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Despite its brevity – the game should take no more than one to two hours to complete – s.p.l.i.t offers a tightly woven narrative that instills a strong sense of dread and inevitability. You enter a world where victory feels almost impossible from the outset. The only real downside is the desire for more content.
EA Sports College Football 26 was one of my most anticipated games this year. From the EA deep dives and all the news, I was excited to play this game. While still exciting, there are some issues with the game. I ran into the bug where I could not call a play, there by having to waste a timeout. This happened to me several times during my “Road to Glory” with my QB. There was another bug I encountered where I kept receiving an error message saying, “I was not signed into the PlayStation Network”. I have even experienced a crash, in the middle of my game, which happened twice in one night.
If you’re into Soulslike games, this one ticks the boxes. Combat’s all about timing and precision, with weighty weapon swings, tricky stamina management and enemies who absolutely do not hold back. The aesthetic is moody and dripping in atmosphere, with fog-shrouded villages, twisted spirits and grim lore tucked around every corner. It doesn’t reinvent the genre, but it does pack a serious punch with its art style and haunting setting. Looks like the balance is just about right.
Typically, a game that dips its toes into many genres and attempts to accomplish many things at the same time is unable to deliver on it or at best is mediocre. I went into this game, with such fond memories of with the IP, with high expectations, and has surprisingly exceeded them all! This is a game that is fun, looks great, and runs well! A triple threat! If you’re into cozy, fantasy RPGs, I would highly recommend it! It’s Level 5 at their best!
Mario Kart World is a great entry into the Mario Kart series. The racing feels great, the tracks are engaging and varied, and the music and visuals are all at the high level you’d expect from Nintendo. The big new thing, the Free Roam, feels underbaked and a missed opportunity of the potential it could have been. It could have been transformative but instead sits as an option on the menu in a standard Mario Kart package I’ll unlikely bother with.
Regardless of the few issues I ran into with navigation and vague directions. While this is an issue here, the original was much, much worse, and I’m glad there were some attempts after fixing that. I had a lot of fun with this game. The story is super creative in a charming b horror sci-fi sort of way, the enemy variety was enough to keep me on edge, and the old school challenge it brings is something I think more mainstream games should take a crack at more often.
It’s very clear that a lot of care went into making a very solid game. The historical aspect gives it a lot of depth and somehow, the game never feels like it doesn’t know what it wants to be. Hell Clock finds its way as an ARPG and roguelike quite easily. It’s clear the developers at Rogue Snail had a story to tell and wanted to tell it in an approachable way. I can confirm they succeeded.
The Drifter is a fantastic supernatural thriller and point-and-click investigation game rolled into one, staying true to the staples of the genre while updating certain elements for a current-day audience. The team at Powrhoof has fashioned a gritty, intriguing tale that keeps you guessing without feeling lost, enticing you with breadcrumbs stuck in the muck collecting in the corners of Mawson. For those who love to solve problems with their logic and wits, and slowly unravel a mystery like none other in point-and-click games, The Dirfter is a must-play.
Two Point Museum Fantasy Finds is a fun new addition to the Two Point Museum experience. The emphasis on sending your adventuring party out to explore, slay dragons and bring back new shiny objects to show off really offers a fresh experience for players that may now be well into micromanagement mode.
In the end, Tony Hawk’s Pro Skater 3 + 4 hits that rare nostalgic sweet spot. It doesn’t just repackage a classic in a way that feels cheap like other games – it refines it in ways that matter. The gameplay is tight, the visuals are slick and polished in the best way, the soundtrack is phenomenal, and the level design holds up impressively well. Sure, the omission of Pro Skater 4’s story elements is a head-scratcher, but it doesn’t take away from what’s here. This is a return to form that feels both like a love letter to the past and a reminder that the Tony Hawk series still has plenty of life left. It’s fun, it’s fast, and it proves that some legends never really fall out of style.
Ultimately, How 2 Escape: Lost Submarine isn’t trying to be a blockbuster title. It’s tight, focused, and unapologetically niche. But it succeeds at what it sets out to do: deliver an intense, collaborative escape-room experience across two very different platforms. Whether you’re the one piecing together circuit boards in the dark or decoding pressure systems from afar, the feeling of shared triumph when you finally break free is undeniable.
Death Stranding 2: On the Beach is a game that knows exactly what it wants to be and it delivers that vision with confidence. Its story is heartfelt, its world is stunning, and its gameplay loop is more engaging and refined than ever. While it still may not appeal to everyone, those who connect with it will find an experience unlike anything else out there. This is current-gen gaming at its finest – cinematic, ambitious, and deeply human. Kojima has once again cemented his place among the giants of game development, and Death Stranding 2: On The Beach stands as a bold, emotional, and unforgettable addition to his legacy.
While I may have been let down by the isolated nature of Lost In Random: The Eternal Die’s design, with its single-note narrative and detachment from its predecessor, I was happy to be back in the wonderfully weird world of Random, with its charming cast and bizarre rules. I thoroughly enjoyed its fun, easy-to-pick-up combat, progression systems that offer variety and strategy, challenging boss fights, and delighted in the superb voice acting and singular art direction. I may not be a gambling man, but if you like a good roguelite, Lost In Random: The Eternal Die is a sure bet for a great time.
FBC: Firebreak never takes itself too seriously and plays on the themes of being a cog in a corporate machine. Your manager is a voice over a loudspeaker, giving you pearls of wisdom but never actually helping. You are severely understaffed and never have the right tools for the job, and with friends, FBC: Firebreak is incredible fun.
Ruffy and the Riverside is an incredible culmination of inspiration and innovation, offering hours of fun in a wacky world with a wonderful new duo. Zockrates Labs have gone beyond my expectations with their first game, and I hope we get to have more adventures with Ruffy and Pip in the future.
Perhaps with a little bit of tweaking, Shuffle Tactics will begin a new trend or find some great footing. For now, it’s just a bit too much to be enjoyed by many. It will find an audience, but it may be quite niche. A bit more polish and maybe removal of some of the too much content and this might be a great way to bridge these genres together.
This game makes me fall in love with football and I’m simply not a sports person. Its fast paced action forces you to think fast on the field and really think deeply about your next button input. Its art style, vast customization options, and gameplay make this game one you won’t forget anytime soon. I sincerely hope we start to see other iterations of this game play style sports games from more developers. But due to a few flaws, the need for further polishing, and approachability, it makes me second guess recommending it to just anyone. I can however highly recommend picking this game up and testing the waters for yourself to see if its for you.
Bambas! is a game unlike anything I’ll probably ever play again. It’s a short indie with a lot of ideas and gameplay designed for the missions given to players. Unfortunately, there are two fundamental problems – the repetitive trigger spamming and camera angle – that prevented me from having a good experience. It’s unfortunate as some of these issues would have likely been flagged with some extra playtesting.
Nintendo Switch 2 Welcome Tour is a well designed way of introducing a brand new console with an array of features under the hood. I was quite struck by the complexities and considerations around all the minutiae of console design. However, the way it relays the genuinely interesting information can feel a bit tedious with a lot of reading and taking tests. The minigames and tech demos are fun, and nabbing all the medals are a nice challenge for completionists to keep playing through to that 100%. If you’ve got the cash to ensure you’ve got all the accessories needed to do so, of course.
Pipistrello and the Cursed Yoyo is Yoyovania that excel in all aspects of what makes metroidvanias great and so much fun! A definite must-play for fans of this genre