Need for Speed Unbound is exactly what the iconic racing series needed. The expected customization options and street races that were shaped by Need for Speed Underground are here, but all of it is presented in a fresh manner and has been carefully adapted to fit the modern era.
With a vivid and extraterrestrial setting, combat that uses its bizarre tools well, and a straightforward campaign that doesn’t demand to be played eternally, Squanch Games’ first shooter is impressively able to claim its own space within the genre.
Pumping out tired horror adventures annually instead of taking the time to develop more refined, original experiences has led to an overall disappointing Dark Pictures season with a finale that fittingly encapsulates that unrealized potential.
While there might not be any bad students, there are definitely bad games, and Cobra Kai 2: Dojos Rising is a clear-cut example of that. There is potential, but it’ll take more than some Mr. Miyagi quotes to get a sequel that lives up to the charms and isn’t as bad as The Karate Kid Part III.
The Winters’ Expansion is inconsistent in a way Village wasn’t, yet it still has plenty of Village’s qualities and is a decent sendoff to a standout game.
New Tales from the Borderlands would be easier to swallow if it wasn’t trying to follow up one of the best cinematic adventure games ever made. Instead, we get a forced episodic structure to a game that isn’t episodic, a cast of characters that are more interesting on paper than they are in execution, and a story that ultimately lacks stakes since there’s no personal investment in what happens to three bad people that aren’t all that likable.
What started out as a humble new series has expanded into something much more ambitious. But while that ambition is admirable and sometimes extraordinary, it’s also the root cause of many of its problems since it lacks focus and seems like Asobo spread itself thin going this much larger.
Dragon Ball: The Breakers is a fantastic idea that is currently let down by a real need for extra polish and content. The core loop is interesting but with little variation, unsightly landscapes, and some terrible technical problems, the game’s potential is firmly capped.