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Cosmic Collapse trades in Suika's fruit for celestial bodies and makes a few smart tweaks to the formula; it's a standout Suika-like puzzle game on PC and Steam Deck.
30XX is an immensely satisfying and easy-to-pick-up Megaman-like, but victory feels a bit too dependent on random ability upgrades.
Iron Meat is a fantastic Contra-like shooter. With sharp pixel art, a rocking soundtrack, and intense action, it's a worthy successor to the retro classics.
I adore Minishoot' Adventures, y’all. It’s less puzzle-oriented than most Zelda games, but it nails the feeling of exploration I love in those stories and has a combat system all of its own that is delightful. If you grew up exploring Hyrule on the NES like I did, I cannot recommend this game enough.
This game isn’t just fun to play, it is engaging. It is addicting. I've been struggling a bit with how I feel about Balatro, because that game is massively addicting but without a driving “reason to play” that makes me feel good about the time I spend with it. Children of the Sun is nearly as addictive but is designed in a way where I always feel like I’m walking away from a session with new stories. Sometimes that’s the actual plot progression, but just as often it is my own story of figuring out how to solve a level in the most efficient way possible.
Blasphemous was a brutally tough Metroidvania. The sequel hits just as hard in every way but with a smoother difficulty curve and an outstanding first act.
Behind the Frame presents itself as comfort food. For some, that's sorely needed right now. And for me, it's a welcome treat at any time.