Jerry Williams
A relaxing exploration of a fictional world in which characters discover themselves as much as they do each other.
Slay the Princess is as indie as they come, with creative, novel writing and design that most established studios and publishers would be hesitant to adopt.
A easy breezy slice-of-life tale in which a rural village's life gets turned upside-down, expectations for a grand narrative should be tempered.
Open Roads is a rare title in that it captures humanity with respect and beauty without feeling saccharine.
A charming world that boasts deep strategy beyond number crunching.
A love of language and unique gameplay is enough to get literati excited for Cryptmaster, while those favoring less cerebral experiences should look elsewhere.
An exemplar of what a AAA experience should feel like, not just in terms of production quality, but creative combat.
An exemplary addition to Elden Ring.
A chill, breezy puzzle game with some quests and novel ideas that'll spark the imagination every now and then.
A massive success from an up-and-coming studio, Black Myth: Wukong will hold your attention most of the way through with variety in gameplay, storytelling, characters, and level design.
A dystopian detective noir focused on two flawed, likable people unraveling a curious mystery.
The base humor lands because of quality presentation and good comedic timing, though certainly caters to a specific demographic.
A trip down memory lane for some that excels in parts, but feels opaque for much of the journey.
A brisk cooperative romp that feels like a sugar high that lasts just as long.
Despite odd technical issues, this is another quality Supermassive Games release, though it won't stand out from the herd.
Not a perfect remaster, but a worthy graphical upgrade of a fun horror romp with an enticing backstory.
Metal Slug Tactics tends to play it safe while simultaneously encouraging players to not play it safe. With few bells and whistles, everything just feels slightly different, rather than a mind-blowing change in gameplay.
For those wordy folk who can't stand high horses, this irreverent escapade through classic artwork is sure to titillate.
A visual marvel for a seven-year-old game, and game design still holds up with some dated aspects.
I praise the developers for making an accessible yet strategic roguelike because this subgenre often has a steep learning curve and barrier for entry. While I’ve beaten the game, I can tell that I’m going to do my routine 90% completion on this game, even after investing 20 hours. The post-game is the game.