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Fuse Games have truly given Millennial gamers like myself that spiritual successor to Star Wars Episode I: Racer that we never got. And to them, I give them all the grace that a post-Empire galaxy allows us.
Whether it’s your first time or the encore, Ghost of Yotei Complete Edition is the best way to experience Atsu’s story. The Echoes of Sekigahara story expansion gives fans some much-needed backstory on our heroine’s mysterious past, while the Most Wanted mode lets you carve your way through hordes of enemies with a roster of familiar faces. In a year already drowning in must-plays, don’t let this one slip through the cracks a second time
Much like the warship you are trying to survive, Moros Protocol is mired in issues, including new ones brought about by the console port. Its gorgeous pixel art visuals and exhilarating gunplay are not enough to fight back against the onslaught of UI frustrations, boring progression, and a wasted roguelite system, which leads me to conclude that this is one interstellar signal that you might want to ignore.
While Graveyard Keeper 2 looks and sounds great, with increased gameplay elements and an improvement from the first iteration, it’s a game that leans too heavily on tedium where the in-game grind is no longer cozy; it’s just plain ol’ grind.
E-Day succeeds in telling the story of Emergence Day in a gripping, desperate, and most importantly, fun way. The culmination of 20 years as a franchise, refining everything the series is into a must-play XBOX title that takes you on a gloriously brutal, emotionally-satisfying, and epic, cinematic adventure.
I firmly believe the Aurora 5 will one day be entirely worth boarding, but for now it needs to come out of the black hole with a drastically improved map and many bugs squashed. This is a mature, well-told story aboard a genuinely brilliant space ship which is fun to explore in any way you wish to approach it. RetroSpace needs a handful of updates before I can offer the 8/10 I’d have loved to give.
As a big fan of both Star Wars and tactics based games, Star Wars Zero Company hits all the right notes. The tactics gameplay is expansive and wonderful, the story and characters are expressive and absolutely fit into the world that George Lucas wrote almost 50 years ago. If I was to just give a score off those two elements, I’m sitting right around a 9. But with all the crashing, hiccups and bugs throughout my 30-40 hour playthrough, it’s hard to recommend that people spend the full price on this game currently. It’s something I will not be going back to until all these issues are ironed out.
I adore Dressmaker. It is easily one of my top played games of the year. It’s nostalgic, cozy and the story is so memorable. The concept is so charming and the ability to replay and try new designs as well. For some players, I can see the gameplay loop being a bit repetitive, but personally it’s comforting and adds to the appeal. Sometimes all it takes is a needle, thread and a little nostalgia to leave a stitch on your heart.
While Mojang and Double Eleven may have played it a little too safe with Minecraft Dungeons 2, it is still a very enjoyable game. While the switch to an open world map is quite different, the rest of Minecraft Dungeons 2’s mechanics remain largely the same. They manage to expand on the equipment somewhat, but by and large the sequel plays the same as the first game. If you were hoping for a dramatic evolution in the Minecraft Dungeons formula, you may be a bit disappointed. However, if you were simply looking for an expanded, more fleshed out experience, Minecraft Dungeons 2 will hit all the right notes for you.
Beast of Reincarnation sells itself as a twisted amalgamation of some of the best in the business but falls short of feeling like anything more than a game well in over its head. The combat loop with your furry companion is almost enough to save it, but the repetitive nature of it all in motion is a mountain too steep to climb. If you’ve got Game Pass, it’s worth a shot for the price of admission alone, but I’d think twice about picking it up at full price.
Well Dweller is a joy to play from start to finish. From its beautiful and varied landscapes, sinister bosses, ambient music, and excellent gameplay mechanics, to its beautiful worlds and character designs, you’ll have a hard time putting it down. A Metroidvania that could, and should, be held up as an example of what games from the genre should be.
Nocturne aims for an ambitious fusion of sci-fi storytelling and rhythm strategy, but the grindy combat and superficial RPG systems prevent it from coming together effectively, making it difficult to recommend.
For a debut, The Blood of Dawnwalker is remarkably ambitious. The story rivals the genre’s best, the time mechanic reinvents how an open world can feel, and the vampire power fantasy delivers exactly what it promises. It’s held back by a camera that fights you and an enemy roster that runs out of ideas early, but Rebel Wolves has built something worth paying attention to, and I’ll be first in line for whatever comes next.
Qliphah: In Providence’s Shadow is a game carried by it’s fun combat, solid visuals and two solid leads. Had some things been pushed a bit further, perhaps it could’ve been a hidden standout but for as it stands, it’s a good budget title RPG that’s worth checking out.
The Walking Dead: Streets of Survival is an interesting take on the ‘All Out War’ storyline, and it’s nice to see main characters from the TV show represented well in pixel form. There’s some clunkiness and frustration with the combat, and the campaign is fairly short, but there’s still some fun to be had.
In its current state, it’s going to be hard to recommend Bus Simulator. At its core, it’s an incredible Simulation experience with so many different mechanics to master, and I had genuine fun listening to passengers talking about aliens and pyramid schemes, screaming at obnoxious passengers listening to loud music, and navigating political corruption. However, with all the optimisation and performance issues, it turns what has the potential to be a great game into just OK.
Not only did I have a fun and engrossing six hours with Monowave, but I was surprised by just how thoughtfully it builds the relationship between colour, emotion, behaviour, art, and gameplay. The development team has succeeded in making its emotions feel like more than a gimmick, with its various elements working together to create a cohesive experience. Despite a few minor frustrations, Monowave is an easy recommendation for anyone looking for a charming and approachable puzzle platformer.
Marvel's Wolverine is the best iteration of the titular clawed menace we've seen in nearly two decades. The story leans into the brutal violence and rage we've come to expect, while giving us a Logan who is more than just a harbinger of death
Cat Me If You Can is an excellent take on the hidden object genre. Its gameplay and atmosphere are informed and improved by brilliant use of its 3D space and monochromatic visuals, and a generous suite of options, settings, and progression tracking makes it a game that can be enjoyed by enthusiasts and newcomers alike. While more puzzle elements would have been nice and helped further distinguish the game from its contemporaries, there is more than enough for every hidden object game enjoyer and/or cat lover to lap up. A charming, gentle, and enjoyable celebration of all things cats, you’d be hard-pressed to find a better hidden cat game in 2026 than Cat Me If You Can.
Reminding me of some of the finest boomer shooters, SPRAWL zero is a gift direct from 2001. Some of the most satisfying FPS gunplay and movement of the year, as well as an entertaining range of powers make this explosive title a blast from start to finish. Capturing the visual and audio style of the Y2K era wonderfully, on top of a better than expected story, Maeth’s shooter is more than a trip down shooter memory lane.