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Halo Infinite multiplayer is truly a love letter to old school shooters and a proper return to the qualities that originally made the series famous. Whether you are looking for smaller, more organised, matches or all-out warfare with vehicles, you have a lot to enjoy in this game.
In its current state, Battlefield 2042 is not worth your money but there is hope that later in 2022, this can become a shooter that fans of the series were hoping for.
Bright Memory Infinite turned out to be a game that can go either way on the scale for the average player but nonetheless impressive work for what is essentially a one-man studio.
Tandem: A Tale of Shadows has a lot of unused potential and some parts of the game almost seem unfinished or discarded mid-development but it still manages to deliver an experience well worth your time, should you decide to grab it.
Echo Generation does require its players to think a bit more than we're currently used to, and some may run into a couple of snags along the way, but even that adds to the experience, and solving the puzzle of where to go and what to do next is a huge part of the charm.
New World can be described as a work in progress, one that is of very high quality, with the core game's mechanics being in place and ready to take the brunt of a top-tier title, but there is still not enough meat on the figurative bones.
Over a decade since the original dropped on Xbox 360, Remedy Entertainment's thriller-horror Alan Wake still has the capacity to outshine modern horror games that rely on cheap jump scares, leaving aside the most important aspect of a true horror story - creating an eerie atmosphere with excellent writing, story and characters.
Pathfinder: Wrath of the Righteous' countless storytelling and gameplay qualities contribute to the proper definition of "RPG", which is something AAA games often like to throw away these days.
Double Fine's sequel to the classic action-adventure platformer from 2005 is everything we hoped to get from Raz's new adventure. Its charming but hilariously written characters and story, stupidly fun platform sequences, gorgeous level design and stunning art style make it a serious game of the year contender.
Black Book is an amazing offering from the five-person team at Morteshka. Its highs, lows and everything in between is bursting at the seams with the love and care Vladimir Beletskiy, Ildar Alimov, Mikhail Shvachko, Andrey Khudozhidkov and Darya Solonets put into the project. Black Book will take you 20-ish hours to finish and, if you're anything like me, you'll treasure every second of it.
With just two people in the core team, and a total of five when you factor in people behind the video production, music and background melody for the sales pitch, Alien Pixel Studios created a game that is an absolute joy to go through. With exceptional gameplay design and no visible weaknesses, Unbound: Worlds Apart is a breathtaking indie you shouldn't miss out on.
This is not a perfect game but in reality, that is something games should only strive for and not one of them will ever reach. With that in mind, Black Lab Games certainly did an amazing job in that pursuit as Warhammer 40,000: Battlesector is the first game of 2021 I felt sad to finish. Just like Red Thirst nudges Blood Angels to want more blood, Battlesector nudges me to crave another campaign.
F1 2021 doesn't bring many changes over F1 2020 but its additions are more than enough to make it feel fresh, engaging and keep our hands glued to the steering wheel for a long long time. It's the best that franchise has ever been and we strongly recommend it to all the fans of the highest class of racing out there.
With engaging and varied combat, gorgeous visuals and a memorable soundtrack, Scarlet Nexus is definitely worth your time, especially if you call yourself a fan of anime media. On the other hand, repetitive missions, the story which feels like a drag and lack of meaningful progress hurt the overall experience, which could have been much much more. Still, we recommend you give this one a go!
World Splitter is held back by elements such as storytelling or any form of character for either you or NPCs, which may be a result of budget restraints. That said, World Splitter is a puzzle game and as such, characters and storytelling should never take priority over gameplay and level design, which is something NeoBird obviously understood very well.