Brendan Griffiths
Long load times, sluggish frame-rate and awful shooting would usually be the end of an action game. Just Cause 3 just about gets away with it though thanks to the hugely open approach to carnage with the likes of grappling hooks, parachutes, wingsuits, rocket launchers, infinite C4, tanks, choppers and the freedom to do whatever you want with them.
A solid multiplayer shooter that ticks all those nostalgic boxes for fans of the original trilogy. The graphics and audio design are excellent throughout and the net code has performed without fault. However, the lack of a proper offline mode and small number of multiplayer maps is frustrating given the opportunistic Season Pass content on the horizon.
The addition of online co-op gives the campaign mode a great boost. There are some irritating connectivity issues in co-op and zombies though. The competitive multiplayer is much smoother and reliably packed with maps, modes and a dizzying array of unlocks. You'll struggle to find a shooter with more value than this year's Call of Duty.
The live action cutscenes make Need for Speed painful to witness and the bland events and dull tracks mean you'll soon tire of hanging out in Ventura Bay. It's a shame, as the graphics are fantastic and the customisation options are top quality. If EA continue with the Need for Speed brand, they need to focus more on what's under the hood.
Tales of Zestiria is passable in most departments, but it makes no real effort to excel at anything. The combat and visuals aren't aging well and the story and characters are clichéd, even for a JRPG. There's some fun to be found fusing equipment, but overall the series needs to up its game.
As a whole series, Life is Strange has been an intriguing and emotional experience. The rewind mechanic is an intelligent inclusion to the interactive drama genre and gives the impression of having significant control over the narrative. That said, there's certainly an argument that player choices have all been leading to a singular binary decision which somewhat softens the finale's emotional punch.
A great idea executed poorly. £15.99 on PS4 is a big ask for a shoestring budget shooter that handles far worse than the games of yesteryear it seeks to emulate. Nostalgic retro FPS fans would be better off spending the money on a copy of the book.
WRC 5 patronises gamers with hollow victories amidst a game full of painted-on features. It's a shame, as the track design is suitably stuffed with tight corners surrounded by car-shredding traps. Car handling is up to the task, if a little lacking in speed and excitement. You're better waiting for 2016's rally games.
An essential purchase for Uncharted newbies and the graphical upgrade makes it hard to resist for series fans too. Naughty Dog's trilogy shames the competition with exceptionally detailed levels, blockbuster action scenes and a lovable cast that will be sorely missed when the series wraps up with Uncharted 4 next year.
This is one of the best Lego games in years and the toy-to-life interactions are fantastically handled via inventive uses for the docking station and the three characters. Not being able to tick off all the usual in-game collectibles without paying a fortune for extra characters is a poorly judged slap in the face for fans of the series though.
Tearaway Unfolded has found a new home on the PS4 and contains plenty of new ways to use the DualShock 4 for unique in-game interactions. It's still worth owning if you've played the Vita version too. Difficulty is nicely balanced for players of all abilities and there are lots of collectibles for completionists to find.
Say hello to Forza 6, this generation's finest racer. Turn 10's racer certainly has the looks, but it's the raw speed and intuitive handling that make the occasionally over-long races thrilling from start to finish.
Surviving in a real post-apocalyptic wasteland would be a miserable existence. Mad Max nails that feeling of just wanting to crawl under a rock wait for the end. It's a miserably dull grind, occasionally made bearable by the vehicular carnage once you've suffered through the first half.
This interactive horror movie is heaps of fun and packed with moments that'll have you and anyone watching jumping out of their skin. Being able to kill off characters you don't like is more fun than you'll want to admit. You'll definitely want to play it more than once too to put the cast through hell again and again.
The repetitive missions grate all too soon and the bloated levelling makes little difference. The random chunks of story lack consistency and will only be understood by hardcore fans of the show, who deserve a better narrative than this. But when played in short bursts or with people online, there's an easy-going yet empowering flow to the action that makes it hard to put down.
This could have been much better if it had made a few more modern day concessions like random loot drops and a proper XP system. Still, if you're a retro gamer who fancies a change to Diablo III, it's undeniably fun for an evening session while you catch up with friends or even with randomers online.
One of the most relaxing games I've played in ages. Submerged is a game happy to let the player explore, with minimal challenge making for an experience that focuses on player exploration and stopping to enjoy the view. The story of the children and the desolate world around them slowly becomes clearer, leaving just enough room for the player's personal interpretation.
An overlong episode, but one bookended with some terrific scenes. The impacts of the tiniest details via time travel are explored and the continuing plot strands about the underbelly of Arcadia Bay take their darkest forms yet. There's a lot riding on the season finale though.
While admittedly good-looking, there's not much here for anyone that played the game five years ago. For newcomers, especially those without a PS3, Kratos's bloodthirsty pursuit of vengeance is a titan of the action genre. You may want to wait until the price is right though.
The controls and the way they unpredictably unleash the wrong moves at the worst possible time really disrupt Tembo's platforming gameplay. Pair this with a no-mercy difficulty and you have a frustrating mess that could have been so much more.