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It honestly breaks my heart to think that this is the last time I’ll spend time with Max and Chloe, and I didn’t even realize I felt this way until now. They’ve become more than just characters to me; they feel like friends, like an important part of my life. When the credits rolled, I found myself sobbing, and it’s been a long time since that last happened. The fact that I’m left with these feelings can only mean one thing: for the first time, Deck Nine has truly managed to create a Life is Strange game that hits exactly where it should. It warms my heart. My poor, aching heart.
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There is a lot of potential in People of Note, and that's why it's a shame that the quality of every individual element feels slightly better than average. Nothing is outright bad, but nothing is really great either. But: beauty is in the eye of the beholder. For the right player, there is a lot here. If you enjoy musicals, Paper Mario-style turn-based combat, and female leads built around a classic "started from the bottom now we're here" rags-to-riches story, I'd absolutely recommend checking out People of Note.
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If you like Pokémon, cozy games or sandbox games, Pokopia is dangerous. Pokopia offers a gaming experience packed with creativity, humor, and cuteness overload and is potentially the best Pokémon game ever made.
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Clear your calendar and play Slay The Spire 2 immediately. There's a reason the original Slay The Spire is our benchmark for roguelite deckbuilders. From now on, Slay The Spire 2 is the new gold standard, both solo and in co-op.
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The core reason you play this is the feeling of inner peace combined with some insanely intense sequences, where you are completely out of resources. If you fall, everything you've done in the last hour is wasted. That's when you feel truly alive. Cairn is atmospheric, beautiful, and at times absurdly difficult.
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Metroid Prime 4 is not a bad game. It's a perfectly decent game, and the gameplay is very good for long stretches. The problem is that it falls short when we're talking about a franchise Nintendo invests this heavily in. Metroid Prime 4 has a strong opening third, but gradually slides down the scale as it progresses. The biggest sin, really, is that further and further into the game I find myself feeling like what I'm playing isn't a Metroid game.
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In summary, Kirby Air Riders is part party game and part kart racer, and a game I would have happily skipped if I were playing exclusively solo. On the other hand: If you're lucky enough to have friends you feel like falling out with, playing Kirby Air Riders co-op or against friends locally on your couch is one of the best and "just one more game"-games you can play on Switch 2 right now.
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Hyrule Warriors: The Imprisoning War is a game that truly knows who it's made for. It's massive, chaotic, technically impressive, and full of moments that make the Zelda-loving heart beat a little faster. At the same time, it never tries to be anything more than an intense hack-and-slash side project, and it delivers exactly that. If you love Zelda lore and want to actually stand in the middle of the Imprisoning War, or if you just want a game that gives you a serious adrenaline rush, this hits the sweet spot. However, if you're looking for new puzzles, exploration, or a complete Zelda experience on par with the mainline series, you'll feel the limitations quickly. Hyrule Warriors: The Imprisoning War is a visually vibrant and engaging deep dive into the series' history with a hefty price tag. It hits hard in short bursts, but ultimately struggles to carry the weight of expectations over time.
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AdHoc Studio knows exactly what they have. They have such rock-solid confidence in Dispatch that it shines through in every single sequence you play. They never stumble, stay laser-focused, and simply deliver a complete, fully realized and extremely refreshing product. In a year for video games that we have reminded you (perhaps to the point of tedium) is one of the greatest ever, in comes yet another game that in its own unique way carves out a space in an already packed 2025 as a modern classic. If you like superheroes, great animation, humor, and things that are just thoroughly good, you are going to love Dispatch.
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At its best, Bye Sweet Carole feels like a gorgeous, dark adventure film from a bygone era. At its worst, it is so tedious and frustrating that you'll want to demand your money back from Chris Darril himself. That's a real shame, because if this had landed and actually worked, we might have gotten more games with this animation style. Instead, I'll probably just pop my Anastasia Blu-ray in once again and watch the fierce tsar's daughter Anastasia go to war against the evil Rasputin. And all without having to solve absolutely godawful puzzles on top of it.
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Pokémon Legends: Z-A does very little to appeal to anyone outside of existing fans. The story is sluggish and confusing because it constantly references back into Pokémon history. It introduces many characters that those of us who know the universe will squeal with delight over, but that everyone else will simply shrug at — and it's padded with a lot of unnecessary filler in the form of repetitive battles you can win with one eye closed and one hand on the controller. If you have never played a Pokémon game before, Legends: Z-A is probably almost unplayable. For me, already a fan of the Pokémon universe and its games, it lands at slightly above average. That conclusion is an unsettling one for the future of the Pokémon franchise.
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Despite some irritating shortcomings, this is still one of the most atmospheric game franchises out there. If you're looking for a scary game to match the autumn darkness, just dive in and play the hell out of this. If you haven't played the other two, prioritize the first one.
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With irresistible gameplay, a cast of award winning worthy voice acted characters and an endless stream of surprises, we all fell, one by one, under the spell of this game. If this is the underworld I end up in when I die, I look forward to the journey. Hades 2 is a perfect game, and the greatest roguelite ever made.
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If you enjoy Baby Steps, I'm genuinely jealous. It says something nice about you: that you are patient and resilient. I am neither. I get frustrated. I want to throw the controller at the wall. And most importantly: I'm not having fun. The game deserves credit for its originality, a cool visual style, and for actually making me laugh at first. But after that, frustration is all that awaits you. And a toilet, eventually. If you ever get that far. But hey: If you enjoy suffering, this might just be the perfect hell for you.
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Ghost of Yōtei is beautiful, painful, and at times frustrating. I love it, even if it's not a perfect game in my eyes. Yes, the story is perhaps built on a familiar and clichéd revenge motive, and yes, the combat system has its limitations. But it's a gaming experience that sticks with you. I've come to realize that this isn't just a game about revenge, it's also a game about finding direction in a chaotic world. I've had so much fun with Ghost of Yōtei these past few weeks that it feels strange to put it down. For me, there's no doubt: this is a journey worth taking.
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Cronos: The New Dawn is not an outright bad game, and it's a significant step up from what Bloober Team has made before. But it's not a game for me either. If you absolutely LOVE Dead Space, I think you're going to enjoy this quite a bit. Shooting monsters feels satisfying, earning upgrades as the story progresses is fun and the mystery is compelling. But the combat is unbalanced, the world is uninspired, and the gameplay loop grows stale. The game looks stunning, but Bloober still has a fair amount of work to do in this combat-focused direction for their horror games.
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I never felt that Hollow Knight was an unfair game. Even though I died a lot when I played it, I had no trouble picking up the controller and continuing the journey toward conquering the challenges the game threw at me. I didn't get frustrated; I was fired up to master it and thrilled when I did. Silksong, on the other hand, is at the time of writing an unfair game that feels unbalanced, and has probably shortened my lifespan considerably. And yet Silksong is brilliant in so many other areas that it is worth fighting through the unfair stretches.
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