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2411 games reviewed
75.7 average score
80 median score
54.4% of games recommended

CGMagazine's Reviews

8 / 10.0 - Trials Fusion
Apr 22, 2014

It's easy to play, but demands real skill at higher levels.

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Apr 22, 2014

The mini-dungeons are extremely repetitive, almost identical in their layout. What's worse, they're shared with other players, meaning that you often move through areas cleared by someone just ahead of you, to find the boss encounter vacant save for a dozen players standing around,

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Simply put, there is no better looking MMO currently available on consoles

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Apr 14, 2014

Yes, it's shades of Gundam/Macross, but it's also something so rarely done in a game—let alone done right—that this anime cliché still feels fresh here.

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Apr 10, 2014

".. the Kinect as a controller is impressive. I did my best to break the Kinect and it worked (at least partially) in every situation I came up with. "

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There’s a lot of adventure here, and some optional side challenges and story that will keep players coming back for more. You could even call it an open-world puzzle game because of its sheer variety.

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8 / 10.0 - ETHER One
Apr 3, 2014

Exploring and watching the story pull itself together merely from interacting with objects is a difficult task that Ether One successfully pulls off with bravado.

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Dynasty Warriors 8 made some improvements to the series, which make it play better than its predecessors, but it's still not quite the accessible, mainstream hit of titles like The Last of Us or Bioshock.

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6 / 10.0 - Betrayer
Apr 1, 2014

The same design elements that give the experience [of playing Betrayer] such a wonderfully palpable sense of dread are misused to the point of tedium.

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Mar 27, 2014

Reaper of Souls will feel like a brand new game. Right from the get go, it is clear that Blizzard has taken what they have learned and addressed what people were upset about.

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Mar 24, 2014

nfamous has clearly been taking lessons from that surprise super-hero game of 2013, Saints Row 4.

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Mar 20, 2014

Sure, it’s nowhere near as good as the original or as strong as the company’s finest new platformers, but if you adore Yoshi’s Island and own a 3DS, it’ll sure scratch an itch you’ve had for years

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Mar 19, 2014

This is just a streamlined version of what fans have encountered in the past, and it's hard to say whether these features will continue in the upcoming Phantom Pain or not.

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8 / 10.0 - Luftrausers
Mar 19, 2014

As per the developer's style, Luftrausers deftly tackles just a few elements and scoffs at the notion of complexity.

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Mar 17, 2014

I wasn't expecting much from the single player campaign, but Matt Makes Games has done a terrific job of retrofitting AI enemies that perfectly complement the game's fantasy art style and existing mechanics.

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8 / 10.0 - Titanfall
Mar 17, 2014

I was expecting Titanfall to be the next EA game with major online problems, but all of the server issues I've experienced in Titanfall can be found in any multiplayer focused game.

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This is as good as Resident Evil 4 has ever been and that will likely be more than enough for anyone interested in the re-release.

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Mar 4, 2014

South Park: The Stick Of Truth is finally here and the result? Easily the funniest video game ever made.

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Mar 3, 2014

It’s a simple, slow turn-based title that reminds us writers how much work other developers put into making something fun.

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Feb 26, 2014

As a game itself, it's a perfectly acceptable bit of fluff and far better than most licensed tie-in titles. The big problem is simply one of legacy

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