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While it does contain some satisfying combat and runs remarkably well online for PC, Exoprimal’s repetitive gameplay loop starts to lose steam quicker than green grass through a goose.
All things considered, the System Shock Remake is a bit of a tough sell. Fans of the original will no doubt be curious to see how this version has turned out. Though for the neutral crowd, it may leave them wanting.
It’s been 15 years since Fatal Frame: Mask of the Lunar Eclipse launched exclusively in Japan, and the wait has sadly not been worth it.
SpongeBob Squarepants: The Cosmic Shake is a really bland affair! It’s disappointing and uninspired level design, that often feels like it drags on way too long, mixed with its really dated gameplay mechanics makes for quite a generic platforming adventure with stiff controls. Whilst the narrative is entertaining and does its absolute best to be a redeeming factor, it just isn’t enough to be a selling point for The Cosmic Shake. I am honestly saddened to say that SpongeBob SquarePants: The Cosmic Shake is quite a dull experience and is not worth picking up.
Need for Speed Unbound is an average-at-best arcade experience. With the headlights firmly set on street racing, It’s hard to enjoy the action when the turning controls are just not quite there, but the focus on tailing, drifting and near-misses to gain NOS is highly engaging. Well, except when a random NPC driver casually rams your car out of nowhere. Still, there is an extensive amount of customisation and a few open-world activities to take part in like time-trial deliveries, speed gates and escaping cops, though not to the same extent and depth as Forza Horizon 5.
Whilst Pentiment promises to give players a fascinating narrative that takes all choices and actions into account, whilst exploring the themes of Politics and Religion in Europe in the 1500s, the uninteresting introduction, as well as the countless meaningless interactions throughout the title, makes itfeel much too long for what it is trying to achieve. There is an interesting plot to uncover here, but you will have to sift through quite a few hours worth of tedious dialogue with the occasional unnecessary minigame thrown in for ‘good’ measure.
Valkyrie Elysium is a decent action RPG that’s rather short in length, but it’s combo-based combat grows stale hours before the credits roll. The game nails the melancholic, Norse-inspired atmosphere of the series, although the story, characters and side-quests that appear in these lands are anything but legendary. So if you don’t enjoy the combat, then there’s little else to latch onto.
Foreclosed is a classic case of style over substance, as the lacklustre gunplay and narrative leave much to be desired. The futuristic comic book presentation does look pretty decent, although it can’t mask the mediocre voice-acting, gameplay flaws and extraordinarily average story and characters.
Even though NEO The World Ends With You is a 50+ hour JRPG, a good 20-30% of the experience should’ve been trimmed out. Looking beyond that there’s a surprisingly deep combat system (mainly for bosses), wonderful characters and awesome music/art that newcomers and TWEWY veterans will no doubt enjoy.
Trek To Yomi may have a great narrative and an excellent visual design, however the stiff combat mechanics and tedious exploration sections may quickly diminish any desire to see the game through to the end. Despite having great potential, Trek To Yomi fails to deliver and instead becomes a very lackluster experience!
House of Ashes belts out some decent cinematic horror, but at the same time, the whole adventure is rather forgettable. The characters are quite fun to watch and the variety of death animations are certainly amusing. Although since the story itself isn’t very memorable, it’s hard to stay invested.
Fatal Frame: Maiden of Blackwater is a disappointing horror venture. It gets the creepy, Silent Hill-type atmosphere just right but drops the ball in so many other key areas. The story and characters are vapid, the movement controls are as stiff as Harry Potter’s broomstick and the general gameplay loses its lustre well before the credits roll.
Tunic initially looks incredible. Featuring a top-down attack and dodge style, it immediately gives off a Death’s Door vibe with an abundance of colour. Upon entering the game though, it becomes very clear that Tunic is just an empty shell of a game. With basically no story, basic combat, and a world that looks amazing but leaves the player wondering where to go. It becomes very stale very quickly.
Ghostwire: Tokyo features a tried and tested triple-A design approach, but the gameplay and story just won’t hold your interest for long. Battles turn into mindless spam fests, the open-world design elements become tiresome and the narrative loses it steam shortly after the first few hours. I ain’t afraid of no ghosts, but the thought of playing this game again gives me pause.
Whilst Shadow Warrior 3 boasts some fantastic combat and interesting new traversal elements, it’s failed attempt to give us a narrative filled with the creativity and humour that we have become accustomed to with the series, really leaves a lot to be desired! The gameplay’s rinse and repeat formula can become quite tedious and will leave many players disinterested fairly early on!
Stellar Blade is a fun hack-and-slash that leaves a little to be desired. The story is decent, the combat is challenging, but traversal and some mechanics bring the experience down. There is a lot to enjoy here, and despite its flaws, it should keep you entertained for a while.
While my sentiments about this title may seem overly negative, the core gameplay of TopSpin 2K25 is nothing but addictive. Seeing those timing metres land in the ‘Perfect’ zone, as you smack a winner down the line after an intense rally really gets the blood pumping. It’s practically everything else around 2K25 that stops it from being amazing. Whether it be the bland MyCAREER mode, clay-looking graphics or completely missing matchday commentary, these aspects inherently diminish the overall package.
While it may not be as riveting as its turn-based contemporaries, South Park: Snow Day! showcases an enjoyable 3D action battle system built for 4 players online, combined with the iconic comedic writing of Trey Parker and Matt Stone.
Has the 25-year wait been worth it? Well, it depends on what players are looking for. Fans of the first game will most likely be impressed if they’re hunting for a more modern take on the Outcast formula. In contrast, open-world vets might see this as a decent, yet generic outing on an Avatar-like planet.
Brothers: A Tale of Two Sons Remake has polished up in some key areas like fluidity of movement and better animation, but has also taken a minor step back in distinguishing interactables from the environment. Even so, you owe it to yourself to experience the advent of Josef Fares’ cooperative game style, with Unreal Engine 5 graphics and a glorious reorchestrated soundtrack in tow.