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Battlefield 2042 is one of the most disappointing launches in the series' history — a game stripped of core features, plagued by technical issues and lacking the identity that made Battlefield great in the first place.
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Far Cry 6 gripped me despite its flaws — gameplay, music and voice acting let you look past the dated graphics, and Giancarlo Esposito delivers one of gaming's most charismatic villains.
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Alan Wake Remastered is a solid re-release of a classic — the story, atmosphere and unique light-combat system still work after over a decade, and for PlayStation players it's the first chance to experience this important Remedy title.
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Lost Judgment gets almost everything right — the story is compelling and socially critical, the combat system fluid and satisfying, the side activities varied, and the atmospheric density of Kamurocho and Yokohama as strong as ever.
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Xuan Yuan Sword 7 was a wonderful surprise — unassuming, story- focused, and set in a genuinely fresh Chinese historical setting. It doesn't chase being the RPG of the year, but it delivers everything you'd want from a classic action RPG with love and care.
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Deathloop is a small masterpiece that perfectly balances innovation and familiarity — the time-loop mechanic is far more than a gimmick, it is the narrative and gameplay backbone of a thoughtful experience that invites experimentation and discovery at every turn.
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Tales of Arise is an outstanding representative of its genre — Bandai Namco has created the best Tales entry in years, with a combat system that rewards mastery and a story that dares to tackle genuinely adult themes.
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Life is Strange: True Colors is Deck Nine's finest hour — Alex Chen is one of the most emotionally resonant protagonists in the series, and the empathy mechanic creates something genuinely new in the narrative adventure genre.
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Scarlet Nexus is a stylish and satisfying action RPG that proves Bandai Namco can still innovate — the Brain Punk aesthetic is genuinely fresh, the combat deeply rewarding once mastered, and the dual protagonist structure adds meaningful replay value.
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Ratchet & Clank: Rift Apart is far more than just another entry in an established series — it is the first true proof that the PlayStation 5 is genuinely next-gen, with SSD integration that is revolutionary as a gameplay element, not just a loading screen.
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Capcom pulls off a remarkable balancing act with Village — the mix of horror, action and exploration is well-calibrated, and the Beneviento manor alone is one of the finest horror sequences in the entire series.
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NieR Replicant ver.1.22474487139 is one of the most emotionally powerful games ever made, and this upgrade finally makes it accessible to a new generation — the story's melancholy depth and Keiichi Okabe's soundtrack demand to be experienced.
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Judgment is an excellent spin-off — the story is compelling and dark, the detective mechanics slot seamlessly into the gameplay, and the Yakuza formula works just as well without Kiryu as it does with him.
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Returnal is not a game that wants to please — it challenges, provokes and rewards, but only those willing to accept its terms. Housemarque has created something with PS5-exclusive technology and an exceptional combat system that you simply haven't played before.
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Evil Inside fails on every level to earn its place among the better P.T.-inspired games — too uninspired, too predictable, and the only real positive is that it's over quickly.
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The Medium is technically impressive and visually stunning — the dual-reality mechanic works, Beksiński's art style is breathtaking in motion, and Yamaoka's soundtrack is worth the price of admission alone.
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Visage is the love letter to P.T. and Silent Hills that fans have wanted for years — SadSquare has built something that matches its inspiration in every important way, and surpasses it in some.
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Cyberpunk 2077 is a game of extraordinary ambition and unacceptable launch state — Night City is one of the most impressive worlds ever crafted, but the bugs and performance issues at launch were a genuine betrayal of player trust.
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Immortals Fenyx Rising is a delightful surprise from Ubisoft — a game that wears its Breath of the Wild inspiration proudly while carving out its own identity through Greek mythology and a surprisingly sharp sense of humour.
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Assassin's Creed Valhalla is a worthy continuation of the saga — the Viking setting is absolutely fantastic, and the mix of open combat and stealth works well, even if the bugs and technical issues prevent it from reaching its full potential.
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