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288 games reviewed
71.8 average score
80 median score
52.6% of games recommended

Dealspwn's Reviews

The Vault of the Traveler finishes off what Escape Plan Bravo began, delivering an entertaining conclusion to the Tales From The Borderlands series. Even at this late stage, important choices are made and help create a finale that is fun and satisfying.

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As the situation escalates for Fiona and Rhys, we're treated to another slice of masterclass storytelling from Telltale. Hilarious, exciting, and containing several unexpected twists, Escape Plan Bravo delivers what can only be described as an emotional roller coaster.

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An overlong episode, but one bookended with some terrific scenes. The impacts of the tiniest details via time travel are explored and the continuing plot strands about the underbelly of Arcadia Bay take their darkest forms yet. There's a lot riding on the season finale though.

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A few linear moments and one rather lazy twist aren't enough to derail what is perhaps the most faithful representation of the TV show to date. Well paced scenes and yet more agonising choices make Nest of Vipers a strong penultimate episode, and set up a big showdown for House Forester in the conclusion of Telltale's Game of Thrones series.

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While exploration takes something of a backseat this time around, the result means Revelations sets up a grand finale for Dreamfall Chapters. Previous player choices make some big impacts throughout, and it's clear there'll be more to come thanks to some key scenes in Book Four. With the game engine's upgrade to Unity 5 a huge success, let's hope that Red Thread Games can focus on delivering an engaging conclusion to Zoe and Kian's journey.

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Jan 28, 2014

Broken Age's first act does just about enough to stand alone, though it really wasn't supposed to be this way, and that's clearly evident in a game that's slow to start and ends just as it hits its stride. However, gorgeous visuals, cracking performances, and a wonderfully-written script that manages to perfectly blend the serious and the surreal make Broken Age worth a look at this early stage. But we won't be putting a score on it until the whole thing is in our hands.

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Despite some technical gremlins causing cosmetic issues throughout the game at launch, Book Two: Rebels successfully builds upon Book One's excellent start. More agonising moral choices lie in wait on the streets and Propast and Marcuria as Red Thread Games deliver another well-written and entertaining instalment of Dreamfall Chapters.

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Tales From The Borderlands goes from strength to strength with another sensational episode. Catch A Ride brings revelations and gags aplenty, but more importantly it gives the characters quality time and room to grow without bogging down.

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Tales From the Borderlands: Episode Two - Atlas Mugged is an excellent second chapter in what promises to be an absolute belter. Fun, upbeat and pacey, it pushes the story forward in satisfying directions while slowing down just enough to deliver some brash humour and character development.

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Unscored - Hohokum
Aug 20, 2014

Should you by it? Well, to be brutally honest, it's a game that would be perfect as a PlayStation Plus curio, and I'm pretty sure that we'll see it there at some point down the line. I found it to be odd and empty with moments of fleeting magic at first. But the more I stopped analysing it and let myself simply play, the more I began to delight in the little sprites, their little animations, the detail to the worlds, the beautiful music that perfectly compliments the fluidity of movement by the long-mover (I still prefer rainbow worm).

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Despite the limitations of its aging engine, Telltale have managed to replicate the world of Westeros in its cel-shaded art style. More than that, the dangers and intrigue from Game of Thrones are there, and if Iron From Ice is any indication, we could be in for an enjoyable yet emotional charged journey to save House Forrester.

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An intriguing start for Dontnod's leap into episodic gaming. Chrysalis is very much a scene setter, easing us in gently to a host of intriguing characters and ensuring we get to grips with the rewind mechanic before we're asked to make any seriously tough choices. As long as the momentum continues to build pace, this could turn out to be something special. At this early stage, I can't wait to play more, but to put a numbered score on this at such an early stage would be strange. Such is life.

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With more narrative setup slowing the pace a little, it's steady as she goes for the second episode in Telltale's Game of Thrones series. New characters, some twists and turns, and more familiar faces keep things interesting, but let's just hope that, with the pieces now in place, the action can ramp up for the next episode.

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Both the Raid and Campaign modes are off to great starts, although the episode ends just as things are getting going. As a new idea for the Resident Evil series though, I think the episodic feel could be a hit. I'm loving that each one is only a week apart too. Raid mode has eaten up my weekend, the unlocks are starting to come together and the mode will surely continue to grow with new content each week.

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In a few weeks, this episodic take on Resident Evil will be over and Tuesdays will have no longer have meaning. Episode 2 has some of the best moments I've experienced in the whole Resident Evil franchise. If Capcom can maintain this intensity and not give in to all out action (easy on the Assault rifle, Barry), they may be about to bring the series back to its prime.

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While it's a shame the excellent horror vibe from Barry's section last week has taken a backseat, the action here is tense stuff as the numbers of enemies and bosses has increased greatly, with player two having a larger role this time too. We're hooked in for the final episode next week.

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After two episodes of build-up, we finally get some narrative progression in Episode 3. Choices are starting to matter, the dangers becoming more immediate, and the decisions harder to make. Along with effective use of the TV show's soundtrack at key points, it makes the The Sword In the Darkness the best episode yet, and a fine half-way mark for Telltale's series.

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Life is Strange's momentum could do with a little shove for the next episode, but once again I find myself eager for more. At times the episode treads water, but the optional discoverable details turn out to be important aspects that make the exploring worthwhile. It's just a shame that we have to wait six weeks (at least) for more.

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The Forrester's finally make a stand as the second act of the series comes to a close. Great pacing ensures this action-packed forth episode is enjoyable throughout, but it's quite clear that greater dangers await players in the next instalment. Regardless, Telltale have done a fine job with Sons of Winter, as the quality of the series continues to rise.

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There are so many questions left for Life is Strange to answer, and with only two episodes left, it's going to need to hit the ground running next time. You're looking at two to three hours of game time in this episode depending on how many extra details you want to dig out. The mystery of Rachel is getting clearer though and there's another gobsmacking finale.

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