Digitec Magazine
HomepageDigitec Magazine's Reviews
Monster Hunter Stories 3: Twisted Reflection” isn’t flawless. The story drags, most characters barely register, and too many cutscenes feel like filler. But the combat and progression? Pure satisfaction. The fail‑learn-master loop is addictive, and exploration always rewards you. This one’s for players who live for deep gameplay over cinematic storytelling.
Review in German | Read full review
Lots of shooting, silly one-liners and little brainwork: if that appeals to you, you might like John Carpenter's Toxic Commando. This co-op zombie game expands on the Left 4 Dead formula with vehicles and the satisfying mud physics from Snowrunner. The open levels invite you to explore, and the missions offer enough variety – even though they always end with a wave of zombies bigger than your pile of shame.
Review in German | Read full review
Docked is a surprisingly relaxing work simulation, letting you master heavy machinery and bring order to a living, bustling harbor.
Review in German | Read full review
Pokémon Pokopia reignited my fading love for the series. This cozy life sim shines with its unusual setting and mystery-filled world. Rebuilding abandoned ruins, attracting new Pokémon, and caring for them is deeply satisfying. Its surprisingly deep mechanics offer impressive freedom, whether I’m constructing homes, crafting items, or exploring alongside Pokémon companions. Packed with charm and attention to detail, it constantly evokes a sense of wonder and nostalgia. In short, Pokémon Pokopia is finally a truly great Pokémon game — and better than anything the mainline series has delivered in the past decade.
Review in German | Read full review
Resident Evil Requiem delivers a bloody blend of classic survival horror and frantic action. I love creeping through dark corridors with Grace, solving puzzles and hiding from zombies, just as much as I enjoy Leon’s sections, where I can let loose and land satisfying headshots. Clever level design and strong mechanical contrasts create perfectly balanced pacing while giving both characters room to shine. Impressive visuals, responsive controls, and punchy sound design round out the experience — it’s just a shame the wild ride ends after roughly ten hours.
Review in German | Read full review
Styx: Blades of Greed is a game of sharp contrasts. It boasts some of the most impressive vertical level design the stealth genre has seen in years. Clinging to the pillars of the “Wall” hundreds of meters above the abyss creates a thrilling sense of momentum reminiscent of the series’ best moments. New mobility tools and tactical crafting reward careful planning and experimentation. Yet this strong foundation is undermined by inconsistent AI and technical rough edges in the camera and controls, making failures feel unfair. Add a flatter narrative and a more subdued take on Styx’s humor, and what remains is a solid stealth adventure for purists — one that ultimately lacks the final polish needed to rule the genre.
Review in German | Read full review
The Mermaid’s Curse doesn’t beg for attention. It remains quiet, focused, and at times unsettling. It trusts me to read, to think, to fail, and to try again. That trust makes it one of the strongest adventure games I’ve played in recent times. It’s bold, innovative, and channels the spirit of Square Enix’s golden era in the late 1990s.
Review in German | Read full review
I can climb in every other game. None of them make me sweat as much as Cairn. At the same time, it exudes a sense of calm, as if I were standing alone on the mountaintop.
Review in German | Read full review
High on Life 2 improves on everything from its predecessor. The game skillfully combines clever satire with surreal, meta-humor and numerous pop culture references. Gameplay, story and jokes are tightly intertwined, creating a unique and incredibly funny symbiosis. The game offers enough ideas for a dozen titles. The mission design is full of variety, and the gunplay has received a significant upgrade. Particularly noteworthy are the brilliant skateboard mechanics, which shake up both the level design and the shooter gameplay. Unfortunately, poor technical implementation and visual issues accompany this otherwise thoroughly enjoyable sci-fi package.
Review in German | Read full review
Reanimal's cinematic camera work, outstanding sound design, and varied set pieces pull me into a suffocating world steeped in horror. From a gameplay perspective, however, the experience falls short of its potential. Trying to equally accommodate both single-player and co-op seems to limit creative freedom. There’s a noticeable lack of ambition when it comes to meaningfully evolving the established formula or experimenting with new ideas.
Review in German | Read full review
Romeo is a Dead Man is an average action brawler with noticeable technical shortcomings. However, its artistic vision deserves the highest praise. Trashy dialogue, outrageous cutscenes, and wild pop-culture references make the game feel truly unique.
Review in German | Read full review
Mario Tennis Fever gets a lot right and offers a solid amount of content, even if many of its single-player modes are on the easy side. The game truly shines in multiplayer. The tennis gameplay is fast-paced, and the controls feel intuitive and reliable. The wild “Fever” rackets expand the core mechanics with devastating special attacks. The system works well, even though doubles matches can sometimes descend into excessive chaos. Visually, Mario Tennis Fever shows major improvements over its predecessor, with the exception of the rather dull environments in Adventure Mode.
Review in German | Read full review
I’m a bit annoyed at our 5-point scoring system right now. Yakuza Kiwami 3 & Dark Ties is a classic 7/10 kind of game. The foundation is solid, the story is gripping, and the amount of side content is generous. But what good are 100 side quests if 90% of them are painfully boring? Why isn’t Okinawa used to its full potential? And why does Dark Ties feel more focused on Kanda than on Mine? In the end, that leaves a slight sense of disappointment — and the question of whether RGG Studios can find their footing again. I really hope they do.
Review in German | Read full review
Clunky controls, gameplay that feels more punishing than rewarding, and technical issues keep me from experiencing the “breathtakingly beautiful journey” the game promises. Nova Antarctica is simply a complete miss.
Review in German | Read full review
Dragon Quest VII Reimagined is the definitive version of a classic, proving that bloated JRPG epics can benefit from intelligent streamlining. The developers have managed to preserve the heart of the original while shedding unnecessary baggage and eliminating the weaknesses of the PS1 title.
Review in German | Read full review
With its unique mechanics, "Code Vein 2" takes a refreshing approach compared to other games in the genre. The combat system is far more accessible thanks to AI-controlled companions. Enemies are tough but fair, though an occasionally frustrating camera can sour the experience. The flexible, modular progression system is a highlight, letting you swap abilities at any time and experiment freely without worrying about long-term build planning. The open world impresses with secrets, interconnected dungeons, and brutal challenges. It’s just a shame that the strong anime art style is held back by technical issues, including stuttering and performance hiccups.
Review in German | Read full review
"Perfect Tides: Station to Station" is not a game that overwhelms me. It accompanies me. It challenges my patience, my compassion and my willingness to think in small steps. This story of an uncertain year is told in cautious pixels and whispering sounds. It is a quiet, honest look at growing up. Those who engage with it will experience a game that is not spectacular, but deeply moving.
Review in German | Read full review
Those who enjoy bringing order to apparent chaos will find many satisfying moments here. "Craftlings" is not a loud spectacle, but a cleverly constructed, charming strategy game that rewards patience, observation skills, and a willingness to experiment.
Review in German | Read full review
MIO: Memories in Orbit is an impressive Metroidvania that stands out above all for its breathtaking hand-drawn graphic style and innovative movement system.
Review in German | Read full review
The story of little Isaac and his family is sweetly told, and the mystical atmosphere and unusual perspective draw me into the action. However, the controls on the Nintendo Switch 2 are disappointing. While the PC version tracks my eyes and face, I have to do everything with the Joycons here.
Review in German | Read full review