Yes, Eximius is very ambitious, but it is unfinished and should still be in early access instead of selling $5 DLC packs. It needs a campaign, a clear explanation of its technology trees, and comprehensible AI for both teams. Eventually, this game might be something, but as it is right now, I can only advise you to watch and wait.
It is difficult to give a numerical value to a game like Lust From Beyond, because I can’t rate it on how hard the developers worked, how much effort they put into the designs, or the potential that the series has for future instalments. As it is, I feel that a 7 out of 10 is appropriate, for a game that is intriguing despite its flaws, and on the right track also not forgetting it's relatively low price. Here is to seeing what this promising and talented team of developers can bring us in the future.
Little Nightmares II offers an atmospheric romp inside a crazed, surreal world. Part horror, a little stealth with some platform-puzzle solving tossed-in make this a joy to play. It is short in length though, so bear that in mind if you are on a budget and perhaps wait for a sale. Some fiddly controls might get the better of you at times as well, but persevere and you have a very good game well worth checking out.
Methodical combat, great enemy design and a sprawling package overflowing with content makes this a game I can easily recommend for hardened gamers and souls-like fans. No difficulty options exist here, so if you are looking for a chilled gaming experience then cast your gaze elsewhere.
To conclude, HITMAN III is a fitting end to the current trilogy and it will be interesting to see where IO take the series moving forwards. With lots to do in this game, plenty of replay value and the chance to create your own missions means it is a solid package.
Night City is the host of a very neat and cool playground for a mercenary, gun-for-hire, bounty hunter type persona. We can't fault CDPR's handling of the main-story and fleshed-out side quests. These are both excellent and well worth playing the game for. Whilst the game does feel lacking in other areas as if unfinished, and has its fair share of bugs, it's still a cracking top-notch experience on top-end PC.
Observer System Redux looks great and thankfully plays excellently as well. The new content is nice to have and offers additional twisted and perverted happenings for Lazarski to uncover. The visual overhaul is pleasant, although a shame the game didn't include the original visuals as an option to toggle. That said, it feels fresh to revisit the game here after enjoying the original release in 2017. If you’re not a fan of walking-sims, then the pure assault on the senses might mean this could be an exception for you. It’s an engaging investigation, full of neat touches. The only negative, aside from not being able to explore more of the game world, are moments where progression forwards feels a little too-contrived or unclear, but this is a minor niggle. The core game, its character Lazarski and the world around him make for an exceptional journey for players that comes recommended for anyone with an interest in cyberpunk/sci-fi adventuring. Action gamers need not apply though.
The story presents an assortment of scenarios for the player to work through as they conquer England, though force, diplomacy or guile. However, no matter how great the story or optional side-questing, the game becomes severely let-down by bugs and expected glitches. The latter is easy to overlook, but the former often impacts play which is a massive shame. In this regard it might be prudent to wait for more patches. That said, if you're willing to endure, you will find an entertaining romp with such a great subject matter. Plus, there's still plenty of assassin action within this Assassin's Creed instalment.
It's hard to say whether this game is better than Man of Medan, but in terms of story and ending Little Hope feels like a step-backwards. The characters were also not as interesting, despite having some cool moments. Where Little Hope excels is with its varied spooky locations which lend themselves far better to the horror experience than the gloomy and often confined ship interior of the previous game.