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End of Abyss is a welcome surprise, combining oppressive atmosphere, excellent sound design, rewarding exploration, and engaging boss fights. Although its dependable pistol, awkward controls, and demanding navigation need refinement, they have not diminished the fun. After 15 hours, it stands among my indie highlights of the year.
Whether you're a fan of noir mysteries, fairy tales, or simply strong character-driven narratives, The Wolf Among Us is absolutely worth investigating. Even if you experienced The Wolf Among Us when it originally launched in episodic form in 2013-2014, which I did, it's worth going back and experiencing the remastered version.
All things come to an end, and Modern Warfare 4 brings a strong conclusion to one of gaming’s longest-running annual franchises. This is one of the series’ tightest and most enthralling campaigns since the 2019 reboot and delivers a high-octane ride, with a noticeable DMZ training mission in the middle that might irk some players. All in all, Modern Warfare 4 brings a strong ending in a new and refreshing setting that will undoubtedly resonate strongly with players.
Final Fantasy Resonance captures the appeal of classic Final Fantasy with strong writing, beautiful presentation, flexible Visions, engaging summons, and rewarding nostalgic connections. Limited maps, repetitive dungeons, delayed encounter controls, unclear dialogue choices, and overly forgiving early combat hold it back, but never overshadow its strengths. For me, it feels like the team’s best work—an adventure absolutely worth your time, with the potential to become a cult classic and one of its biggest successes outside Octopath.
Toy Story 3 Complete Edition evokes warm, nostalgic memories from the moment you switch it on, and that never really lets up. Whether you're navigating a moving train as Woody, helping toy soldiers in the basement of Andy's house parachute to safety as Jessie, or flying through outer space as Buzz, you'll consistently be having a great time. The game will appeal to a wide demographic, from youngsters discovering it for the first time to young adults eager to revisit their childhood sixteen years after the original. Throw Woody's Roundup into the mix, which provides the type of sandbox open-world gameplay that never really outstays its welcome, and you have a winning formula. While less of a remaster and more of a port, it's hard not to recommend it thanks to the low price, as well as the overall package remaining as strong now as it was in 2010.
Revisiting these childhood adventures was a wonderful experience, and it highlights how great movie tie-in games can be enjoyable experiences. While retro collections of iconic franchises are always welcome, the movie game tie-in games should be preserved too. With its wealth of quality fun for the whole family across a wide range of game genres, deep quality-of-life features to make each game an inviting experience, and a history section filled with amazing game development insight for those wanting to learn more about each title, Toy Story Retro Roundup is easily one of Digital Eclipse's best retro collections on the market.
Boltgun 2 is rancid, violent, boomer shooter goodness. The tight gunplay and beautiful retro art style take me back to simpler times. Boltgun 2 sticks firmly within the wider Warhammer 40k universe and does so magnificently. Yes, my glasses are rose-tinted, but that doesn’t change the fact that Boltgun 2 absolutely delivers a phenomenal boomin’ shootin’ experience.
After speeding through colorful islands and driving in several awesome toy cars, I can safely say this is one open-world driving experience I can recommend to all players. Despite a lackluster soundtrack and some minor technical issues with loading times, Hot Wheels Infinite Rush stands out with its unique car class systems, extensive custom track support, and enjoyable islands to race around. It's a playset that looks to its horizons both fondly and eagerly, putting you behind the wheel for a fun time with burning wheels.
Hellraiser Revival delivers excellent atmosphere, extreme body horror, and satisfying survival horror systems. Its reactive merchant, rewarding exploration, and challenging bosses give it substance beyond the shock value. Uneven animations, demanding weapon maintenance, and occasional interface frustrations hold it back, but they never outweigh how effectively it pulled me into its disturbing world. For horror fans who enjoy the first-person approach of Resident Evil 7 and want something that fully embraces Hellraiser's brutality, this is an easy recommendation.
Minecraft Dungeons 2 delivers meaningful upgrades across the board. By expanding gear and ability slots, the game offers plenty of buildcraft experimentation. The seamless open world of the Overworld and the Sift brings it closer to its ARPG big-hitter peers. The online options provide plenty of ways to play together. Simply put, this is the ultimate coming-of-age moment for the Minecraft Dungeons franchise.
Gears of War: E-Day does not disappoint; the story starts strong and only gets better. For players who have experienced the previous entries in the franchise, there are plenty of easter eggs scattered throughout. Any graphic and audio-related glitches I ran into were very minor and did not detract from the experience overall. For me, this game is in the running for my Game of the Year.
Twilight’s End is a strong addition to Demeo x Dungeons & Dragons: Battlemarked, bringing together story threads from the previous campaigns while giving players another reason to return to the Forgotten Realms. Exploring locations like Mithral Hall, seeing how the larger story unfolds, and experiencing the creative encounters reminded me why I enjoyed Battlemarked so much in the first place. While VR on Meta Quest 3 remains my preferred way to play because of the added immersion, my time on XBOX Series X showed that Battlemarked works incredibly well with a traditional controller, and I encountered none of the technical issues from my original review. Most importantly, Twilight’s End left me wanting to revisit the previous campaigns to see what I may have missed along the way.
Dragon Quest Heroes: Torneko's Mystery Dungeon is a neat little roguelike, but I struggle to figure out how to recommend this title. For Dragon Quest fans, it's a fun little side quest to enjoy. But for fans of roguelikes, it's hard to think of its place among more modern takes on the genre, such as Dreamscaper or Hades. It is, however, fairly priced, but just go in knowing it's a very difficult game to overcome, no matter how many hours you spend on it.
It’s a wonderful thing to see games made with such love and admiration for what came before them. Wild Blue Skies proudly wears its love for Star Fox 64, and for the most part, this is a charming homage to a legendary video game. Featuring a striking anime-inspired art style, likable characters, and fun gameplay, Wild Blue Skies has a stable flight that I can recommend to everyone eager to explore star-filled skies, even if the performance can be a bit rocky and controls for the All-Range sections aren’t perfect.
To be clear, Duskfade is a perfectly competent 3D platformer. Fans of the genre will no doubt find that there is some fun to be had with it. However, those expecting innovation won't really find it here. Basic combat encounters become dull pretty quickly, and platforming can be less precise than expected thanks to the protagonist's floaty jump making things far trickier than they need to be. Boss fights are a high point, with each encounter well thought-out, but Duskfade's world is nowhere near as intriguing to navigate as it first appears. There's not much in the way of exploration to be had, or secrets to find, and the game's largely forgettable cast and narrative do little to ensure Duskfade doesn't quickly fade into a distant memory once the credits roll.
This Beast of Reincarnation review began with a question about the Soulslike label. After approximately thirty hours, I think that label still misses the point. This is a more welcoming and experimental action RPG. It is interested in teaching players rather than testing how much frustration they will tolerate. That accessibility comes with compromises. Enemy variety never keeps pace with the sophistication of the combat, and technical problems became increasingly difficult to ignore. Even so, I kept wanting one more fight. Game Freak built a combat foundation that grows into a playground for experimentation. Do not come expecting Elden Ring. Come expecting an action RPG that is more interested in making you feel capable than making you feel defeated.
Darwin’s Paradox feels like a fun game at times but frustrating and inconsistent in other ways. I did love some parts of the game where intentionally funny optional deaths happened and other little silly moments. But I feel like if the game leaned purely into the comedic parts like that, it would have been a much more enjoyable adventure. There is way too much thrown in and too little enjoyment in the overall design, holding the game back from being something I can recommend.
While PlayStation still makes very high-quality experiences, like God of War, Spider-Man, and even Ratchet and Clank, it’s amazing to see so much love and effort go into an entirely new character like Astro. Astro Bot may have made his debut in the Rescue Mission VR game back on the PlayStation 4. But seeing how far the series has come with Astro’s Playroom and now this game shows that PlayStation believes in the little bot as their mascot, and you owe it to yourself to play it. Every single second of the game is nothing but fun, and the game never overstays its welcome. Team Asobi has something special on their hands with Astro Bot, and I cannot recommend it enough.
Palworld is a far cry from the usual creature-collecting games on the market. Instead of being turn-based and bogged down with long, drawn-out cutscenes and dialogue sequences. This game lets you explore and feel the action yourself with a massive open world, a needlessly complicated base-building system, and so many Pals and bosses to take on. There are even little collaboration items and zones from games like Terraria and Ultrakill. The game is worth every single penny of its price tag, and absolutely has earned its success by daring to be different in the genre it’s in. You should absolutely pick up Palworld and have a fun time as I have!
Halo: Campaign Evolved is a remarkable celebration of one of gaming’s greatest first-person shooters, successfully modernizing a beloved classic while preserving everything that made the original so special. From its stunning visuals, timeless campaign, and exceptional gunplay to the welcome addition of Operation: Meteorite and the endless replayability offered by Campaign Remix and its 42 Skulls, this is the definitive way to experience Master Chief’s original adventure. Aside from one brief moment of minor lag during a cutscene and not being able to fully evaluate the co-op experience, I encountered virtually no issues throughout my playthrough. Whether you’re a longtime Halo fan or experiencing the journey for the first time, Halo: Campaign Evolved is an easy recommendation and one of the best games I’ve played this year.