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The game absolutely shines when it comes to its core feature of crafting… It’s a welcome challenge with solid and addictive gameplay
The game is at its best when it embraces the ridiculousness. You’re sure to find plenty of that in Steelport.
New Pokémon Snap is one of the most relaxing games I have ever played… until it isn’t. But once I let my frustrations with Professor Mirror’s strict and often nonsensical rating system go, I had an absolute blast. At its core, the notion of being able to become immersed in the world of Pokémon in such a unique way, interacting with them and getting to know them at such close quarters, is such a valuable and wholesome experience and I can’t wait to keep snapping these Pokémon for years to come.
Pooplers is far from alone, as anyone who has had the misfortune of scrolling through the Switch eShop can attest. It’s just the game unfortunate enough to land in my crosshairs. Much like Steam, the Nintendo Switch eShop has been inundated with cheap asset flips, knock offs, and shovelware While Nintendo’s apparent refusal to exercise any measure of quality control is beyond the scope of this review, putting Pooplers into a wider context feels necessary. It’s a tiny part of a much bigger problem.
Animal Crossing: New Horizons is a beautiful game that is a charming distraction from the real world (despite me still owing over 100,000 bells to an entrepreneurial Tanuki). I don’t even think I have begun to scrape the surface but I am so excited for my island to flourish.
While newcomers to the series will frequently find themselves lost if they choose to pick up Persona 5 Strikers, those familiar with Persona 5 will find this game to be an unexpectedly near-perfect sequel, making a strong case for more Persona games as action RPGs. Though its story may retread some familiar territory and combat can get a little predictable, this another stylish, emotional, exciting, and fun outing with the Phantom Thieves. With layered combat, outstanding characters (both new and old), and multiple systems to help customize your playstyle, Strikers is a triumphant return for the Trickster and his team. By the time the credits rolled, I was sad to say goodbye to these characters again—but I was so, so grateful to get one more ride with them.
Lonely Mountains Downhill is a game of two identities. One part sets you at ease as your cycle your way through beautifully designed bike routes, accompanied by the soothing sounds of churning tyres, chirping birds, and flowing streams. The other will leave your blood boiling as your crashes tick over into the hundreds. Yet it is that second part to Lonely Mountains‘ identity that meant I kept coming back, eager to trim down my run times and find every one of its hidden-in-plain-sight shortcuts. It is a deceptively full experience that will easily allow you rack up hours of playtime and leave you gripping onto your Switch as tightly as a pair of handlebars.
Zombie Army 4: Dead War is a zombie fun house, bringing back good old fashioned co-op fun.
The Walking Dead: Saints and Sinners may well be the very best single-player game available on the Quest right now, as well as already being one of the best VR games on the market period. While the dull narrative presentation does make the story elements a real slog, once you get past them (or skip them), you will find a game that understands everything that makes a VR gaming so special—and I doubt zombie killing is ever going to get more fun than it is here.
The overall package is saved by the base 3D World game still being fun to play, especially with friends. I don’t recommend buying this game just to play Bowser’s Fury since you can 100% the game in under five hours, and it isn’t as solid of an experience as I expected from a Mario game. If you’ve never played Super Mario 3D World, then this is a great game to fill a weekend or even play online with strangers— but there are plenty of better Mario experiences on the Switch, though.
Buying Death Stranding was a risk. I’m not one for massive open-world games, I didn’t know what the hell the game was about, and the early divisive reviews made me even more unsure. And yet, the further I got into the game, I realised I was playing something in a way that I’m not sure I’ll ever experience again. The online system is fantastic, the world is photo-realistic and absolutely beautiful (the game reaches its peak visually when you’re up in the snowy mountains), the BT encounters are consistently tense, and as weird as it sounds, the walking is the best part about it. There are cutscenes aplenty to wade through with varying degrees of success (the late game cutscenes, while interesting, are a chore to finish), but you should come to Death Stranding for a wholly satisfying gaming experience that needs to be played to be believed, filled to the brim with a colourful cast of characters (and cameos aplenty from the film world to look out for!) and scenery to die for. As shocking as it may be, Death Stranding is my first ever Hideo Kojima game. I think I know what I’ve been missing out on.
Kingdom Hearts III is an incredible game, and a worthy successor to its last numbered installment, the series’ best Kingdom Hearts II. Newcomers will be lost in its story but in love with its realized, exciting worlds and riveting combat. Veterans will find strategies to master new gameplay elements and hang on every word and plot beat as almost two decades of storytelling draws to a close while also laying an exciting groundwork for the future of the series. Kingdom Hearts III is in many ways a triumph, and the sheer number of things it does so right outnumber what it does wrong.
This game is definitely more suited for mobile play due to its Tinder-like mechanics. Swiping with your mouse definitely feels like more effort than the game requires and because it’s card-based it’s perfect for a mobile phone screen. Using a mouse definitely doesn’t hinder my enjoyment of the game – the writing makes sure of that! But if you were looking to buy this game then I would absolutely recommend buying it for your phone.