-like fans. No difficulty options exist here, so if you are looking for a chilled gaming experience then cast your gaze elsewhere.
To conclude, HITMAN III is a fitting end to the current trilogy and it will be interesting to see where IO take the series moving forwards. With lots to do in this game, plenty of replay value and the chance to create your own missions means it is a solid package.
Night City is the host of a very neat and cool playground for a mercenary, gun-for-hire, bounty hunter type persona. We can't fault CDPR's handling of the main-story and fleshed-out side quests. These are both excellent and well worth playing the game for. Whilst the game does feel lacking in other areas as if unfinished, and has its fair share of bugs, it's still a cracking top-notch experience on top-end PC.
Observer System Redux looks great and thankfully plays excellently as well. The new content is nice to have and offers additional twisted and perverted happenings for Lazarski to uncover. The visual overhaul is pleasant, although a shame the game didn't include the original visuals as an option to toggle. That said, it feels fresh to revisit the game here after enjoying the original release in 2017. If you’re not a fan of walking-sims, then the pure assault on the senses might mean this could be an exception for you. It’s an engaging investigation, full of neat touches. The only negative, aside from not being able to explore more of the game world, are moments where progression forwards feels a little too-contrived or unclear, but this is a minor niggle. The core game, its character Lazarski and the world around him make for an exceptional journey for players that comes recommended for anyone with an interest in cyberpunk/sci-fi adventuring. Action gamers need not apply though.
The story presents an assortment of scenarios for the player to work through as they conquer England, though force, diplomacy or guile. However, no matter how great the story or optional side-questing, the game becomes severely let-down by bugs and expected glitches. The latter is easy to overlook, but the former often impacts play which is a massive shame. In this regard it might be prudent to wait for more patches. That said, if you're willing to endure, you will find an entertaining romp with such a great subject matter. Plus, there's still plenty of assassin action within this Assassin's Creed instalment.
It's hard to say whether this game is better than Man of Medan, but in terms of story and ending Little Hope feels like a step-backwards. The characters were also not as interesting, despite having some cool moments. Where Little Hope excels is with its varied spooky locations which lend themselves far better to the horror experience than the gloomy and often confined ship interior of the previous game.
Issues aside, there's a cool, fun game to play on offer here (albeit somewhat bare-bones), marred by technical hiccups and an awful DLC policy. We can't fully recommend this game despite its merits. Once the technical issues get resolved and the pricing lowered then it might be worth a look.
To be less critical though, as it stands in the here and now, there is a fun game if (and that's a big if) you can overlook the many negatives. The basics are in place for a game you could potentially sink many hours into (like I did). For anyone looking to experience a bug free game that simply works out the gate, they won't find it here. With that in mind, I do hope Rogue Factor simply don't jump ship, and instead strive to iron out the kinks. Once that is done, then we can talk. Until then, I cannot recommend the game.
Taking the game at face value then, and it's good, not mind-blowing, but functional and pleasing. VR support definitely needs some work to get it up to speed though. Ultimately, I found it solid fun, and that's what counts despite any grievances I had with the game's general direction.
The Last of Us Part II is an excellent game overall despite some niggles and shortcomings in places. If you take things at face-value and lose your invested allegiances, there’s a clever tale here of two perspectives coming together under the guise of murder, horror and revenge.
We played the original Saints Row The Third to death when it released and found the game took us up to the upper echelons of gaming madness but still kept its toes in some warped reality. In this regard, the game is full of character and we love it. The remaster then makes an already cool game even better and for those who love visual elements will especially be pleased at Volition’s efforts here.
Cloudpunk looks like an ambitious project that needed rounding-off before it could be fully realised. However, as it stands you’ll find an interesting cyberpunk-themed story to play through, and then there’s the amazing city to just fly around. Toss-in some awesome music and it’s almost worth recommending the game just for these two aspects alone.